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    Build Constructionist unbongwah's Avatar
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    Default Tempest Trapmonkey for new players (28-pt human & dwarf)

    This is a build which I keep reposting for newbies, so I figure it makes sense to just post it in its own thread for future reference. It's just a variant on tihocan's Tempest, but it lays everything out.

    Goals: good TWF DPS, max ranks in trap skills & UMD, decent HPs, Tempest III, no tomes or premium classes req'd.
    Cons: low Will saves, not a high-AC build, dump-stating WIS means you need to find level-appropriate +WIS item to cast spells.

    First up is the human version:

    Code:
    Character Plan by DDO Character Planner Version 3.9.1
    DDO Character Planner Home Page
    
    Tempest Trapmonkey
    Level 20 True Neutral Human Female
    (1 Fighter \ 1 Rogue \ 18 Ranger) 
    Hit Points: 302
    Spell Points: 230 
    BAB: 19\19\24\29\29
    Fortitude: 16
    Reflex: 16
    Will: 5
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (28 Point)       (Level 1)             (Level 20)
    Strength             16                    22
    Dexterity            14                    16
    Constitution         15                    16
    Intelligence         12                    12
    Wisdom                8                     8
    Charisma              8                     8
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               6                     7
    Bluff                -1                    -1
    Concentration         2                     3
    Diplomacy            -1                    -1
    Disable Device        5                    24
    Haggle                3                     3
    Heal                 -1                    -1
    Hide                  2                     3
    Intimidate           -1                    -1
    Jump                  7                    10
    Listen                3                     3
    Move Silently         2                     3
    Open Lock             6                    24
    Perform              n/a                   n/a
    Repair                1                     1
    Search                5                    24
    Spot                  3                    22
    Swim                  3                     6
    Tumble                6                     7
    Use Magic Device      3                    22
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Disable Device (+4)
    Skill: Haggle (+4)
    Skill: Jump (+4)
    Skill: Listen (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Dodge
    Feat: (Human Bonus) Toughness
    
    
    Level 2 (Ranger)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Favored Enemy) Favored Enemy: Undead
    
    
    Level 3 (Ranger)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Oversized Two Weapon Fighting
    
    
    Level 4 (Fighter)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Mobility
    
    
    Level 5 (Ranger)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+2)
    Skill: Use Magic Device (+1)
    
    
    Level 6 (Ranger)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Spot (+3)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Spring Attack
    
    
    Level 7 (Ranger)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Favored Enemy) Favored Enemy: Giant
    
    
    Level 8 (Ranger)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Rogue Haste Boost I
    Enhancement: Ranger Sprint Boost I
    Enhancement: Human Adaptability Constitution I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Improved Recovery II
    Enhancement: Human Versatility I
    Enhancement: Human Versatility II
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Ranger Favored Attack I
    Enhancement: Ranger Favored Damage I
    Enhancement: Ranger Favored Damage II
    Enhancement: Ranger Tempest I
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Ranger Dexterity I
    Enhancement: Fighter Toughness I
    Enhancement: Rogue Improved Trap Sense I
    
    
    Level 9 (Ranger)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Ranger)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 11 (Ranger)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 12 (Ranger)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Exotic Weapon Proficiency: Khopesh
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    
    
    Level 13 (Ranger)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 14 (Ranger)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Human Greater Adaptability Strength I
    Enhancement: Human Improved Recovery III
    Enhancement: Racial Toughness III
    Enhancement: Ranger Favored Attack II
    Enhancement: Ranger Favored Damage III
    Enhancement: Ranger Tempest II
    Enhancement: Ranger Dexterity II
    
    
    Level 15 (Ranger)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Power Attack
    
    
    Level 16 (Ranger)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 17 (Ranger)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Favored Enemy) Favored Enemy: Elemental
    
    
    Level 18 (Ranger)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Maximize Spell
    
    
    Level 19 (Ranger)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 20 (Ranger)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Human Versatility III
    Enhancement: Human Versatility IV
    Enhancement: Ranger Item Defense I
    Enhancement: Ranger Favored Damage IV
    Enhancement: Ranger Tempest III
    Enhancement: Ranger Devotion I
    Enhancement: Ranger Devotion II
    Enhancement: Ranger Devotion III
    Enhancement: Ranger Devotion IV
    Why take Oversized TWF before khopesh? I figure new players are more likely to need to "live off the land," using whatever weapons they can scrounge from quest rewards etc. Khopeshes are relatively rare drops and good ones are hella expensive on the Auction House - way more than a newbie can afford at the beginning. Also, you spend a lot of time during the first 10-12 levels fighting undead (e.g., Catacombs, Delera's, Necropolis, House J quests, etc.), who are immune to crits, thus negating khopeshes' big advantage over other weapons. And since OTWF is a Tempest III pre-req, it's not like it's a wasted feat. By level 12, they can either save their plat for khopeshes off the AH or grind Demon Sands for Dynastic Falcatas or Chaosblades (lowest-lvl static khopesh rewards AFAIK); and later of course they'll craft green steel khopeshes.

    Final feat is up to debate. I went with Maximize so she can toss off the occasional emergency heal, but other options include Extend, Empower Heal (saves mana but less potent heals), Improved Crit Ranged (if you like softening targets up with longbows), or Skill Focus UMD (if you need the boost for no-fail Heal scrolls).

    Stealth variant: start CON 14 INT 14. Put half-ranks into Open Lock and remaining points into Hide & Move Silently. Swap one of the less important enhs for Rogue Faster Sneaking I.

    EDIT: added 5/19/11 - based on Aylin's suggestion of taking a barbarian splash instead of fighter, I came up with this variant I've nicknamed Zerger's Delight:

    Code:
    Character Plan by DDO Character Planner Version 3.9.1
    DDO Character Planner Home Page
    
    Level 20 True Neutral Human Female
    (1 Barbarian \ 1 Rogue \ 18 Ranger) 
    Hit Points: 304
    Spell Points: 230 
    BAB: 19\19\24\29\29
    Fortitude: 16
    Reflex: 16
    Will: 5
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (28 Point)       (Level 1)             (Level 20)
    Strength             16                    22
    Dexterity            14                    16
    Constitution         15                    16
    Intelligence         12                    12
    Wisdom                8                     8
    Charisma              8                     8
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               6                     9
    Bluff                -1                    -1
    Concentration         2                     3
    Diplomacy            -1                    -1
    Disable Device        5                    24
    Haggle                3                     3
    Heal                 -1                    -1
    Hide                  2                     3
    Intimidate           -1                    -1
    Jump                  7                    10
    Listen                3                     3
    Move Silently         2                     3
    Open Lock             6                    25
    Perform              n/a                   n/a
    Repair                1                     1
    Search                5                    24
    Spot                  3                    22
    Swim                  3                     6
    Tumble                6                     7
    Use Magic Device      3                    22
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Disable Device (+4)
    Skill: Haggle (+4)
    Skill: Jump (+4)
    Skill: Listen (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Dodge
    Feat: (Human Bonus) Mobility
    
    
    Level 2 (Barbarian)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 3 (Ranger)
    Skill: Disable Device (+1)
    Skill: Search (+2)
    Skill: Spot (+2)
    Skill: Use Magic Device (+1)
    Feat: (Favored Enemy) Favored Enemy: Undead
    Feat: (Selected) Least Dragonmark of Passage (swap for khopesh proficiency later)
    
    
    Level 4 (Ranger)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 5 (Ranger)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 6 (Ranger)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Spring Attack
    
    
    Level 7 (Ranger)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Favored Enemy) Favored Enemy: Giant
    
    
    Level 8 (Ranger)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 9 (Ranger)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Ranger)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 11 (Ranger)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 12 (Ranger)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    Feat: (Selected) Toughness
    
    
    Level 13 (Ranger)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 14 (Ranger)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 15 (Ranger)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Power Attack
    
    
    Level 16 (Ranger)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 17 (Ranger)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Favored Enemy) Favored Enemy: Construct
    
    
    Level 18 (Ranger)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Oversized Two Weapon Fighting
    
    
    Level 19 (Ranger)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 20 (Ranger)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Rogue Haste Boost I
    Enhancement: Ranger Sprint Boost I
    Enhancement: Barbarian Power Attack I
    Enhancement: Human Adaptability Constitution I
    Enhancement: Human Greater Adaptability Strength I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Improved Recovery II
    Enhancement: Human Improved Recovery III
    Enhancement: Human Versatility I
    Enhancement: Human Versatility II
    Enhancement: Human Versatility III
    Enhancement: Human Versatility IV
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Racial Toughness III
    Enhancement: Ranger Favored Attack I
    Enhancement: Ranger Favored Attack II
    Enhancement: Ranger Favored Damage I
    Enhancement: Ranger Favored Damage II
    Enhancement: Ranger Favored Damage III
    Enhancement: Ranger Favored Damage IV
    Enhancement: Ranger Tempest I
    Enhancement: Ranger Tempest II
    Enhancement: Ranger Tempest III
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Ranger Devotion I
    Enhancement: Ranger Devotion II
    Enhancement: Ranger Devotion III
    Enhancement: Ranger Devotion IV
    Enhancement: Ranger Dexterity I
    Enhancement: Ranger Dexterity II
    Enhancement: Barbarian Toughness I
    Enhancement: Rogue Improved Trap Sense I
    The idea is +10% barb run speed + 25% Expeditious Retreat (Least Passage DM) + rgr Sprint Boost = ZOOOOM! at low levels. Once you can cast Longstrider (tho it's only +15% so you won't be as fast), have a high enough Striding item, and/or good khopeshes gathered, you swap the DM out for khopesh instead. Note: you have to complete the Hall of the Mark quest once per server in order to take the Dragonmark feats; so if this is your very first char on a particular server, I would recommend holding off on taking lvl 3 until you finish this quest - so get off Korthos ASAP!

    The main drawback to this approach is it delays Toughness until lvl 12 and OTWF to lvl 18. So you could skip the DM entirely and take Toughness at lvl 3 instead, pushing khopesh back to lvl 12, if extra HPs are more important to you than extra run speed at lower levels.

    EDIT: added 3/29/12 updated 2/2/13

    Until recently, there was very little incentive to take rogue 2 on this build, since rangers get Evasion at lvl 9. But with the addition of Wand & Scroll Mastery enhs to rogue, rogue 2 lets you add W&S Mastery I, which adds +30% to your Cure wands & Heal scrolls. Along with human Improved Recovery, that's a pretty big boost to this build's self-sufficiency. The downside is losing the extra HPs and extra feat from ftr (in this case losing Maximize) or +10% run speed & +1 PA enh from barb. I've also rejiggered the skill pts a bit to get max Concentration and some more pts of Balance, at the expense of max Open Lock.

    (2/2/13) With the changes to the AC system in U14, I've put less emphasis on to-hit. I've also swapped OTWF for Lightning Reflexes; if you take at least a +1 DEX tome before lvl 18, you can take Two Weapon Defense instead for +5 PRR.

    The addition of epic levels adds two more feats to round out this build. This khopesh-based version plans to take Quicken & Maximize at lvls 21 & 24 to boost its self-healing potential.
    Code:
    Character Plan by DDO Character Planner Version 03.14.02
    DDO Character Planner Home Page
    
    Tempest Trapmonkey
    Level 20 True Neutral Human Female
    (2 Rogue \ 18 Ranger) 
    Hit Points: 288
    Spell Points: 230 
    BAB: 19\19\24\29\29
    Fortitude: 14
    Reflex: 19
    Will: 5
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (28 Point)       (Level 1)             (Level 20)
    Strength             16                    22
    Dexterity            14                    16
    Constitution         15                    16
    Intelligence         12                    12
    Wisdom                8                     8
    Charisma              8                     8
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               6                    14
    Bluff                -1                    -1
    Concentration         4                    26
    Diplomacy            -1                    -1
    Disable Device        5                    24
    Haggle                3                     3
    Heal                 -1                    -1
    Hide                  2                     3
    Intimidate           -1                    -1
    Jump                  7                    11
    Listen               -1                    -1
    Move Silently         2                     3
    Open Lock             6                    14
    Perform              n/a                   n/a
    Repair                1                     1
    Search                5                    24
    Spot                  3                    22
    Swim                  3                     6
    Tumble                6                     7
    Use Magic Device      3                    22
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Concentration (+2)
    Skill: Disable Device (+4)
    Skill: Haggle (+4)
    Skill: Jump (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Dodge
    Feat: (Human Bonus) Mobility
    
    
    Level 2 (Ranger)
    Skill: Concentration (+3)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Favored Enemy) Favored Enemy: Undead
    
    
    Level 3 (Ranger)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Spot (+2)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Toughness
    
    
    Level 4 (Ranger)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 5 (Ranger)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Spot (+2)
    Skill: Use Magic Device (+1)
    
    
    Level 6 (Ranger)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Favored Enemy) Favored Enemy: Giant
    Feat: (Selected) Spring Attack
    
    
    Level 7 (Ranger)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Spot (+2)
    Skill: Use Magic Device (+1)
    
    
    Level 8 (Rogue)
    Ability Raise: STR
    Skill: Balance (+7)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Rogue Haste Boost I
    Enhancement: Ranger Sprint Boost I
    Enhancement: Human Adaptability Strength I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Improved Recovery II
    Enhancement: Human Versatility I
    Enhancement: Human Versatility II
    Enhancement: Human Versatility III
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Ranger Favored Damage I
    Enhancement: Ranger Favored Damage II
    Enhancement: Ranger Favored Resistance I
    Enhancement: Ranger Tempest I
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Ranger Dexterity I
    Enhancement: Rogue Improved Trap Sense I
    Enhancement: Rogue Wand and Scroll Mastery I
    
    
    Level 9 (Ranger)
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Search (+2)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Ranger)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 11 (Ranger)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Spot (+2)
    Skill: Use Magic Device (+1)
    
    
    Level 12 (Ranger)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Exotic Weapon Proficiency: Khopesh
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    
    
    Level 13 (Ranger)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Spot (+2)
    Skill: Use Magic Device (+1)
    
    
    Level 14 (Ranger)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Human Greater Adaptability Constitution I
    Enhancement: Human Improved Recovery III
    Enhancement: Racial Toughness III
    Enhancement: Ranger Favored Damage III
    Enhancement: Ranger Favored Resistance II
    Enhancement: Ranger Tempest II
    Enhancement: Ranger Dexterity II
    
    
    Level 15 (Ranger)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Spot (+2)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Power Attack
    
    
    Level 16 (Ranger)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Spot (+2)
    Skill: Use Magic Device (+1)
    
    
    Level 17 (Ranger)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Favored Enemy) Favored Enemy: Construct
    
    
    Level 18 (Ranger)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Spot (+2)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Lightning Reflexes
    
    
    Level 19 (Ranger)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Spot (+2)
    Skill: Use Magic Device (+1)
    
    
    Level 20 (Ranger)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Human Versatility IV
    Enhancement: Ranger Favored Damage IV
    Enhancement: Ranger Favored Resistance III
    Enhancement: Ranger Tempest III
    Enhancement: Ranger Devotion I
    Enhancement: Ranger Devotion II
    Enhancement: Ranger Devotion III
    Enhancement: Ranger Devotion IV
    Epic feats: Quicken & Maximize (or Empower Heal if you plan to take Rejuvenation Cocoon from Primal Avatar ED)

    Alternatively, you could drop khopesh prof. so you have enough feats for the Cleave/Great Cleave/Overwhelming Critical chain. Adding CL & GC also opens up Lay Waste & Momentum Swing from the Legendary Dreadnought ED. In that case, I would recommend taking Dodge (1), Mobility (1), Toughness (3), Spring Atk (6), IC:Pierce (9), Power Atk (12), Cleave (15), Lightning Reflexes or TWD (18), Great Cleave (21), and finally Overwhelming Critical (24).
    Last edited by unbongwah; 02-02-2013 at 11:31 AM.

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