Page 1 of 4 1234 LastLast
Results 1 to 20 of 65

Thread: Augment Summons

  1. #1
    Community Member Wurmwood's Avatar
    Join Date
    Mar 2006
    Location
    San Diego, CA
    Posts
    372

    Default Augment Summons

    Tried this with the Defender Enhancement, Pale Master summons, and Casting summons.
    Feat worked with all of them. I was most surprised at how sturdy the Adamantine defender was after augmenting. Took him to vale and although he wasnt really doing that much damage, he could take some hits. Frostmarrow Knight seemed to do pretty good too. His freezing attack went off a couple of times.
    This also worked with the summon undead spell, but still, this spell sucks. Want to summon a mummy? Good for you, hes only CR 5 though... Broke control about 5 seconds after I summoned him. The spell is still useless. Defender killed him.
    I am going to try this and see if it worksout on controlling spells, since the monster is now under your control. Oozes are next. Anyone have ooze summon armor? I want to see if it ups the stats on him too. There are also the Holiday shrieking defenders clickies, I want to see if it effects those too. Can we have them as a regular pet please?

  2. #2
    Community Member Wurmwood's Avatar
    Join Date
    Mar 2006
    Location
    San Diego, CA
    Posts
    372

    Default

    Got ready to test some more. Wanted to see if I could summon a hireling from the ddo store and see if he got the augmented stats. Went to vale and bought lvl 1 barb wf. Summoned him, and promptly crashed. Tried to log back in, and it crashed again. Going to wait and see if my toon resets back to the vale after about 10-15 minutes.

  3. #3
    Community Member Dcurd's Avatar
    Join Date
    Sep 2009
    Posts
    85

    Default

    Shame

    I am curious if augment summoning increases the stats on a hirelings summons as well.

    Hirelings crashing people is a bit of a roadblock i'that though.

  4. #4
    Community Member sirdanile's Avatar
    Join Date
    Nov 2007
    Posts
    1,679

    Default

    When I tried this feat out on my wizard his summons seemed much more survivable, though they still dealt horrible damage... it does work on charms and things but i am still unsure whether your own buffs help the monster break.
    The bird of Hermes is my name, Eating my wings to keep me tame.
    Thelanis
    Toons: Diclonius, Sempresno, Slitmuno, Slitmdos, Slitmtres, Skyfe, Calcatrix, Marcosias, Sumona, Tarokian, Etc.

  5. #5
    The Mad Multiclasser Failedlegend's Avatar
    Join Date
    May 2009
    Location
    Canada,Ontario, GTA
    Posts
    6,896

    Default

    Quote Originally Posted by Dcurd View Post
    Hirelings crashing people is a bit of a roadblock i'that though.
    As of today that has been fixed
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  6. #6
    Community Member Wurmwood's Avatar
    Join Date
    Mar 2006
    Location
    San Diego, CA
    Posts
    372

    Default

    Tested a bit earlier today after patch and I confirmed that hirelings are effected by the augment summoning feat. I was able to buff with greater heroism, blur, displace, stoneskin, bull's strength (for another +4 str), Bear's endurance ( for another +4 con), Extended rage (spell version, for +2 str), all the resistances. I don't have a bard, so was not able to see how they perform with bard buffs, or cleric buffs. Took a 16 fighter buffed to vale and was able to let her tank for me, she lasted through about 30-40 mobs AND 2 bosses. I had to leave for night school so I could not test more than that, but I am sure she would have lasted another 30-40 mobs.
    I too a lot of screens of each summon I could muster, so I will edit and post later. The one I was surprised with was the "now not so useless" Bezikira summon spell. Buffed up, he kept most mobs on the floor about 75% of the fight. Have not used him on a boss yet. This is very exciting because although hirelings/summons are not the all around best choice, they can be used as a quick fix when the party has been waiting half an hour to fill.
    I also (for kicks) summoned a 16 fighter hireling, my pale master Frost knight, and Adamantine Defender. Buffed them all to heaven and cleared half the zone. Oh, and being able to heal your necro pet = awesome.
    Last edited by Wurmwood; 06-17-2010 at 08:24 PM. Reason: grammar

  7. #7
    The Hatchery SisAmethyst's Avatar
    Join Date
    Mar 2010
    Location
    Bordeaux
    Posts
    1,916

    Default

    Quote Originally Posted by sirdanile View Post
    When I tried this feat out on my wizard his summons seemed much more survivable, though they still dealt horrible damage... it does work on charms and things but i am still unsure whether your own buffs help the monster break.
    Well, compared to now, the Troll can finally kill monsters by himself and as he regen you even not need to heal even the dog has now a higher chance to trip Opponents. Buffed with Bulls, Blur and Mage Armor he did fine so far. That to say the most viable Summons are probably (still) Dog, Stonegolem and Bezikira (Lion and Razorcat for Rangers) due to their ability to trip or hold monsters, Troll due to the regen and maybe the Hezrou due to their teleport. The Scorpion on the other hand is still useless as you only see it 25% of the time and the other it is below the earth and this way even not work for aggro management.
    * We have collectable bags, mind you, even hireling folders, but can I have that 6-pack for my potions please?
    * Having already a past life on the dieng EU servers, I rerolled here and started from scratch as I like the game and the community, so lets see what awaits me here

  8. #8
    Community Member voodoogroves's Avatar
    Join Date
    Oct 2009
    Location
    North Cackalacky
    Posts
    9,593

    Default

    I've got an enchantment / necromancy spec'd wizard coming up now so I can go whole hog ... companions, summons, pale master pets & charmed folks. I'm going to have to miss out on enlarge so I can make it fit on a human with all the other things I want, but I can't wait to try it out.

    I imagine it'll be annoying as hell in a group, but this is a toon I've got pegged for more low-man or solo-play.

  9. #9
    Community Member Wurmwood's Avatar
    Join Date
    Mar 2006
    Location
    San Diego, CA
    Posts
    372

    Default Summons

    Ok, here are a few screenshots of the summoned mobs with buff info. I added a few shots of them in action to try and show how effective they can be.


    The Celestial Dog: Lasted about 20 seconds fighting a Vale dog. Pretty good though, so imagine him fighting in lvl 1-3 quests with a bulls/cats/bear buff.


    The Scorpion: Like he said before, it spent about 75% underground. Useless.


    Hellhound: Actually lasted about 30 seconds with a Vale dog.


    Earth Elemental: I think he got cheated when it came to size

    He did not last long against his elder kin.


    Troll: Looks tough

    Not so tough when pitted against his own brother.


    Efreeti: Things started to get interesting. I was able to have him fight a few Vale trogs, a Troll, and a Bezikira before he met his demise.


    Bezikira: This summon rocks now. I took him through many fights and he just kept on ticking away.


    Hezrou: He is a lot tougher now. I had him tank a red named, results below.



    Lvl 1 Hireling: Buffed

    He got this far with a Vale dog, which was surprising.


    Lvl 16 Fighter Hireling: Buffed

    She took on red named, Multiple mobs, and kept going. Her intimidate sucks even after being buffed though. Had to try multiple times.


    Fun in the Vale


    Confirmed: Charmed mobs get Augment buff.

  10. #10
    Community Member bashemgud's Avatar
    Join Date
    Sep 2009
    Posts
    483

    Default

    Does Augment work when summoning from scrolls?

  11. #11
    Community Member Wurmwood's Avatar
    Join Date
    Mar 2006
    Location
    San Diego, CA
    Posts
    372

    Default

    Gah! I had not tested that. I'll try that in a bit.

  12. #12
    Community Member Wurmwood's Avatar
    Join Date
    Mar 2006
    Location
    San Diego, CA
    Posts
    372

    Default

    Confirmed: Works with summon scrolls.
    This would lead me to believe that holiday summoning items would also give the pet the augment buff.

  13. #13
    Community Member Wizard_Zero's Avatar
    Join Date
    Feb 2010
    Posts
    411

    Default Nice Job

    Good Job Wurmwood for posting this good information.

  14. #14
    Community Member Trillea's Avatar
    Join Date
    Mar 2006
    Location
    Atlanta, GA
    Posts
    4,313

    Default

    Is the adamantine defender actually survivable now? I saw in your OP that it took some hits, but how was its damage in the vale? You say low but compared to what?
    Last edited by Trillea; 06-18-2010 at 08:13 PM.
    Quote Originally Posted by Philam View Post
    I nominate you as head developer of DDO!
    Quote Originally Posted by FlimsyFirewood View Post
    That tears it. I need to get a donkey.
    Concentrated power is the enemy of liberty - Ronald Reagan

  15. #15
    Community Member BlackSteel's Avatar
    Join Date
    Dec 2006
    Posts
    3,527

    Default

    just curious, as you were in an explorer solo, with dungeon scaling being what it is, its hard to gauge just how well the pets and hirelings hold up with the feat in group content with a full party, OR on elite content (minimal scaling there)

    it is cool to see the hireling tanking red names tho, very nice work there. with the buffs its not hard to see why he survived, displacement+stoneskin with scaling will keep alot of htings alive for awhile. the impressive part is that he delt enough damage to kill something
    Shadowsteel [TR train wreck]

  16. #16
    Community Member Wurmwood's Avatar
    Join Date
    Mar 2006
    Location
    San Diego, CA
    Posts
    372

    Default

    The Adamantine Defender was able to take on a couple beholders. I took him to the, uh, I forgot what its called again, but its where you go back to the waterworks to close some portals (in the harbor). Went in on Hard, but by myself.
    Buffed him up like before, and he lasted a good while. Although his damage output is horrible even buffed up.

    I wish I had a screen capture program, I would make a video. Anyone know of any good ones?

    I plan to "try" and get into a group on lamma and see how they compare when the quest is scaled. I have high hopes.

  17. #17
    The Hatchery Scraap's Avatar
    Join Date
    Oct 2009
    Posts
    2,504

    Default

    Quote Originally Posted by Wurmwood View Post
    The Adamantine Defender was able to take on a couple beholders. I took him to the, uh, I forgot what its called again, but its where you go back to the waterworks to close some portals (in the harbor). Went in on Hard, but by myself.
    Buffed him up like before, and he lasted a good while. Although his damage output is horrible even buffed up.

    I wish I had a screen capture program, I would make a video. Anyone know of any good ones?

    I plan to "try" and get into a group on lamma and see how they compare when the quest is scaled. I have high hopes.
    Invaders. lvl12 quest. hard so lvl13.

  18. #18
    2015 Players Council Claver's Avatar
    Join Date
    Mar 2006
    Posts
    2,093

    Default

    I have a 6th level Pale Master on Lamma w/ Augment Summoning

    He's a bit under level for u I imagine but if you like I could try to meet you this Saturday night after 9 PM EST for a full party of Pets

  19. #19
    Community Member Wurmwood's Avatar
    Join Date
    Mar 2006
    Location
    San Diego, CA
    Posts
    372

    Default

    Im full up this weekend hehe, going to the fair here in san diego, and tomorrow spending the day with my wife's dad and cooking up a storm. If I have time tonight I'll make videos. Found a program called wegame, its free as far as I know.

  20. #20
    Community Member Dylos_Moon's Avatar
    Join Date
    Apr 2006
    Location
    Modesto, CA
    Posts
    1,546

    Default

    Quote Originally Posted by Wurmwood View Post
    I wish I had a screen capture program, I would make a video. Anyone know of any good ones?
    Xfire is free, but you have to disable DX10.
    The poster formerly known as San'tar...

    Quote Originally Posted by Tolero View Post
    Don't make me pull this forum over and come back there

Page 1 of 4 1234 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload