Just a curious question regarding Greensteel DPS weapons.
I was looking at yk49's Crafted item properties - proc rate, DC, damage and such and came across Enervation:
On a weapon:
* 1d4 negative levels. appears to have about 5% chance to trigger on each hit
* no save (DDOwiki contributer)
I don't know the math, but taking away an average of 2 levels every 20 hits from an end-game monster sounds pretty crazy. Considering the sheer amount of HP monsters in Epic and elite Amrath has, I imagine each enervate would subtract a significant amount of HP. The question is: would the HP lost from negative levels exceed the damage done by procs such as lightning strike or a disintegration weapon? I image in would?
Unfortunately, both fire and negative wouldn't work on a lot of monsters... but enervation weapons seem pretty nifty.