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Thread: Sorcerer Tips

  1. #41
    Community Member Such755's Avatar
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    Why waste item slots when you can use a clicky? They last three minutes, 3min x 3 clicks = 9 minutes. That's more than enough, and if not just grab another clicky. I'd only slot a Superior Potency that is equal to or lower than my highest spell level by one, at best. And those are very hard to come by at low levels.

  2. #42
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    Quote Originally Posted by dragonman59 View Post
    1: Start with AT LEAST 14 con.
    Yup.

    2: Don't use those superior effiency clickies, try to find a potency item. (Same effect in a non-clickie version)
    You mean efficacy, not effiency. And actually, what you really want are several of the +75% 3 minute clickies, or their equivalent potions. Potency is nice, but not required if you can keep the clickies up.

    3: Take Haste and Wall of Fire ASAP
    Entirely Optional. Update 9 was actually pretty awesome for Sorcs, so you might want to check it out. Wall of Fire=no longer required.

    4: There is no really good multiclass for the Sorcerer class, tho I've seen a few with 2 levels of rogue for evasion/UMD
    Meh.

    5: You will want either a spell penetration item or the feat/enhancements from level 12 or so since alot foes have SR in mid-high level content
    Web. Or even better, Web + Solid Fog. I have never needed more than this.

    6: Get an heavy-fort item (Minos legens is an awesome one)
    Yup.

    7: Fearsome robes can save your life more than once , tho some melees can be annoyed by the ennemies running away from them
    Fearsome is a bad idea. Learn how to avoid aggro or jump/circle strafe instead.

    8: Stoneskin is costly, yes, but worth the plat
    Wands/clickies if you can. Saves a spell slot.

    9: Max your UMD as Sorcerers can reach in the low 40s with a good charisma, which is just enough for Heal scrolls
    For fleshies. Optional for WF

    10: The best races for a Sorcerer are IMO, WF Human Drow, in this order
    Warforged indeed. For the rest, If you want More CC and Instakills via necro, go PM instead. PM is far better at it, has more feat slots for spell pen + necro/enchant focus, and has better survivability than a fleshie sorc. Sorc is all about the DPS now.

    Will add more soon

    P.S: This is an awesome guide for anyone new to this class http://forums.ddo.com/showthread.php?t=175911
    Mine in Red. Most of this info is out of date as of Update 9.
    Last edited by richieelias27; 09-30-2011 at 07:44 AM.

  3. #43
    Community Member rokes's Avatar
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    Quote Originally Posted by richieelias27 View Post
    Mine in Red. Most of this info is out of date as of Update 9.
    Maybe because it's a necro thread from 2010? That might have something to do with it

  4. #44
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    Quote Originally Posted by rokes View Post
    Maybe because it's a necro thread from 2010? That might have something to do with it
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  5. #45
    Community Member Llewndyn's Avatar
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    Default Hmmm....

    Quote Originally Posted by dragonman59 View Post
    1: Start with AT LEAST 14 con.

    2: Don't use those superior effiency clickies, try to find a potency item. (Same effect in a non-clickie version)

    3: Take Haste and Wall of Fire ASAP Unless you're a water savant, or an air savant who has better options, or an earth savant, then WoF is a waste of time

    4: There is no really good multiclass for the Sorcerer class, tho I've seen a few with 2 levels of rogue for evasion/UMD For the most part, true, but I am sure someone will prove you wrong there too

    5: You will want either a spell penetration item or the feat/enhancements from level 12 or so since alot foes have SR in mid-high level content

    6: Get an heavy-fort item (Minos legens is an awesome one)

    7: Fearsome robes can save your life more than once , tho some melees can be annoyed by the ennemies running away from them Yeah and as soon as you get everyone chasing a mob that HAS to be killed, welcome to everyone's /squelch list... /not signed

    8: Stoneskin is costly, yes, but worth the plat or a wand works too if you don't wanna waste plat...

    9: Max your UMD as Sorcerers can reach in the low 40s with a good charisma, which is just enough for Heal scrolls

    10: The best races for a Sorcerer are IMO, WF Human Drow, in this order Ugh. This is why I always pick odd classes, not saying you do this but I LOVE it when someone starts whining at me for not picking what they think makes something viable (like my current WF bard)... again back to the "good player > optimal build" stuff ad nauseum...

    Will add more soon

    P.S: This is an awesome guide for anyone new to this class http://forums.ddo.com/showthread.php?t=175911
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  6. #46
    Community Member Talon_Moonshadow's Avatar
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    I think WF are not the best choice for a Sorc.

    Because of the Cha penalty.

    But.... a nuker does not really need to worry so much about DCs. And Savants are awesome nukers!

    It used to be that a nuker really drew a lot of agro. That is less true now, because now nukers actually kill things really, really fast..... (dead things have less agro. )

    What this also means though, is that Savants get less benefit from being WF, cause who cares about survivability when everything is dead?!

    But....as always.... all anyone really cares about is raid bosses.
    Which will not die instantly and will agro on you...so survivablity "is" a big deal. And who cares abot spell DCs on a raid boss anyway?

    Also, probably the greatest benefit for WF Sorcs is when soloing. They do make great soloers. Cause the benefits really outway the penalties, when you are al alone and need to be totally self sufficient (and stay alive)

    So... for raids and soloing....a WF Sorc makes a lot of sense actually.
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  7. #47
    Community Member Zachski's Avatar
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    Personally, I don't see much sense in rolling a WF Sorc when you can just roll a WF Wiz and suffer no penalty to your casting stat.

    Leave the Sorcerer to the fleshies, basically.

    That being said, necro thread is necro'd. Pale masters rejoice.
    Once I get my moods under control, I might actually get a character past level 7... ooh, shiny!

    Paladins got some love! Now for Warpriests...

  8. #48
    Community Member Urjak's Avatar
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    Quote Originally Posted by Visty View Post
    rofl

    tell me what wizard 19 gets dc wise what sorcs dont get
    exactly, nothing

    i even mentioned his lvl so you dont come with the capstone
    loooooooooooool lvl19 wizard either gets +2DC in one school and +1 DC in another (if he goes AM), or +2 DC to necromancy and +1DC to all other schools if he goes PM and uses lich form (with lvl 19 lich form is available since it only requires lvl 18)

    so yes wizard gets a whole lot of stuff at lvl 19 a sorc does NOT get. Additionally a wizard can probably fit in more of those shiny spell focus/greater spell focus feats, which increases the offset between the two classes even more ....sooo .... you couldnt be more wrong ;p

    ** EDIT .... oups seems i followed the lemmings in the necro trap ... sry for that necro^^ ...
    Last edited by Urjak; 10-02-2011 at 01:02 PM.

  9. #49
    2015 DDO Players Council InsanityIsYourFriend's Avatar
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    OKAY i personally have played a WF sorc and a fleshie that could hit heal scrolls, i definately liked the WF sorc for survivability, yes i got hurt more on the WF due to that i also did a bit of melee work ~please just dont ask what i was thinking it was fun end of story~
    DMG wise they were about even with the new savants the DC really isnt that big of a deal, harry didnt save against my lightning bolt either way BUT if you really want to go into DC's and such a WF sorc could just go earth savant, melfs = no save, black dragon bolt = no save (i think i TR'd the sorc before it was released), acid rain = no save, only burning blood, cloud kill (the bane of a decent acid sorc) and acid blast (great spell actually) have saves {pls dont go into how much earth sucks it IS viable, people jsut like to see the HUGE numbers wich acid does not bring to the table readily, he brings many large numbers just not HUGE ones.} my helf sorc with fvs dilly (could cast the heal scrolls easily enough and i still got my char adaptability) was lightning and i was seeing the huge numbers all the time with lightning bolt/chain lightning, and they hardly ever saved, when they did it still provided great dmg


    SOOOOO everyone is wrong and everyone is right get over it its a game have FUN if you wanna play a WF play a damn wf if ppl dog u for it squelch em! if ya wanna play a human then go ahead and play that human, drows are just plain wannabie elves so dont play them =_= drow hate jk
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  10. #50
    Community Member Terminus-Est's Avatar
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    Running a drow air savant, getting as much CHA as possible, took greater spell focus evoc, wearing evoc focus item (robe from IQ) annnnnd....

    Evasion mobs in lvl 20 content (LoB Pack) still generally take no damage from my reflex-save spells. Very, very, rarely I'll toast a tempest or assassin when they fail their save, since my lightning bolt does retarded damage. But most of the time it isn't worth the effort and I spend my time using Electric Loop (guaranteed damage, woo.) or just inta-killing them w/ FoD or Wail, which a Warforged would do almost as good as me (-1 DC early, -2 DC later), better if he spends his feats appropriately.

    So unless you are going to get your DCs absolutely retardedly high (take Heighten, essentially) the difference between flesh and warforged for DCs is moot. OTOH, I made the char when I didn't have 32 point builds, but if I remade him today, I'd go Warforged and just try to stick to non-reflex spells; which Acid does, yes, have a lion's share of.

  11. #51
    Community Member jaegarnel's Avatar
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    Quote Originally Posted by Terminus-Est View Post
    Vis a Vis DCs:

    Running a drow air savant, getting as much CHA as possible, took greater spell focus evoc, wearing evoc focus item (robe from IQ) annnnnd....

    Evasion mobs in lvl 20 content (LoB Pack) still generally take no damage from my reflex-save spells. Very, very, rarely I'll toast a tempest or assassin when they fail their save, since my lightning bolt does retarded damage. But most of the time it isn't worth the effort and I spend my time using Electric Loop (guaranteed damage, woo.) or just inta-killing them w/ FoD or Wail, which a Warforged would do almost as good as me (-1 DC early, -2 DC later), better if he spends his feats appropriately.

    So unless you are going to get your DCs absolutely retardedly high (take Heighten, essentially) the difference between flesh and warforged for DCs is moot. OTOH, I made the char when I didn't have 32 point builds, but if I remade him today, I'd go Warforged and just try to stick to non-reflex spells; which Acid does, yes, have a lion's share of.

    Hmm if you're NOT taking heighten on an arcane that cares at all about DCs, you're gimping your character, it's that simple.
    All your low level spells that have a save will be much less useful without heighten. That includes all the savant SLAs, web, or even some staple nukes like chain lightning.

    You can't just say you've done everything to max your DCs when you haven't even taken the one feat that boosts DCs. It's even free on your SLAs too.

    Ignoring DCs completely is a viable choice for a pure nuker sorc, you just have to focus on the right spells (those without a save like polar ray and the DoTs, or those that aren't a reflex save so you'll still deal some damage even to evasion mobs like frost lance) but you can't actually do so and then complain that your low level spells don't land lmao.
    Last edited by jaegarnel; 10-03-2011 at 02:18 AM.

  12. #52
    Community Member Terminus-Est's Avatar
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    Quote Originally Posted by jaegarnel View Post
    Hmm if you're NOT taking heighten on an arcane that cares at all about DCs, you're gimping your character, it's that simple.
    All your low level spells that have a save will be much less useful without heighten. That includes all the savant SLAs, web, or even some staple nukes like chain lightning.

    You can't just say you've done everything to max your DCs when you haven't even taken the one feat that boosts DCs. It's even free on your SLAs too.

    Ignoring DCs completely is a viable choice for a pure nuker sorc, you just have to focus on the right spells (those without a save like polar ray and the DoTs, or those that aren't a reflex save so you'll still deal some damage even to evasion mobs like frost lance) but you can't actually do so and then complain that your low level spells don't land lmao.
    I'm not complaining, just pointing out that save DCs are very akin to armor class. Great while your leveling, but once your at 20, you have to really, really spec into it to see any kind of pay-off. My character isn't spec'd, just focused, and thats not enough. But she still pays the bills with her other spells, so I don't mind ^_^

  13. #53
    Community Member AtomicMew's Avatar
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    Quote Originally Posted by Mentor61 View Post
    The debate is not about umd versus reconstruct if you bothered to read it.And with stoneskin and displacement up,i don't see how and where popping a heal scroll is difficult.In fact my human sorcerer sucks so much he routinely soloes amrath quests.


    And if your spell lands and kills,healing is not as necessary.
    ^Definitely agree with the above. Quickened reconstruct is highly overrated and the only time that you need it is if you're tanking. And you should really only be tanking if you're CON based. If quickened reconstruct were so important, you'd hear wizard PM's lamenting about how much they die. Of course, you don't because PM's are tough sons of xyzzy. The spike healing is simply not necessary on an arcane with all the passive and active damage mitigation they get.

    Also, for the person saying that the difference is only 1 DC ; no, not really, that's BS. Under ordinary circumstances, it's actually a difference of +3, since human ends on an even and WF ends on an odd, and humans have room for Arcane initiate (or at least an extra spell focus).

    House D pots you say? If you want to be ridiculous, sure. Good luck wasting time farming collectables. But then, you also forgot Abishai cookie set, which puts WF back on odd.

  14. #54
    Community Member AtomicMew's Avatar
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    Quote Originally Posted by Terminus-Est View Post
    Vis a Vis DCs:

    Running a drow air savant, getting as much CHA as possible, took greater spell focus evoc, wearing evoc focus item (robe from IQ) annnnnd....

    Evasion mobs in lvl 20 content (LoB Pack) still generally take no damage from my reflex-save spells. Very, very, rarely I'll toast a tempest or assassin when they fail their save, since my lightning bolt does retarded damage. But most of the time it isn't worth the effort and I spend my time using Electric Loop (guaranteed damage, woo.) or just inta-killing them w/ FoD or Wail, which a Warforged would do almost as good as me (-1 DC early, -2 DC later), better if he spends his feats appropriately.

    So unless you are going to get your DCs absolutely retardedly high (take Heighten, essentially) the difference between flesh and warforged for DCs is moot. OTOH, I made the char when I didn't have 32 point builds, but if I remade him today, I'd go Warforged and just try to stick to non-reflex spells; which Acid does, yes, have a lion's share of.
    Most mobs that have evasion and reflex have poor will and fort saves. Focusing on DCs is not a moot point. What's moot is trying the same strategy over and over again, expecting it to work. Even if you can't blast them, you can probably hold them or finger them. A warforged would NOT do "almost as good". A DC difference of 2 or 3 is huge.

  15. #55
    Community Member xtchizobr's Avatar
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    Quote Originally Posted by Lorz View Post
    So youve never actually run a WF caster to cap or TR1 or TR2 oned?

    Ive done both fleshies and WF. The WF is superior by far.
    at that point... don't roll a Sorc. play a Wizard.

    there just isn't a reason to play a Sorc. FVS are better than Clerics, yes, but as far as arcane classes go, WF Wizards are the unequivocally supreme.
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  16. #56
    Community Member jaegarnel's Avatar
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    Quote Originally Posted by xtchizobr View Post
    at that point... don't roll a Sorc. play a Wizard.

    there just isn't a reason to play a Sorc. FVS are better than Clerics, yes, but as far as arcane classes go, WF Wizards are the unequivocally supreme.
    Not really...

    Wizards have the edge in DCs, spell pen, and versatility, but can't do anywhere near the same DPS as a properly built and played sorc.
    In epics, where most people want arcanes for CC and insta-kills, wizards are usually better, true, but in a boss fight a sorc will be better.

    Simply put, sorcs can have the highest DPS in the game as long as they have sp, so I fail to see how you can think they're not a good class.

  17. #57
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    Simply put, sorcs can have the highest DPS in the game as long as they have sp, so I fail to see how you can think they're not a good class.
    Some people dont like DPS, apparently.
    One of my guildies gets all mad at me for being a sorcerer, because he say we (or I) am "all boom" and nothing else. What do they think is the purpose of the class? Post Update 9 is totally new, so there is no reason to assume we can always fill the roll of the dedicated "caster" in parties.

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