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  1. #1
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    Wink PvP is all DDO is missing.

    There is so many things that can be added to the PvP on DDO to make it so much funner and interesting. These are my suggestions:

    1) First, they must hide enemies names. There are so many good stuffs about the Rogue class, but the most fun and deadly one is the sneake attack and as the name say SNEAKE, it means Hidden, Invisible to eyes, and Undetectable ( information for the poeple that does not know what the true meaning of sneake mean ). Is no fun to have a strategy planned with some friends and send them to sneake behind and attack while you keep them occupy and everything blows up beacuse they can see your name on top of you.

    2) If you want to have a PvP match it means you want to prove your strenght and strategy against other players as a team or by yourself. Whould you not expect a prize, some experience, or something else for your hard work and wastes of bolts, arrows, potions, scrolls, wands, ingredients for magic, and many other wastable stuffs? Or/and at least a recognition on a list of players who have fought bravely like you?

    3) Is also nessesary a place were you know you are going to come and is going to be full of people wanting to PvP, or some clan wanting to prove their strategy as a team against other clans. Would not be fun to compete against other guilds and have a record of loses and wins so you can compare their accomplishments as a team?

    Finally, in my opinion DDO would be so much funner and entertaining if there was a bar were you would can go and find other players or guilds ready for a pvp match, rather than going to the lobster bar in the harbor and start sending messeges through the general and advice chat inviting poeple to pvp your party and wait for like an hour for a player, plus two more if you want a 3v3. Players does not care about pvp because they dont get anything from it, unless you are all bored and dont have anything else to do in game.

    If you have any other suggestions to make a great DDO with awsome PvP and guild matches and ranking list, please post in here. Let DDO owners, technicians, and producers know that we the players want some fun and rewarding PvPs.
    Besides that, DDO is an awsome game, i so much fun to play with my friends that for us this is all DDO is missing to make it great.

  2. #2
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    Quote Originally Posted by JohnPain View Post
    There is so many things that can be added to the PvP on DDO to make it so much funner and interesting. These are my suggestions:

    1) First, they must hide enemies names. There are so many good stuffs about the Rogue class, but the most fun and deadly one is the sneake attack and as the name say SNEAKE, it means Hidden, Invisible to eyes, and Undetectable ( information for the poeple that does not know what the true meaning of sneake mean ). Is no fun to have a strategy planned with some friends and send them to sneake behind and attack while you keep them occupy and everything blows up beacuse they can see your name on top of you.

    2) If you want to have a PvP match it means you want to prove your strenght and strategy against other players as a team or by yourself. Whould you not expect a prize, some experience, or something else for your hard work and wastes of bolts, arrows, potions, scrolls, wands, ingredients for magic, and many other wastable stuffs? Or/and at least a recognition on a list of players who have fought bravely like you?

    3) Is also nessesary a place were you know you are going to come and is going to be full of people wanting to PvP, or some clan wanting to prove their strategy as a team against other clans. Would not be fun to compete against other guilds and have a record of loses and wins so you can compare their accomplishments as a team?

    Finally, in my opinion DDO would be so much funner and entertaining if there was a bar were you would can go and find other players or guilds ready for a pvp match, rather than going to the lobster bar in the harbor and start sending messeges through the general and advice chat inviting poeple to pvp your party and wait for like an hour for a player, plus two more if you want a 3v3. Players does not care about pvp because they dont get anything from it, unless you are all bored and dont have anything else to do in game.

    If you have any other suggestions to make a great DDO with awsome PvP and guild matches and ranking list, please post in here. Let DDO owners, technicians, and producers know that we the players want some fun and rewarding PvPs.
    Besides that, DDO is an awsome game, i so much fun to play with my friends that for us this is all DDO is missing to make it great.
    so you play a rogue and want to own ppl? glad you can't in ddo!

    the moment they start balancing a pve game for pvp is the moment all goes down the drain.

  3. #3
    Hero uhgungawa's Avatar
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    PFFT!!! You can take your PVP and go play WoW, MW2, AoC or whatever just keep it out of here for other than a sideshow
    ........................................... I <3 22/7
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  4. #4
    Community Member Krag's Avatar
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    DDO isn't balanced for PVP. End of discussion.
    Osmand d'Medani, Stonebearer Eric, Wardreamer

  5. #5
    Community Member KoboldTrapper's Avatar
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    See previous 2 statements.

    DnD was NEVER about player vs player. It was always players vs Dungeon Master. (I decied who lives and dies, etc...) Yea, him. The one thing DDO lacks is what separates it from the "trash" MMOs out there for those of us NOT into smashing each others brains out with a 2x4.
    So umm, yea... That's how I died... By they way, has anyone seen my corpse? It isn't where I left it...

  6. #6
    Community Member epochofcrepuscule's Avatar
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    Sweet a pvp lover!

    Heres my suggestion, find an mmo that brags about its pvp content, and play that! YES!

    Common sense can take you far in life. The less pvp based a pve game is, the better.

  7. #7
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    PvP should be, and should've always been, PvP questing. Race, puzzle, damage, whatever.
    Retired

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  8. #8
    Founder Aesop's Avatar
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    yep we're definately missing PvP... but our aim is getting better . Soon we'll shoot it, kill it, mount it and hang it on the Wavecrest Tavern wall and use it to hand wet cloaks on to dry

    never been a PvP fan... I perfer working against the baduns over kicking the **** out of the players.

    Aesop
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  9. #9
    Community Member Jakarr's Avatar
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    Quote Originally Posted by JohnPain View Post
    SNEAKE, it means Hidden, Invisible to eyes, and Undetectable ( information for the poeple that does not know what the true meaning of sneake mean ).
    I guess you dont know what Sneake means...here I'll help you

    http://www.sneake.ru/
    Quote Originally Posted by Lorien_the_First_One View Post
    D&D promotes gang activity? Ya, because when I meet a bunch of Crypts I obviously assume they are all D20 players.
    What a stupid ruling, we all know that D&D promotes satanism, not gangs.
    In-Game Eldgrim The Gray-FvS Life Now

  10. #10
    Community Member Skirmish's Avatar
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    Personally, I think the PVP system for DDO is fine the way it is. (well, mostly, since most of the spells I list to use can't be cast in the arena)

    Those of us that don't want to have anything to do with it, save when we get a little curious, don't have to deal with it. There's a nice sectioned off area in half the bars that let people go at it in a tavern brawl or they can do missions/games against each other. What more do you need?

    As stated above. If you want PvP so you can show off the size of your 'junk', then either be happy with what we've got, or go where it's more of what the game is centered on.

    (Note, I have played a bit of PvP with friends or when talked into it by someone I'd been running with. But, I have yet to play with the new dueling system. So I have no idea how well that works.)

  11. #11
    Scholar Of Adventure & Hero Missing_Minds's Avatar
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    Quote Originally Posted by JohnPain View Post
    2) blah blah blah... Or/and at least a recognition on a list of players who have fought bravely like you?
    A leadership board was promised in Mod 3. We have now passed Mod 9 and Updates 0-3.

    Still waiting. Hell, even Codemasters got a board working for the Europe servers.

  12. #12
    Community Member Kahuna68's Avatar
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    Quote Originally Posted by Aesop View Post
    yep we're definately missing PvP... but our aim is getting better . Soon we'll shoot it, kill it, mount it and hang it on the Wavecrest Tavern wall and use it to hand wet cloaks on to dry

    never been a PvP fan... I perfer working against the baduns over kicking the **** out of the players.

    Aesop
    I completely agree with this!

    Quote Originally Posted by JohnPain View Post
    There is so many things that can be added to the PvP on DDO to make it so much funner and interesting.
    If you're going to try to make a valid point, perhaps you might want to avoid using words that don't exist? Highlighted above is the word to which I am referring.
    On Argo I play: Allandra Lvl 17 Rogue, and a few others.
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    I don't actually know what is going on, but it is a lot of fun!
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  13. #13
    Community Member Lorien_the_First_One's Avatar
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    The absence of a focus on PvP is one of the strenghts of this game. I hope they never focus more on it because it will mean they will need to continue to divert resources from the rest of the game and get into the silly class vs class balancing that pvp requires.

  14. #14
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    The lack of pvp is why some are here and dnd cant be balanced for pvp without changing the game. so no thanks


    Beware the Sleepeater

  15. #15
    Community Member Gunga's Avatar
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    I think the OP is absolutely right.

    Though I would trade PVP for Druids, Half Orcs and all the Reincarnates.

    Besides that, I agree 100%.

  16. #16

    Thumbs up

    My suggestion... take your 1 post and your PVP and go elsewhere.

    Thanks.

    "The sword itself has no moral stature, since it has no will of its own. Naturally, it may be used by evil men for evil purposes, but there are more good men than evil, and while the latter cannot be persuaded to the path of righteousness by propaganda, they can certainly be corrected by good men with swords."



  17. #17
    Community Member PyrosianFelicity's Avatar
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    Sheesh, why all the PvP Hate? This is the PvP Board, isn't it kinda expected that PvP-lovers come here to discuss it? Why's everyone else here, stopping by on the PvP board just to bash it?


    As for my opinion ('Cause that's what forums are for)...

    -DDO shouldn't try to balance PvP. Having come from a PvP server on Neverwinter Nights, it's just a bad idea. People are too smart, too clever, and will find workarounds, new combos, or some way to have an uber build. PvP balance as it is now isn't bad. Casters that aren't so hot in endgame do better in PvP. Rogues that are essential in many dungeons get blown to pieces in the arena. It's not so much about every character having an equal chance of killing any other character of equivalent level and wealth, but about every character having an equal amount of usefulness in DDO.
    Besides, once you start trying to balance PvP, it's just a slippery slope of changes and fixes that leave everyone angry and nobody happy.

    -A couple more aspects to encourage PvP would be nice. No unique items, or easy xp, but a couple small perks to reward those that do well would be cool. Maybe have XP awards like the Slayer bonuses for killing a certain number of players within a level or two of you. There are ways to balance things like that (ex: They have to be different players, so you can't kill your buddy 100x for easy xp). A little more to get people interested would be kinda nice.


    There's something thrilling about PvP that makes it more interesting than boss fights against an AI opponent. It requires thought. When you're going up against a dungeon boss, it's a procedure of buff, fight, heal, loot. In a PvP fight though, there's much more of a thrill to it. You can see your opponent buffing, they can see your preparations, and you're mentally running through a list of tactics and strategies that you can use, while at the same time trying to guess by your enemy's preparations what they'll be doing. You examine their gear to see if you can recognize it and tell something about their character, you sit on the sides of the arena to watch them fight so you know what you're up against... It's so much more in-depth and challenging than the Rinse'N'Repeat cycle of killing a boss. You've got an opponent who doesn't behave in predictable patterns that can be guessed, you have an opponent who's just as smart as you, if not smarter, and just as prepared.



    PvP can be really awesome, if it's done right. I don't think DDO should be too different from what it is now, but a little more encouragement for PvP would be nice.

    My name is Cinder and I am a sorcerer. I casts the spells that make things fall down!

  18. #18
    Community Member hydra_ex's Avatar
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    Quote Originally Posted by JohnPain View Post
    There is so many things that can be added to the PvP on DDO to make it so much funner and interesting. These are my suggestions:

    1) First, they must hide enemies names. There are so many good stuffs about the Rogue class, but the most fun and deadly one is the sneake attack and as the name say SNEAKE, it means Hidden, Invisible to eyes, and Undetectable ( information for the poeple that does not know what the true meaning of sneake mean ). Is no fun to have a strategy planned with some friends and send them to sneake behind and attack while you keep them occupy and everything blows up beacuse they can see your name on top of you.

    2) If you want to have a PvP match it means you want to prove your strenght and strategy against other players as a team or by yourself. Whould you not expect a prize, some experience, or something else for your hard work and wastes of bolts, arrows, potions, scrolls, wands, ingredients for magic, and many other wastable stuffs? Or/and at least a recognition on a list of players who have fought bravely like you?

    3) Is also nessesary a place were you know you are going to come and is going to be full of people wanting to PvP, or some clan wanting to prove their strategy as a team against other clans. Would not be fun to compete against other guilds and have a record of loses and wins so you can compare their accomplishments as a team?

    Finally, in my opinion DDO would be so much funner and entertaining if there was a bar were you would can go and find other players or guilds ready for a pvp match, rather than going to the lobster bar in the harbor and start sending messeges through the general and advice chat inviting poeple to pvp your party and wait for like an hour for a player, plus two more if you want a 3v3. Players does not care about pvp because they dont get anything from it, unless you are all bored and dont have anything else to do in game.

    If you have any other suggestions to make a great DDO with awsome PvP and guild matches and ranking list, please post in here. Let DDO owners, technicians, and producers know that we the players want some fun and rewarding PvPs.
    Besides that, DDO is an awsome game, i so much fun to play with my friends that for us this is all DDO is missing to make it great.
    1. Sure. Hide the names. Too bad we can still see your whole body.

    2. OH! Waste of a whole 1k pp to buy all that easy stuff. Scrolls? pffft. Only noobs use scrolls.

    3. Clans? Toto, I don't think we're in runescape anymore.

    See? All 3 points addressed without even brining up balance issues. That's how invalid your argument is. It doesn't even need a valid argument to counter it!
    THELANIS - Chief Scientist of DARPA
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  19. #19
    Community Member PyrosianFelicity's Avatar
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    Quote Originally Posted by hydra_ex View Post
    1. Sure. Hide the names. Too bad we can still see your whole body.

    2. OH! Waste of a whole 1k pp to buy all that easy stuff. Scrolls? pffft. Only noobs use scrolls.

    3. Clans? Toto, I don't think we're in runescape anymore.

    See? All 3 points addressed without even brining up balance issues. That's how invalid your argument is. It doesn't even need a valid argument to counter it!
    That's not addressing the points at all, that's interpreting them at something other than the valid issues they are.


    1. Hiding player names. Gee, what's that bring to mind? The fact that stealth in DDO only works against monsters. Having working stealth against players would be a huge game-changer. People would invest in Spot and Listen on any PvP character, and spells and items to boost them would suddenly become popular. And, to address all the concerns about, "Ohhh, I don't want your PvP to mess up my PvM!" it wouldn't, because the problem now is that stealth doesn't work against players. Don't PvP, and you'd never even see the change.


    2. Wrong. UMD is one of the strongest skills in DDO. A Rogue with high UMD can scroll a ton of buffs they wouldn't have otherwise, and that can get expensive if you PvP regularly. The point is still valid, that it'd be nice to have some kind of PvP reward, especially if a player chooses to expend their own resources. Fighting a Wizard? Hit him with a Wand of Grease to slow him down. For the wizard, it suddenly matters whether or not he has enough UMD to scroll a Freedom of Movement. Clickies help with some of this, but it's a pain to grind for dozens of clickies when you can purchase scrolls instead.


    3. Clans/Guilds/You And Your Buddies. The point is valid no matter what label you slap on it. It's competition between groups of people.
    Last edited by PyrosianFelicity; 02-07-2010 at 05:40 PM. Reason: Wrote a "4" instead of a "3" on the third point.

    My name is Cinder and I am a sorcerer. I casts the spells that make things fall down!

  20. #20
    Community Member hydra_ex's Avatar
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    Quote Originally Posted by PyrosianFelicity View Post
    That's not addressing the points at all, that's interpreting them at something other than the valid issues they are.


    1. Hiding player names. Gee, what's that bring to mind? The fact that stealth in DDO only works against monsters. Having working stealth against players would be a huge game-changer. People would invest in Spot and Listen on any PvP character, and spells and items to boost them would suddenly become popular. And, to address all the concerns about, "Ohhh, I don't want your PvP to mess up my PvM!" it wouldn't, because the problem now is that stealth doesn't work against players. Don't PvP, and you'd never even see the change.


    2. Wrong. UMD is one of the strongest skills in DDO. A Rogue with high UMD can scroll a ton of buffs they wouldn't have otherwise, and that can get expensive if you PvP regularly. The point is still valid, that it'd be nice to have some kind of PvP reward, especially if a player chooses to expend their own resources. Fighting a Wizard? Hit him with a Wand of Grease to slow him down. For the wizard, it suddenly matters whether or not he has enough UMD to scroll a Freedom of Movement. Clickies help with some of this, but it's a pain to grind for dozens of clickies when you can purchase scrolls instead.


    3. Clans/Guilds/You And Your Buddies. The point is valid no matter what label you slap on it. It's competition between groups of people.
    Although masked in jest, this is what I was saying.

    1. Get your facts straight before you post a suggestion.

    2. Scrolls are inexpensive at worst. Most are useless. And many fights don't last long enough for any amount of heal scrolls to be used.

    3. Before making a suggestion, try to get your names right. People are more likely to consider your suggestion if you have the correct terminology ("guilds" instead of "clans"), spelling ("I" instead of "i") and grammar ("more fun" instead of "funner")
    THELANIS - Chief Scientist of DARPA
    Ravinex: Bard 18/Fighter 2 - Krotus: 20 Fighter - Hemium: Ranger 18/Fighter 2 - Stema: Favoured Soul 11 - Hemios: Ranger 15/Fighter 1/Monk 1

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