Specific Spell Changes
The following spells/effects are no longer permanent. They now last 60 seconds base, and 20 seconds per level; the effects have a diminished duration on players.
Symbol of Weakness
The following spells have been front-loaded to be more useful at lower levels. These spells now have a base duration of 60 seconds, gaining 3 seconds per level, as opposed to just a few seconds per level:
The following spells are no longer permanent for players or monsters. Both players and monsters enjoy reoccurring saves against this effect, though players get saves more frequently. The spells now last 60 seconds plus 10 per caster level. The effects have a diminished duration on players.
Flesh to Stone
The following spells/effects now have reoccurring saves and diminished duration against players:
Symbol of Stunning
Symbol of Fear
Several colors in the Prismatic Spray color wheel
Otto's Resistible Dance
Otto's Irresistible Dance (now with less Ir!)Awright giggidy giggidy
Halt Undead (ahem, yes, against certain players)
Chill touch (just to be on the safe side - you never know!)
Ice Flenser Poison
Jarilith Fearful Presence
Gelatinous Cube Paralysis (he has a sad now)
Mind Blast from Mind Flayers
Now has a diminished duration against players. Stand there too long, though, and he's still gonna eat your brains.
The following spells/effects now have a diminished duration against players:
Hold Monster (hey to them, you're a Monster)
Hold Animal (just in case!)
Snare (the spell, not the trap)
Now has a max duration of 60 seconds
Earth Elemental Petrification
Change of Heart
Touch of Idiocy
Touch of Idiocy now has a duration of 60 seconds plus 30 seconds per caster level with a reduced duration against players.
Hypnotism had its duration increased slightly. Its duration against players has been reduced. Players get a reoccurring save while under the effects of hypnotism.
Ghoul Touch now has a reoccurring save, but a duration that scales better with level.
Ghoul Touch will now cause enemies near the afflicted target to become sickened.
Looks like Turbine is balancing things in PvP a bit XD :P :P :P :P many many squishies are going to get whats coming to them.