As I have been roaming around the world of DDO, I have begun to realize that as awesome as the maps are, the environments just feel so bland and plain in most places. Even in Sorrowdusk, which is an amazing jungle setting, and when I look up it is dumbfounding how awesome the canopy looks, but when I look forward, the ground is just as boring as can be.
I think what this world REALLY needs, is some grass. I mean, the flat grass texture can only do so much to appeal to the atmosphere of an environment.
Take a look at some screens of Oblivion for example. The quality of the environment is not that much better than that of DDO as far as rock textures, structure textures and models. But where it really sets it apart, is the lush fields of grass and flowers.
Take a look at these screens for examples:
Now compare those to some screens I took in Sorrowdusk.
Sure, there is some foliage on the ground, but for the most part, it is very scattered around, and doesn't really complete the atmosphere by itself. We need flowing grass.
Now, I can hear all the naysayers complaining about lag, and "This is an MMO, and all MMO's have lower quality graphics, blah blah blah." Bull shiz...
The grass doesn't have to interact with the characters. Just make it a static client side enhancement. Hell, make it optional if you want. All I know is, flat grass textures do not contribute to the atmosphere.