OK, I am extensively famaliar with how D+D 3.5 works, and fairly baffled by how some of the stuff on this game works. The "paths" utterly confuse me, I equated them to prestiege classes which was completely wrong, because the requirements weren't listed, I went down a path, and forever doomed that character due the choices that were made for me. I am going to have to make another character now and don't want that unpleasent experience. The wiki is pretty much useless on explaining any of this stuff, and I haven't found anything else that is clearer. The issue is all the choices involve action point expenditures, and it doesn't really cover this as far as I can tell. Here are the questions I need answered:
Question 1: Do you have to be a ranger to take the arcane archer advancements?
Question 2: Do you have to have some arcane class (wiz/sor) to take the arcane archer advancements?
I ask, because if possible I would like to play an arcane arcer using a fighter as the base class, so I get the extra feats and weapon sepcialization, I don't mind taking a level or two as a wiz/sor if needed, and if they are not needed I could take ranger levels instead if needed, otherwise I'd just go pure fighter. I know in D+D this is entirely possible, but I'm not sure on here.
The arcane archer on the wiki appears to be entirely a ranger, if so could someone explain what they take to qualify for the arcane archer advancement, because it doesn't look like rangers can take any of the pre-req's, though I easily could of missed something.