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  1. #1
    Community Member Stamp3de's Avatar
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    Default Ultimega 18/2 WF THF Pally/Rog

    ****Updated Pure 20 Pally Maximum Damage Version:****
    http://forums.ddo.com/showpost.php?p...6&postcount=23

    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^



    Bored and some people keep asking for my stats and wat not so here goes...

    This is complete lvl 20 version:
    18/2 Warforged Pally Rogue.
    __________________

    Str: 16 (+4 tome, +5 lvls, +6 item +3 exeptional = 34(+2 rage, +2 madstoned, +2 favor pot = 40(+2 double madstoned, +8 choker, +6 titan grip, +4 bladesworn = 60 situationally))

    Dex: 12 +3 tome, +6 item +1 littany = 22

    Con: 15 +3 tome, +6 item, +2 exceptional, +1 wf con enhancment, +1 littany = 28 (+4 madstoned, +2 rage, + 2 favor pot, = 36(+4 double madstoned, +8 choker = 48 situationally))

    Int: 10+2 tome = 12

    Wis: 7 +3 tome +6 item = 16

    Cha: 14 + 4 tome( Yes I actually do have one :P) +1 enhancment + 6 item, +1 Exceptional cha, +2 favor pot = 28
    __________________

    HP: 569 unbuffed. (589 if u take 2nd toughness feat at lvl 18)
    SP: 596
    __________________


    Skills:
    UMD: 23 ranks + 4 gh + 2 HoGF + 9 cha mod + 5 Greensteel + 5 titan gloves = 48 (More than enough for reconstruct scrolls)
    Open lock: 4 ranks +4 gh +7 picks +15 item +6 dex mod +2 luck = 39
    Other: jump, balance, etc
    __________________

    Feats:
    THF
    ITHF
    GTHF
    Extend
    Toughness
    Power Attack
    Choices for lvl 18: Imp Crit slash or another Toughness
    __________________


    Saves unbuffed:
    Fort: 33
    Reflex: 29
    Will: 23
    __________________

    Attack:
    +20 BaB
    +5 Wep
    +3 Divine Favor
    +4 GH
    + 15 str
    = 47
    -8 wf PA
    = 39
    +4 destruction
    = 42
    +4 vs evil outsiders
    = 48
    +5 sneak attack situationally
    =
    53
    more with bard songs, max raged etc.
    __________________

    Enhancements:

    Rogue Haste Boost
    FOllower of the Lord of the Blade
    Bladesworn Transformation
    Courage of Good II
    Divine Sacrifice III
    Exalted Smite IV
    Extra Smite Evil IV
    Extra Loh III
    KOTC III
    Racial Toughness II
    Rogue Sneak attack Training I
    Energy of the Templar II
    Charisma I
    Paladin Toughness II
    Divine Might III
    Healers Friend I
    WF Power Attack III
    __________________

    Damage:
    +5 wep
    +6 DM
    +3 DF
    +22 (15 str mod)
    +16 WF PA
    +1 Littany
    +2 Shintao set
    = 3d6 +55
    +9 warchanter
    = 3d6 +64

    +15 (25-15)= 10(x1.5)) maxed str mod)
    +4 Bladesworn
    +5 pocket hafling
    = 3d6 +88 ( stars align, highly situational)


    Added in:

    Glancing blow dmg (+100% 4d6 evil outsider dmg proc rate)

    +2d6 holy Min II

    +4d6 vs evil outsiders

    +3d6 when the fix KOTC set from raid

    7d6 light dmg every 6th attack from Divine Sacrifice (MAH FINGERS!!!)

    +1d6 +11(+3 rogue enhancment, +8 goggles) Sneak attack Dmg Situationally

    Smite crit on a 17 and up with Min II GA (5x crit total) for around mid 600s, over 700 with some buffs (not including extra dmg like holy, bursts, blasts, glancing blow dmg)
    Zeal for 10% faster attack speed lasts 4:24 per cast
    Rogue Haste boost for another +15% for 20 secs.
    __________________

    Equipment:

    Minos Legens
    Tharne's Goggles/Mentou's Goggles
    Kyoshoes Necklace
    Littany/HoGF/Bloodstone
    Tharne's Bracers/Lightning strike guard, Wizadry 6 Bracers
    Lorenthor's Ring (+6str, +1 exceptional cha) with +2 Execptional str
    Kyosho's Ring (+6 wis, +1 exceptional str) with +2 Exceptional con
    Greensteel Boots (+150sp +5 cha skills Air Gaurd)
    Greensteel Gloves (+45 hp Earthgrab Gaurd)
    Lorenthor's Belt
    DT Docent (GFL, Healing Amp +20%, Destruction)/DoD
    +6 Cha cloak
    __________________


    My Favorite build to run by far, very clicky intensive (Non Twitchers need not apply)
    4x Lay On Hands for 252 each shot
    12 uses of Divine Might, Censor Demon,or Divine Righteousness (Double aggro gen, great for tower, letting the healers only have to heal one person while everyone else gets on raid bosses back in parts 1&2.)
    11 Smite evils that regen once per 90 secs.
    Evasion and good reflex saves
    WF Immunities
    Pally Immunites

    Very tome and gear intensive, Tho im pretty lucky with +3 tomes and even a +4 cha tome
    Also very good for soloing

    ****Updated Pure Version:****
    http://forums.ddo.com/showpost.php?p...6&postcount=23
    Last edited by Tolero; 03-09-2011 at 09:16 PM.
    Ultimega - Ultimegus - Uggolla - Intell

  2. #2
    Community Member Stamp3de's Avatar
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    Any criticisms?
    Ultimega - Ultimegus - Uggolla - Intell

  3. #3
    Community Member soubal's Avatar
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    don't see an AC breakdown in there, how's he go for that?

  4. #4
    Community Member Stamp3de's Avatar
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    It's a dps build, didn't try for AC.
    Ultimega - Ultimegus - Uggolla - Intell

  5. #5
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    Nice build level 20 barbs have a tough time taking him down with that layon hands, dont forget to update your str now that you have those +6 str gloves from new content(muckdps still has a 4 % win ratio XD)

  6. #6

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    I raise thee from the dead!

    Ok I am thinking of a build similar to this only I was planning to start with addy body. Would addy body kill this build or is there a more defensive build with good dps out there?


    Don't blame me I voted for the old guy and the cute chick!

  7. #7
    Community Member maddmatt70's Avatar
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    Quote Originally Posted by Stamp3de View Post
    Any criticisms?
    I have never been a real big fan of this build though the player behind the build I am a fan of, but I wonder if the player could not do more with a different build. 18 paladin 2 rogue really screams twf to me. The whole warforge paladin situation implies true reincarnation into a 34 and then perhaps into a 36 pt build although that would mean a loss of +4 and +3 tomes. Would there be any interest in changing this into a twf 36 pt build?
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  8. #8
    Community Member Stamp3de's Avatar
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    If I had never learned about 2-stepping, twitching etc, I prolly would have went twf, though I do prefer the movement of thf. I'm definantly reincarnating even though all those +3/4 tomes will be removed (T_T), but I'll be able to raise my cha to 16 and eventually get DM 4, and raise str to 17, while lowering dex and wis. (Dam the completionist feat, dam it to hell. Im gunna feel like my character is incomplete without it )
    Last edited by Stamp3de; 11-13-2009 at 05:36 PM.
    Ultimega - Ultimegus - Uggolla - Intell

  9. #9
    Community Member excess's Avatar
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    Getting DM4 would mean going pure though. It also seems ridiculously bad return for a THF, since it benefits TWF twice as much in relative terms.

  10. #10
    Community Member Stamp3de's Avatar
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    Quote Originally Posted by excess View Post
    Getting DM4 would mean going pure though. It also seems ridiculously bad return for a THF, since it benefits TWF twice as much in relative terms.
    Ah very true, forgot about the lvl requirement.

    Lol, i'm way too lazy and incompetent to remember and include all the variables for the twf vs thf math with this build, but I have a feeling the dps output will be pretty close vs one target, though vs many, I'm sure thf will come out ahead.

    Someone with the time and skills should do the math
    Last edited by Stamp3de; 11-13-2009 at 05:59 PM.
    Ultimega - Ultimegus - Uggolla - Intell

  11. #11
    Community Member SteeleTrueheart's Avatar
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    Quote Originally Posted by Stamp3de View Post
    Added in:

    Glancing blow dmg (+100% 4d6 evil outsider dmg proc rate)

    +2d6 holy Min II

    +4d6 vs evil outsiders

    +3d6 when the fix KOTC set from raid

    7d6 light dmg every 6th attack from Divine Sacrifice (MAH FINGERS!!!)

    +1d6 +11(+3 rogue enhancment, +8 goggles) Sneak attack Dmg Situationally
    I dusted my THF off the other day and was trying to understand the THF mechanics a bit more.

    A question about glancing blows since you seem to have run a pali with THF for quite some time now.

    I did some testing in the devil battlefield today because I saw this number breakdown and it was not what I was seeing. Here is what I did and the results I see.

    (I have Greater Two Handed Fighting feat and this is a human KotC 17 Pal / 2 Rogue)

    Buff. Run somewhere and gather 2-4 orthons and/or devils in a group. Target one. stand still and swing. At various times I used a Holy GS of Greater Undead bane, a metalline of evil outsider bane GS and also used a Min I (not yet third tiered) Great Axe which was Acid/good burst. KotC 2 at the moment.

    Results:
    I would hit the main target with Weapon Damage + Holy + KotC. I would get quite a lot of glancing blows probably 30% or so on the foes I am not targeting. However they would only get the reduced Weapon damage + KotC damage. I NEVER saw holy proc (or acid/good or greater bane as the case may be)

    Are the weapon effects supposed to proc on glancing blows? I read the feat description to mean it was supposed to. I am not really happy with GTHF damage potential if this is the case.
    Khyber - Officer in The Stormreach Thieves Guild
    Steeles (TR 1 Paladin 20 / 8 Epic - TWF) - Steeley (Monkadin - Pal 18/Monk 2/ 8 Epic - Unarmed) - Steeltruhart (TR1 Paladin 17 - S&B Bastardsword) - Steelforged (Pal 20 / 8 Epic - SWF) - Steeltruhurt (TR1 - Pal 8 / Ftr 2 - THF) Steelsouls (Clr 17 / Pal 3 /8 Epic)

  12. #12
    Community Member Talesin's Avatar
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    Quote Originally Posted by SteeleTrueheart View Post
    I dusted my THF off the other day and was trying to understand the THF mechanics a bit more.

    A question about glancing blows since you seem to have run a pali with THF for quite some time now.

    I did some testing in the devil battlefield today because I saw this number breakdown and it was not what I was seeing. Here is what I did and the results I see.

    (I have Greater Two Handed Fighting feat and this is a human KotC 17 Pal / 2 Rogue)

    Buff. Run somewhere and gather 2-4 orthons and/or devils in a group. Target one. stand still and swing. At various times I used a Holy GS of Greater Undead bane, a metalline of evil outsider bane GS and also used a Min I (not yet third tiered) Great Axe which was Acid/good burst. KotC 2 at the moment.

    Results:
    I would hit the main target with Weapon Damage + Holy + KotC. I would get quite a lot of glancing blows probably 30% or so on the foes I am not targeting. However they would only get the reduced Weapon damage + KotC damage. I NEVER saw holy proc (or acid/good or greater bane as the case may be)

    Are the weapon effects supposed to proc on glancing blows? I read the feat description to mean it was supposed to. I am not really happy with GTHF damage potential if this is the case.
    I've noticed the exact same thing on my dwarf THF (all 3 feats) Barbarian... I'm currently using a Min II Greataxe. On Glancing Blows the only damage I get is the reduced main weapon damage and frenzy/death frenzy damage. The weapon effects NEVER proc on glancing Blows.

    On a side note a vorpal two-handed weapon and supreme cleave (hits ALL mobs within your weapon radius) work rather nicely on quests like sins of attrition where you are constantly surrounded by a lot of high hit point mobs.

  13. #13
    Community Member SteeleTrueheart's Avatar
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    Quote Originally Posted by Talesin View Post
    On a side note a vorpal two-handed weapon and supreme cleave (hits ALL mobs within your weapon radius) work rather nicely on quests like sins of attrition where you are constantly surrounded by a lot of high hit point mobs.

    Cleave and supreme cleave have separate cool downs do they not? They might be better feat alternatives to the THF feats.
    Khyber - Officer in The Stormreach Thieves Guild
    Steeles (TR 1 Paladin 20 / 8 Epic - TWF) - Steeley (Monkadin - Pal 18/Monk 2/ 8 Epic - Unarmed) - Steeltruhart (TR1 Paladin 17 - S&B Bastardsword) - Steelforged (Pal 20 / 8 Epic - SWF) - Steeltruhurt (TR1 - Pal 8 / Ftr 2 - THF) Steelsouls (Clr 17 / Pal 3 /8 Epic)

  14. #14
    Community Member Talesin's Avatar
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    Quote Originally Posted by SteeleTrueheart View Post
    Cleave and supreme cleave have separate cool downs do they not? They might be better feat alternatives to the THF feats.
    I know that cleave and supreme cleave are on seperate timers... I would assume great cleave is on a seperate timer as well.

    That being said, because the animation breaks up your attack chain and is actually fairly slow using cleave seems to be only useful for spamming weapon effects like banishment, disruption, vorpal etc.

    Also Cleave and Great Cleave only efffect a certain amount of mobs in your range (I forget the numbers) whereas supreme cleave effects ALL monsters within range.

    Supreme Cleave is only available to Frenzied Berserkers and has the side effect of causing minor damage to you as well.

    </end derailment>

  15. #15
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    Quote Originally Posted by SteeleTrueheart View Post
    Are the weapon effects supposed to proc on glancing blows? I read the feat description to mean it was supposed to. I am not really happy with GTHF damage potential if this is the case.
    Its not very high: http://community.codemasters.com/for...ml#post5759794


    Here's some numbers from my testing and my experiences so far. (Take note that these numbers are nowhere near 100% accurate, and may differe quite a lot from what I've said here)

    Kensai / FB rank: 5% each rank
    THF lines: 2% each feat
    Capstone: 5%
    WF Great Weapon Aptitude: 2% each rank

  16. #16
    Community Member SteeleTrueheart's Avatar
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    Quote Originally Posted by emptysands View Post
    Its not very high: http://community.codemasters.com/for...ml#post5759794


    Here's some numbers from my testing and my experiences so far. (Take note that these numbers are nowhere near 100% accurate, and may differe quite a lot from what I've said here)

    Kensai / FB rank: 5% each rank
    THF lines: 2% each feat
    Capstone: 5%
    WF Great Weapon Aptitude: 2% each rank
    Capstone is Barb capstone I assume. If so that means my Human Pali can get no more than 6% chance to happen. That is not worth 3 feats. The KotC splash damage is very situational and my splash build will not get the WoG damage.

    I may have to rethink this alt.
    Khyber - Officer in The Stormreach Thieves Guild
    Steeles (TR 1 Paladin 20 / 8 Epic - TWF) - Steeley (Monkadin - Pal 18/Monk 2/ 8 Epic - Unarmed) - Steeltruhart (TR1 Paladin 17 - S&B Bastardsword) - Steelforged (Pal 20 / 8 Epic - SWF) - Steeltruhurt (TR1 - Pal 8 / Ftr 2 - THF) Steelsouls (Clr 17 / Pal 3 /8 Epic)

  17. #17
    Community Member Zapkill's Avatar
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    what weapon are you using?
    Last edited by Zapkill; 07-15-2010 at 08:16 PM.
    For some, hope is not enough.

    Quote Originally Posted by RecklessDawn View Post
    This also does not compare to the Featherfalling ring of featherfalling I own, nor the Docent with clickies of neutralize poison. My personal favorite is a warforged race required helm of underwater action.

  18. #18
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    at what lvl will i get those rogue lvls?

  19. #19
    Community Member gerardIII's Avatar
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    Quote Originally Posted by jaysupremido View Post
    at what lvl will i get those rogue lvls?
    1 and 10

  20. #20
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    Default Ultimega

    Love the builds. I've been looking for a good WFpally build and now I have something to work with. I know that WF don't make the best race for some classes but I just like playing WF so I Will be intouch and let you know how it works out for me.

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