For the next update I would really like to see grouping enhancements. Such as, my #1 complaint, allowing group leaders to remove members from the group whether they're in a dungeon or not. Grouping's purpose is to create an adventuring party, a "TEAM", is it not?
There are way too many players that join groups and do not participate as a team member such as they run off on their own in difficult quests which gets everyone in the group killed, or they'll start quests well before the entire group is ready therefore the members of the group that join late don't get the experience or loot they deserve. I feel the group leader should have the authority to kick and even ban players from being grouped with them for these actions. If someone is going to be doing these kinds of things they are severely decreasing the group's progress towards the story line and building their individual character.
What is the use of having a group/team if it doesn't act as a group/team?
If someone is running off from the group in a dungeon and dying, by them self, they deserve to die - By them self. And not get the entire group killed.
Please allow group leaders to remove inappropriate team members whether they're in a dungeon or not in the next update.