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  1. #101
    Scholar of Treasure Dragon.Star's Avatar
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    Quote Originally Posted by Tharlak View Post
    Using 3.06 and this is still not working for me.

    I can take Favored of the... but there is no option for Child of the and Beloved of the at later levels. They show (unselectable) at 1st level but do not appear again.
    These feats are automatic by what I can tell from the feat file and that is why you can't select them at the later levels. I"m not sure why they are showing for 1st level though but will ask Ron tomorrow.
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  2. #102
    Scholar of Treasure Dragon.Star's Avatar
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    Quote Originally Posted by DemonMage View Post
    Missing Spell:
    "Death Ward, Mass", the level 8 Cleric/Favored Soul spell isn't available

    SPELLNAME: Death Ward, Mass;
    DESCRIPTION: Grants multiple allies immunity to death spells and effects, energy drain, and negative energy effects.;
    CLASSLIST: Cleric, Favored Soul;
    LEVEL: 8, 8;
    ICON: DeathWardSpell;
    Added it into the Spell list, thank you for bringing to our attention.
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  3. #103
    Scholar of Treasure Dragon.Star's Avatar
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    Quote Originally Posted by QuantumFX View Post
    Probably already on the way, but thought I’d post a reminder just in case.

    # Monk Grandmaster of Mountains

    * Prerequisites: Level 18 Monk, Constitution 18
    * Benefit: The mountain is eternal, as are you.
    * Ultimate Mountain Stance: The mountain stance focuses on endurance and defense, granting increased Constitution, damage reduction, and improved blocking ability at the cost of reducing your Dexterity and movement speed. While in mountain stance, you generate Ki when struck by opponents. (+4 Blocking DR; DR 8/-; +1 Ki on Get Hit; +5 Ki on Get Crit; -2 Dex; +4 Con; -7% Run Speed)
    * Strike of the Enduring IV: You strike an opponent, backed with the strength of the earth. Your attack deals 12 additional damage, and 3d6 acid damage on critical hits.

    # Monk Grandmaster of Oceans

    * Prerequisites: Level 18 Monk, Wisdom 18.
    * Benefit: The sea is always in motion, as are you.
    * Ultimate Ocean Stance: The ocean stance focuses on redirection and the supernatural, granting increased Wisdom and saves at the cost of decreased Strength. While in ocean stance, you receive a bonus to armor class while tumbling. (+8 AC when tumbling; +5 to Saves; -2 Str; +4 Wis)
    * Flowing Water Strike IV: You strike an opponent, backed with the power of the sea. Your attack will deal 3d6 additional cold damage, with an additional 3d6 damage on critical hits.

    # Monk Grandmaster of Storms

    * Prerequisites: Level 18 Monk, Dexterity 18
    * Benefit: The wind is untouchable, as are you.
    * Ultimate Wind Stance: The wind stance focuses on movement, granting increased Dexterity and melee and thrown attack speed at the cost of reducing your Constitution while the stance is active. (15% Enhancement Bonus to attack speed; 10% Insight Bonus to attack speed; +4 Dex; -2 Con)
    * Storm Strike IV: You strike an opponent, backed with the power of lightning. Your attack will deal 3d6 additional lightning damage, with an additional 3d6 damage on critical hits.

    # Monk Grandmaster of the Sun

    * Prerequisites: Level 18 Monk, Strength 18
    * Benefit: The sun burns with an eternal fire, as do you.
    * Ultimate Sun Stance: The sun stance focuses on an aggressive offense, granting increased Strength at the cost of decreased Wisdom. While in sun stance, you generate additional Ki when you successfully strike opponents. (+1 Ki on Hit; +5 Ki on Crit; +4 Str; -2 Wis)
    * Fires of Purity IV: You strike an opponent, backed with the power of flame. Your attack will deal 3d6 additional fire damage, with an additional 3d6 damage on critical hits.

    The Bow Strength feat should look more like this: (I’ll double check tonight but I’m sure it has a BAB +4 requirement and is considered a fighter bonus feat.)
    These should be going in within the next couple of days.
    Quote Originally Posted by QuantumFX View Post
    FEATNAME: Bow Strength;
    FEATTAG: Fighter Bonus;
    FEATDESCRIPTION: You can apply your Strength bonus to bow damage.;
    CLASSLIST: Fighter, Paladin, Barbarian, Monk, Rogue, Ranger, Cleric, Wizard, Sorcerer, Bard, Favored Soul;
    LEVEL: 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1;
    ICON: BowStrengthIcon;
    NEEDSALL: Feat Weapon Focus: Ranged Weapons, Feat Point Blank Shot, BAB 4;
    NEEDSONE: Feat Power Attack, Feat Combat Expertise, Feat Weapon Specialization: Ranged Weapons;
    PREREQDESCRIPTION: Weapon Focus: Ranged Weapons \par Point Blank Shot \par +4 BAB \par Choose one: \par Power Attack \par Combat Expertise \par Weapon Specialization: Ranged Weapons;
    ACQUIRE: Train, Train, Train, Train, Train, Automatic, Train, Train, Train, Train, Train;
    didn't realize that this feat was open to all classes, I'll take care of it.
    Last edited by Dragon.Star; 08-04-2009 at 11:41 PM.
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  4. #104
    Community Member Greeka's Avatar
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    Default Bugs found in new planner

    Okay was experimenting with the new planner tonight and encountered two bugs. First bug has to deal with creating a Stalwart Defender Fighter. For some reason when I have all the enhancements required for the Stalwart Defender 2, it shows I am missing Fighter Stalwart Defender 1. I think the issue has to do with the enhancement called Stalwart Defender 1,2,3 and in the requirements it is called Fighter Stalwart Defender 1,2,3.



    The second issue/bug I found has to do with enhancement points given. I created a Stalwart up to level 11, then went back to level 10 and removed one enhancement that cost 4 ap's and then took another in its place that was worth 4 (WF Con 2) then went back to level 9 and removed Fighter armor mastery 1, and allocated the points accordingly. It then gave an error Illegal Enhancement: Too many action points with level 10 flashing red. At level 10 it shows i have 4294967294 action points.

    Just thought you might like to know this and the method I used to cause these errors.

  5. #105
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    Cheers Ron and Dragon.Star
    Jesus saves but only Buddha makes incremental backups.

  6. #106
    Community Member manfredshw's Avatar
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    And for the defender of siberys, it should be this, I had fixed for you.
    Just paste it to the data files.

    PARENTHEADING: Paladin: Prestige Enhancement;
    ENHANCEMENTNAME: Paladin Defender of Siberys I;
    DESCRIPTION: Protecting the weak from the depredations of the strong, you become a paragon of defense. This prestige enhancement grants you 2 additional Turn attempts, additional armor class when blocking with a shield, increases the maximum dexterity bonus allowed by tower shields by 1, and grants the ability to enter a defensive stance or to create a Magic Circle Against Evil effect. You may possess only one prestige enhancement line at a time for each class.;
    CLASSLIST: Paladin;
    LEVEL: 6;
    PROGRESSION: 16;
    COST: 4;
    NEEDSONE: Feat: Tower Shield Proficiency, Feat: Shield Mastery, Feat: Combat Expertise, Feat: Diehard;
    ICON: NoImage;
    NEEDSALL: Enhancement: Paladin Bulwark of Good I, Enhancement: Paladin Resistance of Good I, Enhancement: Paladin Courage of Good I, Enhancement: Paladin Focus of Good I, Enhancement: Paladin Armor Class Boost I;

  7. #107
    Community Member WilliamBraveheart's Avatar
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    Default Favored soul

    Still not getting the Beloved of the ... feat When creating an Elven Favored by the Undying Court
    also not getting Child of the ... feat
    Last edited by WilliamBraveheart; 08-05-2009 at 08:59 AM.


    Lookin for sumthin to kill!!

  8. #108
    Community Member Tharlak's Avatar
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    Quote Originally Posted by Dragon.Star View Post

    Quote:
    Originally Posted by Tharlak View Post
    Using 3.06 and this is still not working for me.

    I can take Favored of the... but there is no option for Child of the and Beloved of the at later levels. They show (unselectable) at 1st level but do not appear again.

    These feats are automatic by what I can tell from the feat file and that is why you can't select them at the later levels. I"m not sure why they are showing for 1st level though but will ask Ron tomorrow.
    It makes sense that the first selection would drive automatic feat acquisition later. However the feats do not show in the feat list and the enhancements that require the feats say you do not have the feat XXX.
    Quote Originally Posted by Keeper View Post
    Hi welcome!
    (I wonder if I'll get banned for this?)

  9. #109

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    hey ron was updating my thread with the new planner and found an error. L20 barb will save is incorrectly listed as 0 when it should be 6

    btw thanks for the planner
    If you want to know why...

  10. #110
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    A few errors I've found.

    When trying to edit gloves, you can't select -anything-, AND it crashes the CharGen.

    You also can't select a bonus # for cloaks.

    Minos Legions isnt a selectable helm. Dwarven Axes aren't selectable as a weapon choice.

    Ranger Tempest III doesnt have pre-reqs listed: I believe it's OTWF and one of TWBlocking, TWDefense.



    Everything else works amazingly!

  11. #111
    Legendary Founder Ron's Avatar
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    Thanks for the reports everyone. We will get on them. I don't really see anything that is an emergency (although I'm not happy about the FvS autofeats being borked again, I HAD those working, but they aren't showing up when they are supposed to now, dang it).

    Couple of quick notes:

    DagazUlf: Clear your browser cache before downloading.

    Galbbatorix: There is a little lag with enhancements, but the program shouldn't be THAT slow. Especially not with feats, which are not substantially bigger than they were in the last version. Unless there is some problem with the code optimization regarding the new compiler. I'll take a look, maybe there's something in the settings I can tweak to speed things up.

    Gol: I don't understand. It used to be WF body feats were ONLY selectable at creation (I know because I had to put in a special tag to make this happen). Are you saying this is no longer the case? You can take them at higher levels now?

    Tharlak (and everyone reporting the "Child of..." and "Beloved of..." issue): I've confirmed. I DID have these working, but it looks like they are malfunctioning again. The problem is I'm trying to fix things too fast and not giving it enough testing time. I think this got broken when I disallowed selection of Auto Feats. I'll take a look at it.

    Greeka: I'll take a look at that wacky AP issue. That's an odd one. Something is not initializing right, heh.

    Aranticus: Okay, we'll look at the barb will save. Probably an error in the text file.

    Cairo: Yeah, this is why we said to be careful with equipment. Some of it is still pretty flaky. We'll take a look at the gloves and see why it's causing a crash, those are our highest priority issues, getting the crash items taken care of. And of course we'll take a look at the other bugs too. For equipment, it's going to be one item at a time, hehe.

    Since there is nothing absolutely pressing in all this, I'd like to take a little more time with the next version. Because of the DLL error and the malfunctioning feats prereq error, the last version was an emergency release, and I didn't really have much time to test it to make sure I didn't add new bugs when fixing the old ones (and as a result we've got the issue with the FvS feats now). Plus it lets you guys find more bugs for us to fix Give us a bit, it won't be too long.
    The locus of my identity is totally exterior to me.
    "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." - Satoru Iwata

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  12. #112
    Founder Gol's Avatar
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    Quote Originally Posted by Ron View Post
    Gol: I don't understand. It used to be WF body feats were ONLY selectable at creation (I know because I had to put in a special tag to make this happen). Are you saying this is no longer the case? You can take them at higher levels now?
    I cannot verify that you can select them during level up. However, I can say without any doubt that you can swap them in at any level with Fred in House J as I have done it on many occasions (namely, during the month of brokenness with armor induced ASF).

  13. #113
    Legendary Founder Ron's Avatar
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    Quote Originally Posted by Gol View Post
    I cannot verify that you can select them during level up. However, I can say without any doubt that you can swap them in at any level with Fred in House J as I have done it on many occasions (namely, during the month of brokenness with armor induced ASF).
    Oh, yeah, I knew that.

    The planner has no built in functionality to deal with Fred. Basically all you are doing is swapping a level 1 feat for a different level 1 feat. If you want to simulate that, just change out the feat at level 1 in the planner.

    That's the best I can do for you. Trying to allow people to simulate what happens with feat swaps in the planner would be difficult to code and confusing for users (I mean, what would the UI be for it that would differentiate swapping a feat with Fred versus just changing a feat regularly, just for instance?). It's not something I want to try to put into the planner natively.
    The locus of my identity is totally exterior to me.
    "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." - Satoru Iwata

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  14. #114

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    Quote Originally Posted by Ron View Post
    DagazUlf: Clear your browser cache before downloading.
    Yeah, did that. Check the screenshots posted above and you can see that they are also displaying the 3.05.
    "The sword itself has no moral stature, since it has no will of its own. Naturally, it may be used by evil men for evil purposes, but there are more good men than evil, and while the latter cannot be persuaded to the path of righteousness by propaganda, they can certainly be corrected by good men with swords."



  15. #115
    Scholar of Treasure Dragon.Star's Avatar
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    Quote Originally Posted by Greeka View Post
    Okay was experimenting with the new planner tonight and encountered two bugs. First bug has to deal with creating a Stalwart Defender Fighter. For some reason when I have all the enhancements required for the Stalwart Defender 2, it shows I am missing Fighter Stalwart Defender 1. I think the issue has to do with the enhancement called Stalwart Defender 1,2,3 and in the requirements it is called Fighter Stalwart Defender 1,2,3.
    This issues has been fixed and will be out with the next update.

    Quote Originally Posted by manfredshw View Post
    And for the defender of siberys, it should be this, I had fixed for you.
    Just paste it to the data files.

    PARENTHEADING: Paladin: Prestige Enhancement;
    ENHANCEMENTNAME: Paladin Defender of Siberys I;
    DESCRIPTION: Protecting the weak from the depredations of the strong, you become a paragon of defense. This prestige enhancement grants you 2 additional Turn attempts, additional armor class when blocking with a shield, increases the maximum dexterity bonus allowed by tower shields by 1, and grants the ability to enter a defensive stance or to create a Magic Circle Against Evil effect. You may possess only one prestige enhancement line at a time for each class.;
    CLASSLIST: Paladin;
    LEVEL: 6;
    PROGRESSION: 16;
    COST: 4;
    NEEDSONE: Feat: Tower Shield Proficiency, Feat: Shield Mastery, Feat: Combat Expertise, Feat: Diehard;
    ICON: NoImage;
    NEEDSALL: Enhancement: Paladin Bulwark of Good I, Enhancement: Paladin Resistance of Good I, Enhancement: Paladin Courage of Good I, Enhancement: Paladin Focus of Good I, Enhancement: Paladin Armor Class Boost I;
    This has also been fixed and will be out with the next update.

    Quote Originally Posted by Cairo View Post
    A few errors I've found.

    When trying to edit gloves, you can't select -anything-, AND it crashes the CharGen.

    You also can't select a bonus # for cloaks.

    Minos Legions isnt a selectable helm. Dwarven Axes aren't selectable as a weapon choice.

    Ranger Tempest III doesnt have pre-reqs listed: I believe it's OTWF and one of TWBlocking, TWDefense.

    Everything else works amazingly!
    Lots of equipment will be borked for a little while, as we are in the middle of restructuring the equipment file and going through to fix all the items. One of the major fixes coming to equipment is that you should be able to calculate AC more precisely with equipment (Robes should be working in the version that is out). Unfortunately this will take some time as I want to make sure that we get all the other bugs taken care of first.
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  16. #116
    Legendary Founder Ron's Avatar
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    Quote Originally Posted by DagazUlf View Post
    Yeah, did that. Check the screenshots posted above and you can see that they are also displaying the 3.05.
    That's weird. I just did a test download on a clean machine, and the title bar on mine says 3.06.

    Try downloading and extracting to a new directory.
    The locus of my identity is totally exterior to me.
    "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." - Satoru Iwata

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  17. #117
    Community Member Tanka's Avatar
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    OK, found the quote where the Devs confirm +4 tomes in M9 (thanks Borror0):

    Eladrin: One of the big problems we have with upgrading characters from 28 to 32 points is retroactivity and things along those lines. It is something that we're always thinking about, but, uh . . . you need to not distract me in the middle of a sentence.

    Tolero: I'm trying to help . . .

    Eladrin: . . . but +4 tomes in Mod 9! Really?

    Tolero: Yeah.

    Eladrin: Really?!?

    Tolero: that's what I was trying to tell you.

    Eladrin: Oh, wow!

    (Django, maybe?): Yeah, actually they will be in Mod 9.

    Eladrin: I'm gonna go back to drinking my iced tea.

    Jerry: Really, did we just get a confirmation of +4 tomes in Mod 9?

    (Hard to place the voice to a name, Tharagrim maybe?): Yup.

    Jerry: Nice. Well I guess that would sort of solve that problem then, wouldn't it.
    From Ask the Devs #6.

    Now can we get that increase in the planner?
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  18. #118
    Community Member Andora's Avatar
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    My thanks to you and everyone who helped make this. You are all the very best of DDO.

  19. #119
    Legendary Founder Ron's Avatar
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    Quote Originally Posted by Tanka View Post
    OK, found the quote where the Devs confirm +4 tomes in M9 (thanks Borror0):

    From Ask the Devs #6.

    Now can we get that increase in the planner?
    +4 tomes were added in version 3.06
    The locus of my identity is totally exterior to me.
    "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." - Satoru Iwata

    DDO Character Planner (Version 04.28.01) (Preview Screenshot) - Now with Warlocky goodness!
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  20. #120
    Community Member Tanka's Avatar
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    Quote Originally Posted by Ron View Post
    +4 tomes were added in version 3.06
    Hm. Looks like mine didn't update right.

    *fix*
    Person Æ, Sarlona
    Tanka Yomero (Human Hybrid) .:. Darani Yomero (Drow Sorcerer) .:. Yomero (WF Paladonk)

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