1. Originally Posted by tihocan
I think it's a nice riddle.
Solving it without external help won't guarantee instant success (because of the randomness), but at least it will make it much faster than trying all hallways in a random order. It's not like the clues were useless.
IMHO the mistake is they made the randomness static, so people were able to compile the solutions. They should change it so that it's actually truly random
I've never bothered to look up any solutions... The middle 2 which are 50/50, I just pick one... You have to clear all 6 hallways anyway... If I choose wrong, I go do the other one.. and when I come back to my first choice it's a pretty easy run since I already cleared it...

2. Originally Posted by herzkos
sarcasm noted. for those who wish to do the tral and error method to figure
any quest out, never fear, you will always have that option.

note, i didn't say simple, implying i did(or thats what I was looking for) makes you look simple.
Oh goodie! Personal attack .

The point I was pushing for is the bad guy isn't required to leave the correct answer lying around for us. Leaving us a set of clues (IE the book at the beginning) with a couple of right answers and a couple of mixed up answers seems not only acceptable but intelligent. And why, after setting us up, would they leave the correct answer lying around where we can stumble across it? Seems like it'd defeat the purpose of setting up the trap in the first place.

Oh goodie! Personal attack .

The point I was pushing for is the bad guy isn't required to leave the correct answer lying around for us. Leaving us a set of clues (IE the book at the beginning) with a couple of right answers and a couple of mixed up answers seems not only acceptable but intelligent. And why, after setting us up, would they leave the correct answer lying around where we can stumble across it? Seems like it'd defeat the purpose of setting up the trap in the first place.
Movie audiences wouldn't be happy if they had to watch Ben Gates and Indiana Jones solve puzzles through extended trial and error. For DDO to ask players to do the same is lame and lazy, regardless of how realistic it is.

4. Originally Posted by branmakmuffin
Movie audiences wouldn't be happy if they had to watch Ben Gates and Indiana Jones solve puzzles through extended trial and error. For DDO to ask players to do the same is lame and lazy, regardless of how realistic it is.
Yet Indiana Jones still sets off the traps after missing all of the clues and makes his narrow escape.

If you want random trial and error with unrecoverable failure in a puzzle, look for Rainbow in the Dark. DQ1 is the wrong quest to pick on.

5. Originally Posted by pscomputers
Yet Indiana Jones still sets off the traps after missing all of the clues and makes his narrow escape.

If you want random trial and error with unrecoverable failure in a puzzle, look for Rainbow in the Dark. DQ1 is the wrong quest to pick on.
I'm not mentioning any specific raid/quest. I am talking in general. If you want random, "press every button" puzzles, play Mario Brothers, or Zork. Puzzles with brute force solutions are lazy design, no ifs, ands or buts.

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