Dresick, the Speed Demon [ Warforged 13 rogue / 6 ranger / 1 barbarian ]
Meet Dresick, the tempest rogue easy bake oven. This build was inspired by my good friend Dresek, who has two hobbies: rangers and rogues.On his behalf, I have combined the two classes about which he is most passionate in order to create this abomination. I used some of the starting assumptions of Ghallanda's most lovable drow rogue: AC be damned, focus on HP, and kill them before they see you. What started as a silly theme exercise turns out to be a convincing and fun build concept. Going warforged and taking advantage of Docent of Defiance helps justify the poor AC that many rogues out there run around with.
Dresek may sneak up to them, but this forged will zerg up to them and whack them in the face. With Acrobat II and Barbarian speed increase, and Ranger Sprint Boost II, this build is fast. A high strength, power attack (with 4 enhancements), tempest 10%, 2 favored enemies, Ram's might, will make either those autocrit trash mobs or fortified raid bosses die fast. One of the downsides of playing a rogue can be hitting regularly, and spring attack and speed boosts match will with the twitchy feel of a rogue who is always trying to smack 'em in the ass. I personally like Way of the Acrobat II for the speed and immunity to knockdown, but Way of the Assassin II also goes well with the build for the increased damage on critical hits. Crippling strike is a must and a Radiance II rapier should be on the priority list. The 6 ranger does more for versatility than simply provide tempest - nofail cure wands, resist wands, and jump help buffing and survivability, while bow strength and manyshot opens up a solid ranged combat proficiency. Throw in a couple of rages and super speed and this is a fun toon to have around.
So here you have it - a pretty sick DPS build with the versatility of a rogue and a different feel and style than many others out there.
The only thing that could have made Dresek happier would have been a monk splash halfling, but that might have accidentally gotten a nosebleed high AC. I did consider drow for his sake, since they are blue and have low HP :P. But for the sake of fitting the pieces of this build together, sticking with a warforged brute force isn't so bad, either - the melee focus helps reinforce other aspects of the strategy.
30 (36) STR: 16 base + 2 tome + 6 item + 1 litany + 5 levels (+ 4 barb rage + 2 rage spell)
26 DEX: 15 base + 2 tome + 1 litany + 2 rogue enhancements + 6 i]tem
26 (32) CON: 16 base + 1 tome + 2 racial enhancements +6 item + 1 litany (+ 4 barb rage + 2 rage spell)
14 INT: 12 base + 2 tome
8 WIS: 6 base + 1 tome +1 litany
18 CHA: 10 base + 1 tome + 1 litany + 6 item
1 rogue (skill points)
2-3 ranger (two weapon fighting, wands, bows)
4 rogue (evasion, shore up trap skills)
5-8 ranger (improved two weapon fighting, tempest at 9)
9-16 rogue (get crippling strike)
17 barbarian (speed it up)
18-20 rogue (finish with improved evasion)
1: Toughness (Until mod 9, put power attack here and twink minos legens)
9: Spring attack
12: Improved Critical: Piercing
15: Greater two weapon fighting
18: Power Attack
Favored Enemies: Undead and Evil Outsider
Rogue special feats: Crippling Strike and Improved Evasion
5 7-fingered gloves
6 shroud cha skills
3-4 cha modifier
2 head of good fortune
43-44: peak UMD, +2 with boost for resurrection
HP (level 20)
20 heroic durability
78 rogue levels
48 ranger levels
12 barbarian level
10 agents 150 favor
40 racial toughness
10 barbarian toughness
30 Greater false life
20 Minos Legens
160 con modifier
45 Shroud HP
428 at level 20 + rage, barbarian rage, madstone...
HP, Saves, Max subtle backstabbing, Sneak attack damage, Favored enemy damage, Tempest I, etc.