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  1. #1
    Community Member WeaselKing's Avatar
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    Default GTWF Knight of the Chalice build

    Posting this for a friend, please comment and I will pass on his responses:

    Here is my flavor of the month build for whenever mod 9 is live.


    Alexo Evilbane

    Greater Two Weapon Fighting Knight of the Chalice

    32 point Lawful Good Dwarf

    Stats

    Str 15 +2 tome +5 lvl up +6 item +2 rage + 2 madstone = 32
    Dex 15 +2 tome +5 item = 22
    Con 13 +2 tome +6 item + 1 dwarf +2 rage +2 madstone = 26
    Int 8 +2 tome = 10
    Wis 8 +2 tome +6 item = 16
    Cha 15 +2 tome +3 paladin +6 item = 26

    All +2 tomes used at level 1
    All stat increases into Str
    Skill points into Balance and Intimidate

    Feats

    1) Two Weapon Fighting
    3) Power Attack
    6) Improved Two Weapon Fighting
    9) Improved Critical: Slashing
    12) Greater Two Weapon Fighting
    15) Extend
    18) Force of Personality

    Gear

    Goggles: Tharnes
    Armor: Dragontouched with +5 resist, +6 con, Radiance
    Helm: Minos Legens (Heavy Fort, Toughness)
    Belt: Titan (+6 str, GFL)
    Boots: Madstone / Titan / Hobnail
    Bracers: Demon Queen's Consort or Tharnes
    Gloves: Spectral (+5 dex, ethereal, +2 to-hit)
    Cloak: Smoke 2 (+45hp, +6 dex skills, perma-blur, 2x displacement)
    Ring: +6 cha
    Ring: Tumbleweed or Hotswap for w/e
    Necklace: Existential Stalemate (Wizardry VI, +1 Cha Skills, +6 Wis, +10 Haggle, +10 Diplo, Fear and Poison immunity) & Silver Flame Necklace



    Comments

    This build demands access to 32 point builds. It is very resource intensive since a full set of +2 tomes is used at creation, although the only essential tome is the +2 Int for the extra skill points. The enhancements are not broken down since they are based on the mod 9 content with the announced prestige classes and capstones, but using current content I highly favor DPS enhancements such as divine might, exalted smite and divine sacrifice. Eventually, once a +3 Cha tome is obtained, you will have access to divine might III. AC is also not displayed but will not be very high, making shroud displacement clickys an essential part of the build. I expect this paladin to dish out massive DPS against evil outsiders, and once Mineral II dwarven axes have been crafted, IC: Slashing can be replaced for Toughness or any other feat you might be interested in. As mentioned before, all stat points go into Str as you level up.
    Quote Originally Posted by Milamber69 View Post
    Please forgive my personal attack, I was high on Platypus Venom at the time.

  2. #2
    Founder Lifespawn's Avatar
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    base saves at 16 is 5 will i imagine you gain atleast 1 more by 20so


    +6 base
    +3 wis item
    +8 cha
    +2-3 aura
    +5 resist

    thats 25 and you gould get more with dwarven spell resistance and saves ritual i just think fop is a waste toughness or stunning blow would be better.
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  3. #3
    Community Member Thrudh's Avatar
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    Toughness is better than Force of Personality... especially for a dwarf... We're talking like an easy 60 more hps... could get 90 more if you wanted to spend the AP.

    Also, Divine Might (although a pain to keep activated) is pretty powerful... 15 CHA is pretty good... With a +3 tome, you could get DM III...
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago.
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by Gary_Gygax
    No single character has all the skills and resources needed to guarantee success in all endeavors; favorable results can usually only be achieved through group effort. No single player character wins, in the sense that he or she defeats all other player characters; the goal of the forces of good can only be attained through cooperation, so that victory is a group achievement rather than an individual one.

  4. #4
    Community Member WeaselKing's Avatar
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    Quote Originally Posted by Thrudh View Post
    15 CHA is pretty good... With a +3 tome, you could get DM III...
    As stated in the OP.

    Also, I don't get all this smack talk about FoP, its a great feat and I happen to know that Alchulo is always worried about his will saves, so I am sure it is going to stick.
    Quote Originally Posted by Milamber69 View Post
    Please forgive my personal attack, I was high on Platypus Venom at the time.

  5. #5
    Community Member BlackSteel's Avatar
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    I'd consider putting one level up point into charisma as well, that way you'll have the possibility of grabbing DM 4 later on. Since we know that +4 tomes are coming down. +5 might not ever see the light of day tho.
    Shadowsteel [TR train wreck]

  6. #6
    Community Member Thrudh's Avatar
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    Quote Originally Posted by WeaselKing View Post
    Also, I don't get all this smack talk about FoP, its a great feat and I happen to know that Alchulo is always worried about his will saves, so I am sure it is going to stick.
    Well, I been playing a new GTWF pure paladin quite a bit in the last couple of months (been capped for about two weeks) without Force of Personality, and I don't seem to have any problem with my will-save... I'd take another 60-90 hps over FoP...

    Just my opinion.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago.
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by Gary_Gygax
    No single character has all the skills and resources needed to guarantee success in all endeavors; favorable results can usually only be achieved through group effort. No single player character wins, in the sense that he or she defeats all other player characters; the goal of the forces of good can only be attained through cooperation, so that victory is a group achievement rather than an individual one.

  7. #7
    Community Member Do'Urden's Avatar
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    Quote Originally Posted by WeaselKing View Post
    Also, I don't get all this smack talk about FoP, its a great feat and I happen to know that Alchulo is always worried about his will saves, so I am sure it is going to stick.
    Speaking from experience, FoP *can be* a problem of wasted feat (in the underutilization sense) for a Paladin. I have a GTWF pure Paladin at cap with a starting WIS 8 (current 16) and CHA 15 (current 24). I'm sitting at an unbuffed Will save of 21 including a +4 Resistance item and Resistance of Good I. In live play (buffed, etc.), he rarely fails a Will save except on a 1.
    Eaux ~ Crankh ~ Yoomaykmee ~ Gwalchmai ~ R.I.P. all others

    AoK ~ Putting the COLOR in Argonnessen since 2006

  8. #8
    Founder Lifespawn's Avatar
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    Quote Originally Posted by WeaselKing View Post
    As stated in the OP.

    Also, I don't get all this smack talk about FoP, its a great feat and I happen to know that Alchulo is always worried about his will saves, so I am sure it is going to stick.
    well because as i stated a 25 unbuffed willsave is plenty adding 9 more you still fail on a 1.
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

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