I don't remember the sourcebook, but I do remember a rule for lesser outsiders. It would negate the +1 on tiefling and assimir (and either lower or reduce the level adjustment on some other outsider races) with the change being that they count as 'person' for purposes of spells instead of 'outsider'. I do not remember if there were any other changes involved.
http://www.youtube.com/watch?v=zonbLF-NMZgOriginally Posted by Turbine
whoops double post
Last edited by Failedlegend; 05-09-2011 at 10:03 PM.
Originally Posted by Cordovan
Drow+Forest Elf-> Racial Enhancements-> longswords and scimitars boosts, choice of +2 int or +2 cha, -2 con and +2 dex as usual :3
+2 str, -2 con
would be fun to play xD
i like building, so variety always helps :3
Though this suggestion has been beaten to death and back to life and back to death over and over again.
Thri-kreen- so I can dual weild esos
Gnome-only race from players handbook not in the game yet
Warforged Titan... rogue... with max hide/move silently... or wiz in wraithform with max hide/move silently
Gnolls-they are awesome
But Truth is eternal, so it can never be old or new. It never ‘was’ or ‘will be.’ It just ‘is.’ It always ‘is.’
A close second is halflings, since they are just mini-humans
Most other races seem to be picked 'only' for what they give (Stat wise) and not cuz you 'like' that race(Unless flavor build, but then that build suffers for that pick)
Human because humans are just the most adapt and balanced out of any race, the one race with the tenacity to keep trying, and the ability to overcome any challenge.
(That Guy! build) http://forums.ddo.com/showthread.php?p=3957241#p3957241
Anyway... wood elf would be AWESOME.
+2 Strength, +2 Dexterity, –2 Intelligence, –2 Constitution.
Medium: As Medium creatures, wood elves have no special bonuses or penalties due to their size.
Wood elf base land speed is 30 feet.
Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects.
Low-Light Vision: A wood elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
Weapon Proficiency: Wood elves receive the Martial Weapon Proficiency feats for the longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) as bonus feats.
+2 racial bonus on Listen, Search, and Spot checks. A wood elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.
Automatic Languages: Common and Elven. Bonus Languages: Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan.
Favored Class: Ranger. A multiclass wood elf’s ranger class does not count when determining whether she takes an experience point penalty for multiclassing.
Level Adjustment: +0
Goat, Sammich, Poultry
Wits and swords are as straws against the wisdom of the Darkness___Conan the Cimmerian
Gnomes taste like mushrooms...jus say'n
Order of the Stick http://www.giantitp.com/comics/oots0001.html
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