That one just proves like dozens of others have they do not stack. And it was done by someone who has a head on their shoulders and did real ingame testing.
Everyone who claims otherwise has never tested it, nor even claimed too. They go based on one of the most broken things in the game - a screenshot of the broken combat log ordering.
And I can understand it.. They did a pretty silly thing and wasted dozens of large shroud ingredients on items that do not benefit their character.. As such they will think anything to set their minds at ease that they did not waste those ingredients.
Eh smart players can at least use this guide and trust it, the main post still shows the majority of results are correct.
Why can't we just get the real numbers from the devs? Why is this such a big ****ing deal?
Officer of SABBATMheet Jylian Callisto Rakio Kristoff
Because things like this are purposely left to the players to test. And for the most part, the testing is complete and data agreed upon by all knowledgable players, so any further dev confirmation is unnessasry.
Additional data proving multiple-like guards of any tupe do not stack:
I can see them not giving us the proc %'s (because they tweak them behind the scene and probably will again in the future) Although I don't like it, I have learned to "deal" in this regard.
As for whether something that takes that many larges is intended to stack or not though? Seriously - this really just needs a Dev to come tell us - because there is no good reason why that needs to be a secret and many, many players that for a damned good reason want to know the answer.
sravana, kirtana, smarana, dasya, atma-nivedana
I did of course read the thread... at first the thread clearly mentioned that it didn't work.. then some people said it was working and some not (so at this point it felt unsure). And at the end of the thread a clear screenshot was posted which to me seemed to confirm that is was working (and no other post after said anything else at the point I was looking).
So how would it be strange that I came to the conclusion that it was working? I just read the info there and the info seemed to point to the way that it was working (and a screenshot which many like to say "Screenshot or it didn't happen"
But here it is again:
DDO's combat log is notorioulsy broken and has been for years, the devs are well aware of how bad it is, and never made any attempt to claim otherwise. You absolutley cannot rely at all on a single screenshot of the combat log to confirm anything in this game. I can manipulate it to make my combat log show the exact same thing while wearing a single concordant op... So it proves nothing.
What you can rely on is the fact that 100% of players that ACTUALLY tested it, confirmed it does not stack. Not a single person did any real testing and said otherwise.
Simple logic. Really starting to confound me how many people lack such a the basic ability to comprehend it.
I have a vaccum weapon. It definitely does not have any HD restrictions as I've even done a couple of Epic Mobs (only certain types).
Thanks for the long time forum user purge of Aug '10 (Sarcasm for those who don't get it)
Lots more up are my own results for air guard, where my general assumptions made me initial believed multiples stacked - as that's what I wanted to believe.. But after I actaully tested it, I clearly found out they do not. I posted the results for wearing 1, and 2. But later did tests wearing 3 (2 shroud, 1 DT) getting the same results.
Several others ones scattered around including ones that specificly tested concordant op.
OP has at least 3 confirmed as no.
Couple that say yes are obviously ppl who have never tested:
Storm Lords website (obvious filled with a ton of made up data since almost all of their information is wrong and simply guesses based on vague information)
Whoever posted the silly screenshot that proves nothing.
updated "stacking or not" section, with bunch of links to recent Conc Opp debates and testing results
But I don't understand why you linked the guy clearly trying to trick peoples video. Pretty much worthless as it's just clearly a biased result with no real data given other then showing that the Torc works better then concordant op- which everyone already knew.
I can see the flaw with the torq, but still it appears to be a distinct difference when all items are equipped compared to only having one.
But I would love to see a new video where the torq is activated in both tests and only the concordant opp items are removed for the second part. That would make the test more reliable.
Last edited by elyssaria; 03-15-2010 at 04:52 AM. Reason: Changed some typos
Kudos on gathering this information. I'd like to know how long the haste from air guard lasts?
Argonnessen mains: Pinku, Ohtaku
edit: 5 variables because with 1 conc opp he needed to heal himself more often
Last edited by LookingForABentoBox; 03-15-2010 at 06:52 AM.
Argonnessen mains: Pinku, Ohtaku
Actually, it confirms that right on the first post, 30 seconds, now that I look again.
Just for extra confirmation, I went and let myself get hit for a while with it on, it's definitely 30 seconds.
Ohh if it is what you say that weapons with same effect stack with accessories then it would be false to say that multiple effects of same type doesn't stack. However I sure hope that the video maker will do a new video where he makes it more exact between the tests with the only difference of the items equipped.
Another thing I was thinking of... can it be different between different effects? I could see that some effect might unbalance the system if they are multiple but some others would not.
Cannith - Characters: Khierra - Former The Dominator (U7) (TR 12Mnk/7rog/1ftr) now becoming 13 Rogue/6 Monk/ 1 Druid Staff Orc # Tisseltass - The Prodigy (10rgr/2rog/1mnk) # Smallpoxx (14 pure shintao monk, healing amp) # Azatooth (12ftr/5rog/1mnk) # Eleona (15fvs/2mnk) # Heliga Birgitta (7cleric/3monk, Healing Amp)
I had started to gather some data on Lightning Storm guard when Eladrin posted that guards were not supposed to stack. I originally intended to get more data but I guess with this post, there isn't much point. I'll still post it as a "confirmation" that it's not bugged
In short: Ghost of a Chance, casual, AC 16, room past 2nd lever with respawns, relying on DR + concordant opposition to stay alive.
1x Lightning Storm guard accessory (necklace): 0.64 kills/min (tested for 1h 13 mins)
2x Lightning Storm guard accessories (necklace + boots): 0.62 kills/min (tested for 1h 36 mins)
=> They don't stack (and I'm glad they are two accessories I often swap )
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