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  1. #21
    Hatchery Founder
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    *sigh*

    If this is your idea of fixing ranged combat, I really do feel this game has lost it's path.
    RedShirt / Roleplayer of Giant Slayers, Inc. on Thelanis, formerly Tharashk.
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  2. #22
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    Quote Originally Posted by negative View Post
    My Ranged Ranger (Arcane Archer) is from PRE MOD 1!
    That's actually another valid point: this utterly sucks for any arcane ranger, which is one of your supported PrE's (thus which should be a solid play style).
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  3. #23

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    Can someone confirm that Haste isnt already a COmpetence bonus at least?
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  4. #24
    Community Member maddmatt70's Avatar
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    Absolutely horrible capstone. So now all ranged chars have to be 20th level rangers so much for my new 14 fighter 1 ranger 1 bard. Way to kill the fun of character creation..
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  5. #25
    Founder negative's Avatar
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    Quote Originally Posted by Impaqt View Post
    Can someone confirm that Haste isnt already a COmpetence bonus at least?
    If memory serves, haste is an enchantment bonus. This should stack. Granted, they could put in an item that also grants a competence bonus, but...grrrrr.
    Drakion, Leader of the Lightbringers - Argonnessen - A Founding Guild

    Currently Leveling: Drakyon the Sinner - Human Cleric

  6. #26

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    Nice. Be even nicer if it were an overall fix and not just a capstone.

    Then again you never know. Maybe there's an overall RoF fix coming and the capstone is intended to be just that.


    .....What?! Stop looking at me like that! I do NOT need meds.... not anymore at any rate.


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    The point of being a pure rogue isn't handling traps, it's murdering people.

  7. #27
    Community Member Hendrik's Avatar
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    Thank you Eladrin.

    Still happy to be pure.



    Happier when I get the damn Quiver from the Abbot!
    Last edited by Hendrik; 02-27-2009 at 05:18 PM.

    Quote Originally Posted by hsinclair
    I heard the devs hate all wizards, bards, clerics, fighters, and fuzzy bunnies and only want us to play halfling barbarian/paladin shuriken specialists!

    It's totally true, I have a reliable source. You better reroll now.
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  8. #28
    Community Member Cold_Stele's Avatar
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    No surprises here.

    Tempest I, II and III already out-DPSes everything in game (unless FB is multi-frenzied and quite literally killing himself to keep up).

    What possible melee enhancement could the devs have added that wouldn't have thrown everything even more out of whack?

  9. #29
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    Quote Originally Posted by Impaqt View Post
    Can someone confirm that Haste isnt already a COmpetence bonus at least?
    Enhancement bonus. The only Competence bonus there is, so far, is Tempest I.
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  10. #30
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    Quote Originally Posted by Cold Stele View Post
    What possible melee enhancement could the devs have added that wouldn't have thrown everything even more out of whack?
    That's point 8. If, this capstone is too powerful, it will also be for melee rangers.

    Be ready for some madness.
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  11. #31

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    Quote Originally Posted by Cold Stele View Post
    No surprises here.

    Tempest I, II and III already out-DPSes everything in game (unless FB is multi-frenzied and quite literally killing himself to keep up).

    What possible melee enhancement could the devs have added that wouldn't have thrown everything even more out of whack?

    I dont think anyone is upset that its not a melee based capstone. Prety sure all the anger is generated by the fact that now the only class to play ranged is a 20Ranger. Taking a 25% hit on shot speed is a crippling penalty to any other ranged character.... Eladrin even admited that without this enhancment "at the highest levels their ranged combat lacked a little something..."

    Everyone who uses a bow and is not l20 ranger will be "Lacking a little Something"
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  12. #32
    Community Member gfunk's Avatar
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    I would have loved a melee based reason to keep my tempest ranger pure over going with a level of monk to get +6 AC (wisdom). This doesn't really outweigh the value of that, but is still sort of nice, even though I can't fit in improved crit for ranged weapons. (though I'm not sure how many feats we get between lvls 16 to 20). I pull out a bow on occassion, and the 25% boost to speed will be sort of fun.

    I'll likely stay pure for mostly sentimental reasons, however the sensible thing to do (from a numbers perspective) would be to splash some monk.
    <Sarlona>Leafy 12th life TR, Ingvild 25 Fighter, Backk 25 Rogue, Hipyletus 25 Sorcerer, Reinheits 25 Cleric, Cratonic 18 Fighter/2 Monk, Archean 20 barbarian, Steamfunk 24 Arti <Quantum Entropy>
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  13. #33
    Community Member gfunk's Avatar
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    Quote Originally Posted by Impaqt View Post
    I dont think anyone is upset that its not a melee based capstone. Prety sure all the anger is generated by the fact that now the only class to play ranged is a 20Ranger. Taking a 25% hit on shot speed is a crippling penalty to any other ranged character.... Eladrin even admited that without this enhancment "at the highest levels their ranged combat lacked a little something..."

    Everyone who uses a bow and is not l20 ranger will be "Lacking a little Something"
    I dont know about that... the frenzied archer sounds like it might do some pretty sweet dps (as you don't take vicious damage when you range). I haven't done the numbers, but my gut feel is they would compare favorably.
    <Sarlona>Leafy 12th life TR, Ingvild 25 Fighter, Backk 25 Rogue, Hipyletus 25 Sorcerer, Reinheits 25 Cleric, Cratonic 18 Fighter/2 Monk, Archean 20 barbarian, Steamfunk 24 Arti <Quantum Entropy>
    <Khyber>Cilicis 15 Bard/1 Fighter<Eximius>

  14. #34
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    Quote Originally Posted by Impaqt View Post
    Everyone who uses a bow and is not l20 ranger will be "Lacking a little Something"
    By "lacking a little something" I assume you mean +25-44% DPS (depending on how it stacks)?
    Last edited by Borror0; 02-27-2009 at 05:20 PM.
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  15. #35
    Community Member valorik's Avatar
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    Really very nice for my pure ranged ranger, kind of sucks for most melee rangers, it still helps, but nothing as useful as some of the other capstones. Overall I would recommend increasing ranged combat 15% in general and lowering thisto 10 or 15%.
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  16. #36

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    Quote Originally Posted by gfunk View Post
    I dont know about that... the frenzied archer sounds like it might do some pretty sweet dps (as you don't take vicious damage when you range). I haven't done the numbers, but my gut feel is they would compare favorably.
    You dont Take.. Or GET..... the Vicious damage on ranged weapons.
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  17. #37
    Community Member Mhykke's Avatar
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    Bad capstone for a variety of reasons.

    Glad I'm not pure w/ my capped ranger.
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  18. #38

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    Hmm, this seems like it can be very nice indeed. Currently I have a bowbarian 10 barb, 6 rgr can hit a 40 str was gonna get frenzied berserker 2 with deepwood sniper next mod.

    Do you guys think a pure ranger with a good str will be better because of this capstone over a bowbarian with a 40 str?

  19. #39

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    I like it! Not sure how many pure rangers there are out there though...
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  20. #40
    Community Member DragoonPenguin's Avatar
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    Thumbs down lame

    unimpressive

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