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  1. #1
    Founder Hammerdrop's Avatar
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    Jan 2006
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    Default Nothing Personal - Halfling Assassin

    Hiya Folks
    Ya mind checking this build for improvements? Looking to try Assassin.

    Thanks!

    Code:
    Character Plan by DDO Character Planner Version 3.00
    DDO Character Planner Home Page
    
    Stoik 
    Level 16 Lawful Good Halfling Male
    (1 Fighter \ 15 Rogue) 
    Hit Points: 184
    Spell Points: 0 
    BAB: 12\12\17\22
    Fortitude: 9
    Reflex: 16
    Will: 5
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 16)           (Level 16)
    Strength             12                 14                   14
    Dexterity            16                 18                   23
    Constitution         12                 12                   12
    Intelligence         18                 18                   18
    Wisdom                8                  8                    8
    Charisma              8                  8                    8
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 16)          (Level 16)
    Balance               7                 23                   23
    Bluff                 0                  8                   14
    Concentration         1                  1                    1
    Diplomacy             0                  0                    0
    Disable Device        8                 23                   23
    Haggle                0                 13                   13
    Heal                  0                  0                    2
    Hide                  7                 25                   37
    Intimidate            0                  0                    0
    Jump                  5                 18                   20
    Listen                3                 10                   12
    Move Silently         7                 25                   37
    Open Lock             7                 25                   25
    Perform              n/a               n/a                   n/a
    Repair                4                  4                    4
    Search                8                 23                   23
    Spot                  3                 18                   18
    Swim                  1                 10                   10
    Tumble                5                 13                   13
    Use Magic Device      3                 18                   18
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+4)
    Skill: Haggle (+1)
    Skill: Heal (+1)
    Skill: Hide (+4)
    Skill: Intimidate (+1)
    Skill: Jump (+4)
    Skill: Listen (+4)
    Skill: Move Silently (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Tumble (+2)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Toughness
    
    
    Level 2 (Fighter)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Weapon Finesse
    
    
    Level 3 (Rogue)
    Skill: Balance (+1)
    Skill: Disable Device (+1)
    Skill: Hide (+2)
    Skill: Move Silently (+2)
    Skill: Open Lock (+1)
    Skill: Search (+2)
    Skill: Spot (+2)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Least Dragonmark of Healing
    
    
    Level 4 (Rogue)
    Ability Raise: DEX
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+2)
    Skill: Listen (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Spot (+1)
    Skill: Swim (+2)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 5 (Rogue)
    Skill: Balance (+2)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+2)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+2)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 6 (Rogue)
    Skill: Balance (+2)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Spot (+1)
    Skill: Swim (+3)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Weapon Focus: Piercing Weapons
    Enhancement: Rogue Damage Boost I
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Rogue Hide I
    Enhancement: Rogue Move Silently I
    Enhancement: Rogue Dexterity I
    
    
    Level 7 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+2)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Rogue Damage Boost II
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Halfling Dexterity I
    Enhancement: Halfling Cunning I
    Enhancement: Halfling Guile I
    Enhancement: Rogue Subtle Backstabber I
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Way of the Assassin I
    Enhancement: Rogue Hide II
    Enhancement: Rogue Move Silently II
    Enhancement: Rogue Dexterity II
    
    
    Level 8 (Rogue)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Bluff (+2)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 9 (Rogue)
    Skill: Bluff (+1)
    Skill: Disable Device (+1)
    Skill: Listen (+2)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Swim (+2)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Power Critical
    
    
    Level 10 (Rogue)
    Skill: Balance (+2)
    Skill: Disable Device (+1)
    Skill: Hide (+2)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 11 (Rogue)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Listen (+4)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Rogue Bonus) Improved Evasion
    
    
    Level 12 (Rogue)
    Ability Raise: STR
    Skill: Balance (+2)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+2)
    Skill: Swim (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Critical: Piercing Weapons
    
    
    Level 13 (Rogue)
    Skill: Disable Device (+1)
    Skill: Haggle (+6)
    Skill: Hide (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 14 (Rogue)
    Skill: Disable Device (+1)
    Skill: Haggle (+2)
    Skill: Hide (+2)
    Skill: Jump (+2)
    Skill: Move Silently (+2)
    Skill: Open Lock (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Rogue Bonus) Cripling Strike
    
    
    Level 15 (Rogue)
    Skill: Balance (+2)
    Skill: Disable Device (+1)
    Skill: Haggle (+2)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+2)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Stealthy
    
    
    Level 16 (Rogue)
    Ability Raise: DEX
    Skill: Bluff (+4)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Halfling Dexterity II
    Enhancement: Halfling Cunning II
    Enhancement: Halfling Cunning III
    Enhancement: Halfling Guile II
    Enhancement: Halfling Guile III
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Rogue Faster Sneaking I
    Enhancement: Rogue Sneak Attack Accuracy II
    Enhancement: Rogue Sneak Attack Accuracy III
    Enhancement: Rogue Sneak Attack Training II
    Enhancement: Rogue Sneak Attack Training III
    Enhancement: Way of the Assassin II
    Enhancement: Rogue Dexterity III
    Enhancement: Fighter Toughness I


    I am free of all prejudice. I hate everyone equally.
    - W. C. Fields

  2. #2

    Default

    My biggest suggestion would be to invest in some diplomacy. Diplo works better than Bluff in groups.

    I would also drop your INT to a starting 14-16. Assassinate is fueled more by your rogue levels than INT. (ex 10 +7 (14 Base +2 tome +8 weapon = 24 INT) +15 rogue levels = DC 32 which is higher than a lot of insta death effects.)

    I’d also look at getting the TWF chain. You have the DEX for it and you get to double your damage output.
    Things that if Turbine went all EXTREME PREJUDICE™ on, would actually make the game fun again.:
    • Giving us the racial PrE’s we were promised, before rolling out DDOStore™ Enhancement Trees.
    • Fixing physical defense for Rangers and Rogues. It’s ridiculous that you’re better off wearing Heavy Armor and ignoring your innate feats on these classes.
    • Cannith Crafting.
    • Update the named loot to put them on the same system.
    • Fixing the Cannith Challenges so that they can be 6 starred without incredible luck or store bought items.
    • Fixing all challenges to give us decent XP and ingredient returns for the unreasonable time we have to spend in most of them.

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