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  1. #21
    Community Member dameron's Avatar
    Join Date
    Mar 2006


    Mirror image (doesn't have to be a perfect graphical effect)
    Keen Edge
    True Strike
    Color Spray
    Enlarge Person
    Alter Self
    Vampiric Touch
    Dimension Anchor
    Black Tentacles
    Arcane Eye

  2. #22
    Community Member kruggar's Avatar
    Join Date
    May 2006
    Rio de JAneiro


    list for wizards/sorcerers

    lvl 9 - shapechange
    lvl 9 - etherealness
    lvl 9 - energy drain
    lvl 9 - wail fo the banshee
    lvl 9 - meteour swarm
    lvl 9 - mass hold monster
    lvl 9 - impresonement
    lvl 9 - prismatic sphere
    lvl 8 - dimensional lock (please let us stop the devils teleporting)

    will continue later.. work call

  3. #23
    Community Member faldordadink's Avatar
    Join Date
    Jan 2008
    Quebec, Canada


    well I was sure someone would have said it already but how about find familiar?


  4. #24


    Ok, list will grow in between shroud runs...

    As I see it Rangers, Paladins, Bards and Clerics need the most love in the spell selection department.

    Spell Compendium
    - Accelerated Movement: Ranger faster sneaking
    - Arrow Storm: AOE manyshot
    - Balancing Lorecall: Spikey boots
    - Bladestorm: monster ability to hit multiple PC's w/o cleave.
    - Blade thirst: All your slashing weapons become +3
    - Blades of Fire
    - Briar Web: Would be useful as it has no save
    - Curse of Impending Blades
    - Exacting Shot
    - Fell the Greatest Foe
    - Foebane

    Spell Compendium
    - Align Weapon (Mass)
    - Anarchic/Axiomatic Storm: Acid rain with diffrent colors
    - Assay Spell Resistance
    - Avoid Planar Effects
    - Bestow Curse, Greater
    - Bolt of Glory
    - Brambles
    - Call Marut: Come on! I want a pet Marut!
    - Conviction (Mass)
    - Delay Death
    - Devil Blight
    - Divine Agility
    - Divine Interdiction
    - Earth Reaver
    - Energy Immunity
    - Fortunate Fate

    - Aura of Glory
    - Blessing of Bahamut (Syberis)
    - Checkmate's Light
    - Clear Mind
    - Cloak of Bravery
    - Diamondsteel
    - Draconic Might
    - Favor of the Martyr

    - Battle Hymn
    - Dirge
    - Dirge of Discord
    - Dolorous Blow

    - Dispelling Screen
    - Disrupt Undead
    - Energy Orb
    - Fire Shield Mass
    Things that if Turbine went all EXTREME PREJUDICE™ on, would actually make the game fun again.:
    • Giving us the racial PrE’s we were promised, before rolling out DDOStore™ Enhancement Trees.
    • One loot system to rule them all. (Including Cannith Crafting, and Named Loot.)
    • Fixing the Cannith Challenges so that they can be 6 starred without incredible luck or store bought items.
    • Adjusting Challenge XP so that they're worth running more than once.

  5. #25
    Community Member moorewr's Avatar
    Join Date
    Jan 2007


    I'm very happy to see fixes to Teleport and Greater Teleport on the list.

    MY wish list:
    Color Spray
    Limited Wish
    Mirror Image
    Prismatic Spray
    True Strike

    ... all the Druid spells.
    <|| “Lasciate ogni speranza, voi ch’entrate.” ||>
    AEsahaettr | AlfredSartan | Botharel | PeterMurphy | Weesham etc.

  6. #26


    Greater Stoneskin
    Improved Invisibility
    Wail of the Banshee
    Energy Drain
    Scintillating Pattern
    Iron Body

    These would be fun to have, hard to implement:

    Teleportation Circle
    Prismatic Wall
    Limited Wish

    haha, no. While a lead designer's job is to balance the game as a whole, each system designer (and each level designer/content guy) is responsible for their own little bit of the game. So as such, I balance spells/enhancements, graal has items and treasure, and Eladrin runs around going "raaar!" a lot. I think he does monsters.

  7. #27
    Founder Drider's Avatar
    Join Date
    Jan 2006
    Northwest, IN


    The Prismatic Spells... These are big ones for me.

  8. #28
    Founder Cashiry's Avatar
    Join Date
    Jan 2006
    Ankeny, Iowa


    Illusion (Phantasm) [Fear, Mind-Affecting]
    Level:Sor/Wiz 9
    Targets:Any number of creatures, no two of which can be more than 30 ft. apart
    This spell functions like phantasmal killer, except it can affect more than one creature. Only the affected creatures see the phantasmal creatures attacking them, though you see the attackers as shadowy shapes.
    If a subject’s Fortitude save succeeds, it still takes 3d6 points of damage and is stunned for 1 round. The subject also takes 1d4 points of temporary Strength damage.
    Roving Guns - Sarlona
    Cashery: 18 Fighter/2 Paladin ~ Havenstorm : 20 Paladin~ Cashfu: 20 Monk
    Cachemoney: 20 Sorcerer~ Repulsion: 20 Favored Soul ~
    Duergrim: 18 Artificer/2 Rogue

  9. #29
    Community Member Ganidel's Avatar
    Join Date
    Mar 2006


    Regenerate - Subject’s severed limbs grow back, cures 4d8 damage +1/level (max +35). - DDO Translation: Divine Healing effect @ 4d8 + 1/level / tick.
    This spell would rock, though some how I dont think they'd put it in unless they planned to make divining healing better also, DV and DH should have been upgraded at 13 and 15, or have extra healing effect DH and DL.
    Not that ppl use DL atm, but that could change if it was effected by Potency, Maximize ect.. - Like Dragonmarks are.
    Garrum, Spellcom, Xhak, Gand, Yodel
    Reaver's Refuge Crafting.

  10. #30


    Quote Originally Posted by Tolero View Post
    When last I looked, Meridia is slated to be on the teleport and greater teleport list for Mod 8.

    My list of faves that I miss, but seem doable in DDO

    • Enlarge
    • Find Familiar
    • Rope Trick
    • Entanglement
    • Wall of Ice
    • Wall of Force

    Here are some I don't know how to use in DDO but are always on my spell list in PnP. Maybe you creative dev types can come up with something
    • Fly
    • Spider Climb
    • Phantasmal Force
    • Tensor's Floating Disc

    There are more but I'm not trying to list everying in the PHB that isn't in DDO. Only those I miss the most.

  11. #31
    Community Member Bronko's Avatar
    Join Date
    Mar 2006

    Default New Spells

    Silverbeard for Paladins.

    - Grants a +X Sacred bonus to armor class.

    I can't really comment on duration, cost, or spell level, but I'm sure there's a way to make it a viable and balanced spell. It could probably scale with caster level as well to give it some really nice 'oomph' for the high level Pallys out there.
    Bronko Lawbringer
    Founder, Guild Leader, & Official Meat Shield™ of THAC0 on Ghallanda

    Quote Originally Posted by MajMalphunktion View Post
    Make Gazebo cry.

  12. #32
    Founder Lehrman's Avatar
    Join Date
    Feb 2006
    Winston-Salem, NC, USA


    Quote Originally Posted by Cashiry View Post

    I just want a mass Heal spell for shroud and vod

  13. #33


    Quote Originally Posted by Tolero View Post
    When last I looked, Meridia is slated to be on the teleport and greater teleport list for Mod 8.
    What about Word of Recall? That spell hasn't had a new location (or a useful one) since it's inception.
    For the latest DDO info how, where, and when you want it...
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  14. #34
    Founder Aesop's Avatar
    Join Date
    Feb 2006
    In the great state of Confusion


    Mirror Image
    Orb of (Force,Fire, Acid, Lightning, Cold, Sound)
    Defenestrating Sphere (think Air Elementals)
    Spiritual Weapon
    Troll Form
    Black Tentacles
    Energy Immunity
    Mass Resist Energy
    Field of Icy Razors
    Greater Dragon Ally

    there are a couple

    Rule 1: Don't sweat the small stuff
    Rule 2: Its all small stuff
    Rule 3: People are stupid. You, me everyone... expect it
    more rules to come in a different sig

  15. #35
    Community Member hydra_ex's Avatar
    Join Date
    Jul 2007
    Toronto, Canada


    Quote Originally Posted by Lehrman View Post
    No, Wierd: as phantasmal killer, but affects multiple targets. (banishment mechanich with pk instead of dismissal)
    Also, implosion: kills one creature per round (ie banishment mechanic with delayed death)
    And: Wail of the banshee (Area for fireball, but insta-kill instead of dps)
    Energy Immunity (Yes... not gonna happen. Prot Energy mechaninc, )
    Confusion/Insanity... (make a random number, right a simple if statement, and copy code from various pre-existing sources)
    Orb of Anihalation (Flaming Sphere + Disintegrate)
    THELANIS - Chief Scientist of DARPA
    Ravinex: Bard 18/Fighter 2 - Krotus: 20 Fighter - Hemium: Ranger 18/Fighter 2 - Stema: Favoured Soul 11 - Hemios: Ranger 15/Fighter 1/Monk 1

  16. #36
    Founder Drider's Avatar
    Join Date
    Jan 2006
    Northwest, IN


    Quote Originally Posted by Ustice View Post
    What about Word of Recall? That spell hasn't had a new location (or a useful one) since it's inception.

    It's probably because Word of Recall doesn't work exactly like Teleport does. It's supposed to bring you back to a sanctuary that you are very familiar with.

    It's kind of a worthless spell as it is, but I don't see it becoming really anymore useful.

  17. #37
    Community Member Dexxaan's Avatar
    Join Date
    Apr 2006
    Waaaaay South of the border!

    Thumbs up

    Quote Originally Posted by Inkblack View Post
    Summon Quest IX -- Creates more content, cool down timer one month.


    My all time favorite: Mirror Image...if the graphics is too complicated just toss a Big red Counter on our Buff Bar letting us know how many we have, and remaining time.
    "Multi-Classing: If you don't know what you are doing...please don't do it."
    Arkkanoz / Barbarrus / BoarAxe / Bruttus / Dahlamaar / Dexxaan / Dominattrix / Gregorius / Inquisittor / Mechanikkus / Predattor / Suntzzu / Valkeerya

  18. #38
    Community Member Anngel's Avatar
    Join Date
    May 2008

    Default not really a spell

    Its not really a spell, but will will give us more options with the current spell list..Its a feat from Complete Arcane its a Metamagic Feat called Energy Substitution.

    Enegry Substitution would let you for extra spell point cost, cast a fireball that does Acid damage, or whatever Energy type you choose.
    Officer of Occam's Razor

    Alts: Erna (Lvl 16 Wiz), Sarahantha (Lvl 9 Barb), Stefanie (Lvl 6 Wiz)

  19. #39
    Community Member
    Join Date
    Mar 2006


    Wall of Stone

    ... others to come later
    Argonessen and Khyber Servers - Officer of Aces over Kings and Stormreach Thieves Guild - Antir ~ Raegouli ~ Sussant ~ Servantir

  20. #40
    Community Member Mr._Dna's Avatar
    Join Date
    Jun 2006


    Well, Level 8 cleric spells are the most needed at this point, so a couple useful ones would be:

    Dimensional Lock: Teleportation and interplanar travel blocked for one day/level. Should work against red names like any other debuff spell.

    Earthquake: Intense tremor shakes 80-ft.-radius. Obviously this spell per pnp would be overpowered in DDO, but make it a reflex-save large area AOE knockdown, dealing 8d6 or something like that.

    I'll add some arcane spells in a minute.

    Lufeng - 15/2 Paladin/Fighter, Dryo - 17 Sorcerer, Rami - 17 Cleric, Purgatorius - 13/2/1 Rogue/Ranger/Fighter, Barbee - 11 Fighter
    Legends of Aerenal on Sarlona

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