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  1. #61
    Community Member The_Phenx's Avatar
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    Ok so I made my decision.

    Dropping the dragonmarks in exchange for the two handed fighting line

    SO the feats are now changed in the original post.

    Reasoning...

    He will have a 37 umd without too terribly much work. SO heal scrolls and pots should be fine.

    The other side... I plan on sporting Madstone boots all the time as my dex item... my striding item and for the madstone rage str/con bonus and the 20% alacrity boost. Since you cant dragonmark while madstoned... the reasoning is obvious.

    Oh and for the comparison to barbs etc.
    Using a +3 frost quarterstaff at lvl 7
    Outkilled a equivalent level barbarian
    Kept up with a lvl 9 fighter and lvl 9 rouge
    In tempest normal.

    Just got lvl 8 for the acrobat I

    Can flip with no buffs WOOT! lol... the attack speed is climbing nicely.
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  2. #62
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    Don't forget, just like you can't dragonmark when madstoned, the same applies to using scrolls.

  3. #63
    Community Member The_Phenx's Avatar
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    Aye I know... He will just not be a solo toon... which is fine I have Ghin for that.

    I can always carry scrolls/pots and remove said boots if I want to run sans cleric however.
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  4. #64
    Community Member quickgrif's Avatar
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    gtwf should not be possible because your bab will be too low for it correct?


    "Be good, if you can't be good then be good at it."

  5. #65
    Community Member The_Phenx's Avatar
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    Whats the BAB requirement for GTHF?

    Cant remember and its not listed in the compendium.
    Last edited by The Phenx; 10-06-2008 at 12:45 PM.
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  6. #66
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    Quote Originally Posted by the Phenx View Post
    whats The Bab Requirement For Gthf?
    +11

  7. #67
    Community Member The_Phenx's Avatar
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    Quote Originally Posted by quickgrif View Post
    gtwf should not be possible because your bab will be too low for it correct?
    How did I know that Blazer would know... lol

    Then to answer the question I will be fine.

    2 monk = +2 bab
    14 rouge = +9 bab

    for a +11
    Last edited by The Phenx; 10-06-2008 at 02:25 PM.
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  8. #68
    Community Member Fennario's Avatar
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    Quote Originally Posted by The Phenx View Post
    Ok so I made my decision.

    Dropping the dragonmarks in exchange for the two handed fighting line
    Let me know how that works out for you. I have a dwarf rogue/monk acrobat QS wielder that I have been playing since monks came out. I've considered trying the THF line, but thats a lot of time and feat swapping if I don't like it.

    It is similar to your build but I went dwarf for hitpoints and tactics. With a 30 str, dwarf enhancements, and a weighted QS, his Stunning Blow is pretty lethal. And 400+ hp on a rouge is handy as well.

  9. #69
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    Quote Originally Posted by The Phenx View Post
    How did I know that Blazer would know... lol
    Because I've been playing this game for far, far, FAR too long.

    Quote Originally Posted by The Phenx View Post
    Then to answer the question I will be fine.

    2 monk = +2 bab
    14 rouge = +9 bab

    for a +11
    Correction:

    2 monk = +2 BAB
    14 rogue = +10 BAB

    But you'll still be fine because you'll get your last feat at character level 15 (2 monk/13 rogue) when your total BAB will be +11 (+2 for monk lvl 2/+9 for rogue lvl 13).

  10. #70
    Community Member The_Phenx's Avatar
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    Quote Originally Posted by Blazer View Post
    Because I've been playing this game for far, far, FAR too long.



    Correction:

    2 monk = +2 BAB
    14 rogue = +10 BAB

    But you'll still be fine because you'll get your last feat at character level 15 (2 monk/13 rogue) when your total BAB will be +11 (+2 for monk lvl 2/+9 for rogue lvl 13).
    AHH I Didnt know how the game would handle it.. since 3/4 of 14 is 9.75 thought it might not count as a +10
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  11. #71
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    Quote Originally Posted by The Phenx View Post
    AHH I Didnt know how the game would handle it.. since 3/4 of 14 is 9.75 thought it might not count as a +10
    Nah, it follows the BAB progression outlined in the PHB. I don't have a PHB for this edition so I use the d20 SRD. Oh, and you need a new calculator. 3/4 of 14 is 10.5 buddy.
    Last edited by Blazer; 10-06-2008 at 03:41 PM.

  12. #72
    Community Member quickgrif's Avatar
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    You are correct it is +11 DDO was down so I checked the DDO chargen it said 15 bah.


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  13. #73
    Community Member The_Phenx's Avatar
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    Quote Originally Posted by Blazer View Post
    Nah, it follows the BAB progression outlined in the PHB. I don't have a PHB for this edition so I use the d20 SRD. Oh, and you need a new calculator. 3/4 of 14 is 10.5 buddy.
    Well I'll be damned... stupid pc (chucking it off the balcony)
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  14. #74
    Community Member The_Phenx's Avatar
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    Oh and build update.
    Lvl 8 is sweet... the +2 holy righteous staff is doin the job quite nicely.

    10k from 9th and hes still holdling his own nicely... even considering that he only has knezas bauble
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  15. #75
    Community Member The_Phenx's Avatar
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    Wooo lvl 9

    141 hp with a dusk heart n +5 con belt.

    31 base ac now...and climbing.

    Picked up great cleave last night.

    Still seriously fun.

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  16. #76
    Community Member Hasteclicky's Avatar
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    Monks are still considered a 3/4 BAB class for the purpose of determining access to feats, so the monk 2 only provides a BAB of 1, but either way you'll still be fine for hitting the mark for GTHF.

  17. #77
    Community Member The_Phenx's Avatar
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    WOOO Level 10, and access to w/e m/b disrupters +3 icyburst of prue good.. YAAA uber quarterstaves.

    Still adjusting out the feats to get thf in there... Fred is loving me.

    But the lil guy is fantastic... I will post his stats soon.
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  18. #78
    Community Member Murderface's Avatar
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    Default heres my problem with it

    no radiance 15-20 crit which isnt great for a rogue

  19. #79
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    Quote Originally Posted by Murderface View Post
    no radiance 15-20 crit which isnt great for a rogue
    It was never intended to be the be-all, end-all rogue build. It was intended to be something with flavor and different from what you normally see and overall - something fun. And in the end, isn't that sorta the point of the game?

    It's refreshing to see builds that can still be successful without being cardboard cutouts, no? Otherwise all you'd see would be TWF dwarfs with Min II weapons, ranger/monk crazy AC builds, WF wizards, and rogues with Rad II rapiers. It's bad enough that everyone's character in this game looks the same gear-wise (all who can use heavy armor have VOD fullplate; light armor is Hound BP or chainshirt; no armor is white dragonscale robe or icy rainment; casters in blue dragonscale robe/armor/docent; etc), must they all have the same weapons, builds, and feats, too?

  20. #80
    Community Member D'rin's Avatar
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    Absolutely they must have the same builds or else they are gimped and do not deserve to be seen anywhere near my party

    Having seen way to many halfling/elf monk rangers running around and dwarven tanks I am trying out new builds that may work almost as well and are more fun since they are not the norm. I have a displacement elven intimidate tank( I know a non dwarf tanks is gimped) and like the looks of this build for the pure fun of it.

    I will ask this. Do you think the twf feats are worth it for the +20-30 points on glancing blows? It seems that with most of your damage coming from speed and sneak attack the glancing blows would be minimal addition. Although I suppose that 20-30 with 30% more swings would add up.

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