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  1. #1
    DDO Community Specialist
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    Default Warcry Previews Module 6!

    Warcry.com has posted their experience with Module 6: The Thirteenth Eclipse!

    Check it out here.

  2. #2

    Default Very nice!

    This should be very interesting. It sounds like the raid is a 2+ hour affair, just getting through the 5 or six layers?

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    -=[ Archangels ]=-

  3. #3
    Community Member Ciaran's Avatar
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    Sounds like a blast! Can't wait to try it out.

    I'm confused by something though...the article gives the impression that you have to run the new quests to be flagged for the raid, but I thought the raid was something that was supposed to be accessible to a wider level range and was the "easiest raid to get into since Tempest Spine"?

    Are level 9-12's expected to complete these CR15-16 quests or am I missing something?
    Last edited by Ciaran; 01-28-2008 at 02:30 PM.
    Sarlona

  4. #4
    Community Member Vahyor's Avatar
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    From what I could see on Risia, you have to run the 5 non-raid quests on normal once to be able to get into the raid. It's definately easier to get into than the relic/sigil systems of mods 4 and 5.

    And if players can't complete level 16 quests, I don't see what they would be doing in a level 17 raid.

  5. #5
    Community Member Kire's Avatar
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    Quote Originally Posted by Ciaran View Post
    Sounds like a blast! Can't wait to try it out.

    I'm confused by something though...the article gives the impression that you have to run the new quests to be flagged for the raid, but I thought the raid was something that was supposed to be accessible to a wider level range and was the "easiest raid to get into since Tempest Spine"?

    Are level 9-12's expected to complete these CR15-16 quests or am I missing something?
    Erm... lvls 9-12 wouldnt last in the raid... so whats teh point in letting them in the raid?

    ~Kire

  6. #6

    Default

    You know what, I was wondering that myself. I assumed that they changed their mind, and it is now no easier to get into than Mod5.

    Easiest to hardest to get into:

    1. Tempest Spine
    2. Twilight Forge (3 pre-reqs, pre-raid for each run)
    3. Stormreaver (3 pre-reqs, plus collectibles, plus 1-3 runs of preraid)
    4. Abbott (4 pre-reqs, plus collectibles, plus 4 runs of preraid)
    5. Vault of Night (4 pre-reqs for each run, pre-raid for each run)
    6. ADQ (3 pre-reqs for each run, pre-raid for each run)


    The Shroud sounds like 5 pre-reqs, no pre-raid. That would make it harder than TF, possibly easier than Abbott in terms of total time committment.

    Thelanis
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    Axio/Pak/Flavord/Paxi/Axiomus/Efrit/Aximus/Axi/Paximus/Heysoos/DanielAsh/Axioma
    -=[ Archangels ]=-

  7. #7

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    That's what it sounds like though I recall hearing that it could be broken up into smaller stages over a longer time. Not positive though. All in all definitely looking forward to it.

  8. #8
    Community Member Ciaran's Avatar
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    Quote Originally Posted by Kire View Post
    Erm... lvls 9-12 wouldnt last in the raid... so whats teh point in letting them in the raid?

    ~Kire
    It's not about letting level 9-12's into a ~CR16-17+ raid, as of course that's rather ridiculous. I was just under the impression that this raid was something that people of all different levels could partake in and "it was the easiest to get into since Tempest Spine". Since TS had no pre-reqs, I'm also confused about needing to complete quests to flag for the raid - that isn't as easy as Tempest Spine.
    Sarlona

  9. #9
    Founder dragnmoon's Avatar
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    You guys miss this part?... Is this a verification Monks will be in Mod 7?... hmmmm..

    This is some great news as players are sure to re-roll toons in Module 7 to try out the Monk class.

    Heddar Dwarf Fighter L 17, Celidaer Elf Wizard L 17, Merinid Drow Bard L 16,
    Talimore Human Ranger L 5, Kuven Human Cleric L 3, Kopesh Warforged Barbarian L 4

  10. #10
    Community Member Ciaran's Avatar
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    Quote Originally Posted by Dungnmaster001 View Post
    That's what it sounds like though I recall hearing that it could be broken up into smaller stages over a longer time. Not positive though. All in all definitely looking forward to it.
    Yeah, and I thought these different stages might be broken down by level ranges, but accessible and necessary to complete for all within a wide level range, like 9-16 or something+. So if you started at the minimum level, you would probably wait to be a higher level before completing the higher level ranged stages.
    Sarlona

  11. #11
    Community Member arcanehealer's Avatar
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    SURE, it comes out the day after i leave for florida with no ddo avalable (/death)
    drspikey 16 elven cleric (kyhber)/Melheno 4 Monk (kyhber)/dagarnus 8 drow wizard (kyhber)/seasick ranger5/rouge2/fighter1/ Daemonson ranger 6 (kyhber)proud member of the dragon renaissance broterhood / knights of the goldon blade

  12. #12
    Founder dragnmoon's Avatar
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    This to...

    Module 6 is the best so far and Turbine doesn't have any plans on stopping there with Monks coming in Module 7 and the mysterious Module 6.1 coming for the 2nd anniversary. I did hear a rumor that makes it a good idea to have your subscriptions active for Module 6.1.


    Wonder what That means...

    Heddar Dwarf Fighter L 17, Celidaer Elf Wizard L 17, Merinid Drow Bard L 16,
    Talimore Human Ranger L 5, Kuven Human Cleric L 3, Kopesh Warforged Barbarian L 4

  13. #13

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    Quote Originally Posted by Vahyor View Post
    From what I could see on Risia, you have to run the 5 non-raid quests on normal once to be able to get into the raid. It's definately easier to get into than the relic/sigil systems of mods 4 and 5.
    Yeah, but not easier than Twilight Forge.

    So really they should've said "The easiest raid to flag for since the Twilight Forge."

    Edit -- Also: "In a nutshell, once every three thousand years there is a perfect eclipse. This eclipse is of all thirteen moons and the aligning of the Vale and the nature plane Lammania."

    /sigh

    Eberron has 12 moons.
    Last edited by MysticTheurge; 01-28-2008 at 02:50 PM.
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  14. #14

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    3 reviews! Great job guys! Keep it up!
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  15. #15
    Founder dragnmoon's Avatar
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    Quote Originally Posted by MysticTheurge View Post
    Yeah, but not easier than Twilight Forge.

    So really they should've said "The easiest raid to flag for since the Twilight Forge."

    Edit -- Also: "In a nutshell, once every three thousand years there is a perfect eclipse. This eclipse is of all thirteen moons and the aligning of the Vale and the nature plane Lammania."

    /sigh

    Eberron has 12 moons.
    Maybe...

    From WotC..

    When the dragonmarks appeared, sages were quick to note the similarities between the powers of the marks and the mythic qualities of the moons. According to popular legend, each dragonmark first manifested during the month of its associated moon. One common belief is that a child born in the month of his mark has a greater chance of developing a powerful dragonmark, and superstitious dragonmarked couples often time pregnancies to end in the appropriate month. As there were once thirteen dragonmarks, some sages believe that there is a thirteenth moon that has either vanished or simply cannot be seen with the naked eye, and the existence of such a moon has been hinted at by dragons and carvings found in ruined Xen'drik. If this moon was once visible in the sky, it vanished long before the rise of human civilization, and the common races do not know its name or place in the heavens.

    Edit:... I should not have to tell this to the Loremaster *shakes head*
    Last edited by dragnmoon; 01-28-2008 at 03:00 PM.

    Heddar Dwarf Fighter L 17, Celidaer Elf Wizard L 17, Merinid Drow Bard L 16,
    Talimore Human Ranger L 5, Kuven Human Cleric L 3, Kopesh Warforged Barbarian L 4

  16. #16

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    Quote Originally Posted by dragnmoon View Post
    If this moon was once visible in the sky, it vanished long before the rise of human civilization, and the common races do not know its name or place in the heavens.
    Um. Yeah. That's why I used the present tense.

    "Eberron has 12 moons" not "Eberron has only ever had 12 moons."
    Have a question about the Eberron Setting?
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  17. #17
    Founder dragnmoon's Avatar
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    Quote Originally Posted by MysticTheurge View Post
    Um. Yeah. That's why I used the present tense.

    "Eberron has 12 moons" not "Eberron has only ever had 12 moons."
    It could still have 13 moons...... the 13th could be hidden are not seen by the naked eye.. similar to the Black moon in dragonlance... I know I read more on the 13th moon... It might have been in one of the novels though...

    Heddar Dwarf Fighter L 17, Celidaer Elf Wizard L 17, Merinid Drow Bard L 16,
    Talimore Human Ranger L 5, Kuven Human Cleric L 3, Kopesh Warforged Barbarian L 4

  18. #18
    Developer Eladrin's Avatar
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    The number thirteen has great mystical significance in Eberron, with the thirteenth <fill in the blank> often lost, or shrouded somehow.

    The Shroud will have no pre-raid and a very easy flagging process meant primarily as a tutorial to get you ready for the item creation process that you'll be doing during the raid.

    I was just under the impression that this raid was something that people of all different levels could partake in
    Different levels of play style. The casual pick up group that has no intention of finishing the entire raid zone can still accomplish many objectives without defeating the final stage, and advance towards the completion of various goals. More hardcore players can try to get all the way to the end.

    I'd still say that it's the easiest raid to get into and get stuff done in since Tempest Spine. We want people in there and having fun.

  19. #19

    Default

    Nice article. A bit less spoiler-ish than what we saw from Gamespy and Massively, which is good for folks who don't want to know too much about Mod 6 going into it. Nice work!
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  20. #20
    Community Member juniorpfactors's Avatar
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    Quote Originally Posted by Eladrin View Post
    The number thirteen has great mystical significance in Eberron, with the thirteenth <fill in the blank> often lost, or shrouded somehow.

    The Shroud will have no pre-raid and a very easy flagging process meant primarily as a tutorial to get you ready for the item creation process that you'll be doing during the raid.


    Different levels of play style. The casual pick up group that has no intention of finishing the entire raid zone can still accomplish many objectives without defeating the final stage, and advance towards the completion of various goals. More hardcore players can try to get all the way to the end.

    I'd still say that it's the easiest raid to get into and get stuff done in since Tempest Spine. We want people in there and having fun.

    to bad you didnt make that effort in mod 5's raid.."We want people in there and having fun".... better late than never...you still have time to fix that one

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