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  1. #101
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    Racolus: Guess I misunderstood you. I had mentioned I was trying to build my will up because it was the weakest save of the build and that spells like hold person and otto's dance type spells were devastating to someone depending on dex for their AC. Those were the type of holds I thought you were referring to. The fear spells I've run into just prevent you from attacking, but you can still run away, and retain your AC. I haven't gone up against mummies yet, so wasn't aware their fear holds you. As a fear effect, does protection from evil give you immunity to the mummy's despair? iIve seen a trinket for sale in the AH with permanent protection from evil on it, which would be worth buying if it does.

  2. #102
    Community Member Racolus's Avatar
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    Quote Originally Posted by daydrmrzzz View Post
    Racolus: Guess I misunderstood you. I had mentioned I was trying to build my will up because it was the weakest save of the build and that spells like hold person and otto's dance type spells were devastating to someone depending on dex for their AC. Those were the type of holds I thought you were referring to. The fear spells I've run into just prevent you from attacking, but you can still run away....
    The 'fragment of silver flame', I suppose you mentioning this one, is a piece of jewel which offers perma 'protection from evil' which has NO effect against mummy fear. This jewel selling for alot in AH. The cheap but not that safe gear for fear effect is items with 'Remove Fear' which is actually giving you a buff +4 vs fear.

    Elaborate a bit more on fear, which is many fellas not aware of until too late. Mummies are the end boss for several Necro quest, and they are VERY common when you later do a desert run. Undead, particualrly those in Xorian Cipher use fear, this version of fear, as you well aware of, makes you can make no action. Why I put XC undead in this case is because, in XC, sometimes you have to fight the mob in a spot, not running away.

    Back to will save, I found it hard to build to a decent level (to me, it is +15 at least), if you found it, I would like to know how.

  3. #103
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    Default Will save

    OK, on the will save: I started with a wis of 9 (only had a 28 pt build available, a 32 pt build would have started with a 12). At 7th lvl, I have a +11 will, +12 fort, and +21 ref. Achieved as follows:
    20 dex, 9 con, 9 wis
    +5 ref, -1 fort, -1 will
    Halfling luck racial feat
    +6 ref, +0 fort, +0 will l
    Iron will (1st lvl feat)
    +6 ref, +0 fort, +2 will

    1st lvl (rogue)
    +8 ref, +0 fort, +2 willl

    2nd lvl (ranger)
    +10 ref, +2 fort, +2 willl

    3rd lvl (rogue)
    Halfling luck 1 enhancement
    Halfling dexterity 1 enhancement
    Rogue dexterity 1 enhancement
    +13 ref, +3 fort, +3 willl

    4th lvl (ranger)
    Ability increase dex +1
    Ranger dexterity 1 enhancement
    Robe of stability
    +17 ref, +6 fort, +5 willl

    5th lvl (rogue)
    +17 ref, +7 fort, +6 will

    6th lvl (ranger)
    Luck of heroes feat
    Halfling luck 2 enhancement
    +19 ref, +9 fort, +9 willl

    7th lvl (ranger)
    +2 dex, +3 con, +3 wis items
    +21 ref, +12 fort, +11 will

    8th lvl (ranger)
    Ability increase dex +1
    Halfling dexterity 2 enhancement
    Ranger dexterity 2 enhancement
    +22 ref, +12 fort, +11 will

    9th lvl (ranger)
    Discipline feat
    +4 dex item
    +24 ref, +13 fort, +13 will

    10th lvl (ranger)
    Halfling luck 3 enhancement
    +25 ref, +14 fort, +14 will

    11th lvl (ranger)
    Ranger dexterity 3 enhancement
    +3 resistance item
    +28 ref, +16 fort, +15 will

    12 th lvl (fighter)
    +28 ref, +18 fort, +15 will

    A 32 pt build would have an additional +1 fort and +2 will.
    Add in some +2 tomes if available. The "useful" target level of +15 you stated is reachable. Also, as a side note, halflings get an additional +2 save vs fear as a racial feat. add in a remove fear spell, and you could have a 12th lvl, 32 pt build, halfling with a +23 save vs fear. The bonuses on saving throws was the main reason I chose halflings over elves (also +1 to hit, +1 AC, +4 hide, +2 listen, jump, move silently, and +1 to hit/damage with thrown weapons).
    Last edited by daydrmrzzz; 12-28-2006 at 10:54 PM.

  4. #104
    Community Member Jaysensen's Avatar
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    Zynge, I am not talking to you, or to anyone specific.

    I am saying that this build is outdated. I made no statement about the quality of the build. If someone wants to compare this build to any other build, have at it. I AM saying that most of the Rangers who have been posting on the Ranger forum since Day1 do not post on this thread. I AM saying that this build was build when Level 10 was the cap. I AM saying that there are two popular builds out there.
    ______________________________________
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  5. #105

    Default

    I understand, not to me.

    What I don't understand, is WHY you think it's outdated.

    I modified the build to the 12 cap.

    I do understand that there are a couple of really nice builds out there. I feel that this build is one of them.

    The rogue skills can be raised with items and enhancements to around the 45-50 skill level. His combat skills with a bow are extraordinary (because of the additional damage from Rogue sneak attacks).

    There is really good info in this thread. The Mods moved this thread to a "Guide" section, for some reason. When there plenty of "Guides" still in the Ranger section.

    I'm happy with the build, and I respect your opinion as to WHY you don't like it. I still don't know why you don't like it though. I would really like to hear some constructive criticism, so that I could improve it.
    Ghallanda server, home of...The Fellowship Guild
    Zynge-Wizard | Elindros-Arcane Archer | Alroc-Ranger/Rogue | Hargus-Cleric | Elindorf-TWF Ranger | Forcache-Bard | Elinpal-Paladin | Magictank-Wizard/Fighter | Cache-Monk | Zinge-Intimitank | Elinsoul-Favored Soul | Elinbarb-Barbarian

  6. #106
    Community Member jimtheslim's Avatar
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    Exclamation

    Quote Originally Posted by Darkforge View Post
    My build:

    Elf Ranger8/fighter2

    14 STR
    18 DEX
    10 CON
    10 INT
    14 WIS
    8 CHA

    1. Ranger 1 - Point Blank Shot / Favored Enemy I (Undead)
    2. Ranger 2 - Rapid Shot / Two-weapon Fighting
    3. Fighter 1 - Dodge / Mobility
    4. Fighter 2 - Shot on the Run / Ability Score (19 Dex)
    5. Ranger 3 -
    6. Ranger 4 - Weapon Focus: Ranged
    7. Ranger 5 - Favored Enemy II (Giants)
    8. Ranger 6 - Manyshots / Improved Two-weapon Fighting / Ability Score (20 Dex)
    9. Ranger 7 - Spring Attack or Weapon Finesse or Improved Critical: Piercing
    10. Ranger 8 -
    just wondering y would u go ne lvl of figther i would usaully do this for two weapon fighting but ne lvl 2 ranger gets thatbut if there's somthing i missed just clue me in

  7. #107

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    Since Darkforge posted that in March of 2006, I seriously doubt you will get an answer from him.

    However, I THINK, he was probably trying to get the most feats as possible. In his next post, he stated he was finding himself in melee, because he did not yet have the proper bow for whatever type of mob he was fighting. So, he tried to compensate by taking some fighter levels and get an extra feat.

    But, I also believe he damaged his build by doing so... Looking at the original post by Aelasyl, he gives a couple of builds that use fighter levels. But, both use more than 2 levels of fighter.
    Last edited by Zynge; 01-10-2007 at 10:55 PM.
    Ghallanda server, home of...The Fellowship Guild
    Zynge-Wizard | Elindros-Arcane Archer | Alroc-Ranger/Rogue | Hargus-Cleric | Elindorf-TWF Ranger | Forcache-Bard | Elinpal-Paladin | Magictank-Wizard/Fighter | Cache-Monk | Zinge-Intimitank | Elinsoul-Favored Soul | Elinbarb-Barbarian

  8. #108
    Community Member kensihin_Himura's Avatar
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    Why would you waste a favored enemy on dragon. There's only one right now so take something more effective. Maybe construct, there are plenty of them or maybe a outsider type to deal with reavers and renders; seems that you should pick something that you would get more use out than less.

  9. #109

    Default

    I'm not speaking for the others... but, for me, the 3 Favored Enemies correspond with the 3 major loot spots (when these builds were made)
    Undead for the Vampire, Giants for the Giant Caves, Dragons for the Dragon.

    Granted there is only one dragon at this time. But, there will be more in the future and each one will have treasure we will want.

    Gnoll is good for the desert loot runs. Aberrations for the Beholders. Evil Outsiders for Renders.

    It's all a matter of opinion though, you don't fight any of those enemies all the time, just on occasion.

    Personally, I have taken down the Dragon several times. But, I don't have FE: Dragon. It is a solitary enemy.
    Ghallanda server, home of...The Fellowship Guild
    Zynge-Wizard | Elindros-Arcane Archer | Alroc-Ranger/Rogue | Hargus-Cleric | Elindorf-TWF Ranger | Forcache-Bard | Elinpal-Paladin | Magictank-Wizard/Fighter | Cache-Monk | Zinge-Intimitank | Elinsoul-Favored Soul | Elinbarb-Barbarian

  10. #110

    Default Modified

    Here is the modified build for the New Enhancement system and the level 14 cap. Enjoy.

    Code:
    Character Plan by DDO Character Planner Version 2.40
    DDO Character Planner Home Page
    
    Ranger Rogue Drow
    Level 14 True Neutral Drow Male
    (3 Rogue \ 11 Ranger) 
    Hit Points: 112
    Spell Points: 115 
    BAB: 13\13\18\23
    Fortitude: 7
    Reflex: 17
    Will: 5
    
                      Starting          Feat/Enhancement
                     Base Stats          Modified Stats
    Abilities        (Level 1)             (Level 14)
    Strength             15                    17
    Dexterity            18                    24
    Constitution          8                     8
    Intelligence         14                    14
    Wisdom               12                    12
    Charisma             10                    10
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Disable Device (+4)
    Skill: Haggle (+4)
    Skill: Heal (+2)
    Skill: Hide (+4)
    Skill: Jump (+4)
    Skill: Move Silently (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Feat: (Selected) Dodge
    Enhancement: Elven Perception I
    Enhancement: Elven Keen Eyes I
    Enhancement: Rogue Disable Device I
    Enhancement: Rogue Open Lock I
    
    Level 2 (Ranger)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Feat: (Favored Enemy) Favored Enemy: Undead
    Enhancement: Ranger Skill Boost I
    Enhancement: Ranger Sprint Boost I
    
    Level 3 (Ranger)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Feat: (Selected) Mobility
    Enhancement: Improved Drow Spell Resistence I
    Enhancement: Elven Dexterity I
    Enhancement: Ranger Dexterity I
    
    Level 4 (Ranger)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Enhancement: Elven Perception II
    Enhancement: Elven Keen Eyes II
    
    Level 5 (Rogue)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+4)
    Skill: Search (+1)
    Skill: Spot (+1)
    
    Level 6 (Ranger)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Feat: (Selected) Point Blank Shot
    Enhancement: Ranger Skill Boost II
    Enhancement: Ranger Sprint Boost II
    Enhancement: Improved Drow Spell Resistence II
    
    Level 7 (Ranger)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Feat: (Favored Enemy) Favored Enemy: Gnoll
    
    Level 8 (Ranger)
    Ability Raise: DEX
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Enhancement: Elven Dexterity II
    Enhancement: Ranger Dexterity II
    
    Level 9 (Ranger)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Feat: (Selected) Shot on the Run
    Enhancement: Ranger Skill Boost III
    Enhancement: Ranger Sprint Boost III
    
    Level 10 (Rogue)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+4)
    Skill: Search (+1)
    Skill: Spot (+1)
    Enhancement: Improved Drow Spell Resistence III
    
    Level 11 (Ranger)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    
    Level 12 (Ranger)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Feat: (Selected) Improved Critical: Ranged Weapons
    
    Level 13 (Ranger)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Feat: (Favored Enemy) Favored Enemy: Giant
    Enhancement: Ranger Skill Boost IV
    Enhancement: Ranger Sprint Boost IV
    Enhancement: Ranger Dexterity III
    
    Level 14 (Ranger)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Enhancement: Improved Drow Spell Resistence IV
    Ghallanda server, home of...The Fellowship Guild
    Zynge-Wizard | Elindros-Arcane Archer | Alroc-Ranger/Rogue | Hargus-Cleric | Elindorf-TWF Ranger | Forcache-Bard | Elinpal-Paladin | Magictank-Wizard/Fighter | Cache-Monk | Zinge-Intimitank | Elinsoul-Favored Soul | Elinbarb-Barbarian

  11. #111
    Community Member Jaysensen's Avatar
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    Default

    Zynge, I think you should create a new post and get that stickied since the OP was writting almost a year ago. Lots of people are too lazy to read through the whole thread. I think the work you have done merits its own thread.
    ______________________________________
    Tawnie/Raquelle/Saysha/Staycie
    Namesake of The Lava Divers, Khyber

  12. #112

    Default

    I appreciate that. I may do that.
    Ghallanda server, home of...The Fellowship Guild
    Zynge-Wizard | Elindros-Arcane Archer | Alroc-Ranger/Rogue | Hargus-Cleric | Elindorf-TWF Ranger | Forcache-Bard | Elinpal-Paladin | Magictank-Wizard/Fighter | Cache-Monk | Zinge-Intimitank | Elinsoul-Favored Soul | Elinbarb-Barbarian

  13. #113
    Community Member jimtheslim's Avatar
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    Wink btw

    i was thinking as you were not in my posts but in my build i will more often then not stay away from fighters because they're better oure or mixed with rogues and such but a ranger feel doesn't really work but a friend of mine has a 12 ftr 2 rgr for the two weapon fighting and the wand ability and ty for answering my question zynge
    Nobody knows the pain i've seen, except the other guy

  14. #114

    Default

    Here is that new thread I only just now got around to posting.

    http://forums.ddo.com/showthread.php?t=121135

    Thanks
    Ghallanda server, home of...The Fellowship Guild
    Zynge-Wizard | Elindros-Arcane Archer | Alroc-Ranger/Rogue | Hargus-Cleric | Elindorf-TWF Ranger | Forcache-Bard | Elinpal-Paladin | Magictank-Wizard/Fighter | Cache-Monk | Zinge-Intimitank | Elinsoul-Favored Soul | Elinbarb-Barbarian

  15. #115
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    Default

    ehhhh...was DDo realy only up to level 10?xD

  16. #116
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    Exclamation

    Quote Originally Posted by elorei View Post
    you are blowing an enhancement on that second build to up yourself to an odd number of dex. why?

    use it elsewhere, because that 1 extra point nets you nothing at all. 25=24.
    i would like to ask a question how can u get a human base ranger to use rapid shot this might be the place to ask but ibve tryed everywere an to be honest it ticks me off that im just as quick with a regular cross bow

  17. #117
    Community Member 96th_Malice's Avatar
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    Quote Originally Posted by Malize View Post
    My Build:

    Archer/Ranger (8 fighter/2 ranger)

    Human 16/18/10/8/8/8

    1. Ranger 1 (PBS, Dodge, Ranger Bow Strength (Free))
    2. Ranger 2 (Rapid Shot and TWF Free)
    3. Fighter 1 (Mobility, Weapon Focus Ranged)
    4. Fighter 2 (Shot on the Run)
    5. Fighter 3 (Don't think I got anything here, can't remember for sure )
    6. Fighter 4 (Spring Attack, Manyshot)
    7. Fighter 5 (nothing)
    8. Fighter 6 (Improved Crit)
    9. Fighter 7 (Weapon Spec, Ranged)
    10. Fighter 8 (Greater Weapon Focus, Ranged)

    not 100% set on 8-10 feats yet (only 90% :P), I'm finding that I do a fair amount of mele if I'm the sole tank, so not sure I want to invest in those vs mele feats, but I'm still leaning on the ranged combat.
    I currently am running 18 different archer builds of ALL different sorts and I have yet to use Spring Attack ......... Is that even useful for anything ?

    Not a slam against your toon ...... I am just curios.
    " Elize Ryd - Officer @ Band of Gypsys "


    " Trapped in my skin - See the nexus in my dreams - But will you bury me within? "

    Amaranthe - The NeXuS

  18. #118
    Build Constructionist unbongwah's Avatar
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    Someone failed their Spot check, I think...

  19. #119
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    I like these builds, but why are they only shown to lvl 10?
    Would a Half-Elf be a good consideration to get a dilettante?
    Do Rangers get heals wands at any time? I strictly solo & that's a necessity.
    And why don't the ranger/fighter builds start with fighter to get more hp?
    Last edited by Elopados; 10-01-2013 at 11:11 PM.

  20. #120
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by Elopados View Post
    I like these builds, but why are they only shown to lvl 10?
    Might want to check the OP's date.

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