By the way--I've heard rumours that there's a cap of +40 on skill modifiers. Is that correct?
If that's true, then that frees up two enhancements from my build, which I hadn't realized until just now. No reason to use skill ingenuity I and skill perception I to get an extra +3 to try to keep up with the rogueses if I'm already at the maximum possible without it. (Still could be useful to keep it up at earlier levels.)