Litany of the Dead
(Pre-Raid to the Ascension Chamber)
Quest Giver: Sir Rohine Stiedra in the Norther Necropolis
Level: 15 Party
Patron: The Silver Flame (6/12/18)
Entry Point: Black Masoleum in the Northern Necropolis
Prereqs: In order to enter you must haveCompletion of the Sigil, the quest given you by Sir Rohine.
Recommended Party: standard. no disarmable traps, but some mean trapped areas, bring an evasion type if possible. Depending on end boss, you may want to configure group differently. Extra caster is nice for Cholthuzz.
Base Experience: 8,740 +large optional
--Creatures: human and elven cultists, ogre magi, shadows, blackbones, skeletons, wheeps, quells, giant skeletons, gargoyles. Depending on which optional you take, there will also be creature that are the same as the ones in their respective orchard dungeons.
--Traps: None disarmable, but a whirring blade trapped hall and a massive force trap pit with spikes, fake chests that the floor falls out.
Stepping in will put you in a hall with a few cultists and an ogre magi. wipe them out to drop the first black barrier. Moving up the hall, defeat the cultists as you go. You will reach a path filled with spinning blade traps. Have a high evasion person trigger the trap and move to the other side. Everyone else pay attention. When the evasion type goes through, it will reveal a clear path through the blades. The path changes every instance.
Continue down the hall until you reach a room that will open for you as you approach it. In the middle is a mean looking blackguard with several cultists. Be sure you all move in together, as the doors will close behind you. Drop the cultists quickly to get them out of the way. Now to fight the very mean skeleton. First off, he has an aura of withering around him. It does small amounts of con and strength damage. Next, he likes to switch out weapons to kick your butt. He will tell you what weapon he is using, so respond appropriately. A few I have seen include a Vorpal of Destruction, Wounder of Puncturing, Weakening of Enfeeblining and Cursepewing of Greater Dwarf Bane.beat him up and continue down the hallway.
At the end of this hall is a tempting looking treasure trove. It looks too good to be true, and it is too good to be true. Be sure everyone is in the little treasure alcove, then try to open a chest. The floor disappears and the way closes up behind you. You are in an undead ambush, hit the lever to star tthe gears moving to release you, and hold out against the undead until the door opens.
Down the next hall leads to a pit filled with force traps. If you jump down with feathfall, and never touch your feet to the ground, spiraling through the pit, it is possible to reach the bottom without setting off the traps. Chances are you will get smacked around some though, so be sure to have a few healing potions, and have your evasion type go last to gather up stones of fallen comrades... and hope your evasion type can raise dead people.
Once the whole party is gathered (the whole party must be alive and in the cage or it will not advance) in the cage at the botom of the pit, the dragon will awake and set you to a test of wills. Answer his questions as the alignment of the end boss you wish to face, and he will let you pass. Information for this question walkthrough was gathered by forum poster Catica with the aid of her guild, the Southern Farmers and with aid of members from the Bones Combat Brigade. Here are the questions and answers (the neutral answers have been left out, as they are all wrong answers.):
· Which group would you seek membership in?
o Silver Flame(Good) A: Doomsphere or Mentau
o Emerald Claw(Evil) A: Cinnis and Vol
· If the black abbot gave you an offer to join his forces, what would you say?
o Stand by his side as he brought Stormreach to its knees(Evil) A: Cinnis and Vol
o Never, he is a scourge on X'endrik and must be stopped(Good) A: Doomsphere or Mentau
· Cinnis seeks to destroy all things that taunt him with heat. How do you feel about this?
o if something has heat, it should be left as it is and Cinnis should deal with his hatred internally (Good) A: Doomsphere or Mentau
o let him destroys what he wants, let him suck the heat out of all living things.(Evil) A: Cinnis and Vol
· Mentau agreed to help the black abbot, because the lich was the only one who could save his daughter from his terminal illness. In trade for saving her, the abbot demanded Mentaus eternal service. Would you have agreed to that deal?
o I would have done anything to save my daughter. (Good) A: Doomsphere or Mentau
o I would not have traded my freedom or anything else for her life. (Evil) A: Cinnis and Vol
· Vol desperately wants the litany of the dead. If you find it, what would you do with it?
o Deliver it to vol and claim all the rewards she can offer.(Evil) A: Cinnis and Vol
o Destroy it once and for all. (Good) A: Doomsphere or Mentau
· What are your thoughts on Mentau?
o He and his creations are abominations. (Lawful) A: Doomsphere or Vol
o I think using his artificing skills to make flesh golems is ingenious.(Chaotic) A: Cinnis or Mentau
· If you had been buried with the high priest when the temple was desecrated, what would you have done?
o Stay faithful to the lady, knowing she would be my salvation. (Lawful) A: Doomsphere or Vol
o I would have ransacked the temple for anything i need to stay alive, and killed anyone who got in the way of what i needed. (Chaotic) A: Cinnis or Mentau
· Cholthulzz obeyed the conditions set out by the black abbot upon losing his duel for centuries until you exposed a loophole. What would you have done?
o Broken the arrangement as soon as i could strike down the black abbot. (Chaotic) A: Cinnis or Mentau
o The contract is binding, i would follow the conditions.(Lawful) A: Doomsphere or Vol
· If the black abbot succeeds in his plans, to grasp the power of the gods, and sir rhonine orders a full assault, would you go, knowing you would be fighting an immortal that would surely slaughter you all?
o Forget that, its not my fight, i would leave and go somewhere where the abbot would never try. (Chaotic) A: Cinnis or Mentau
o I would follow the orders i was given. (Lawful) A: Doomsphere or Vol
· What do you think of kai-tengs betrayal?
o If the black abbot offered him a better deal, i cant blame him for taking it. (Chaotic) A: Cinnis or Mentau
o he deserved to die, for betraying his faith and oath to vol. (Lawful) A: Doomsphere or Vol
· Which title do you feel the most drawn to?
o The crusader (Lawful Good) A: Doomsphere
o The destroyer (Chaotic Evil) A: Cinnis
o The rebel (Chaotic Good) A: Mentau
o The dominator (Lawful Evil) A: Vol
· How do you feel about those who stand with neutrality?
o They lack the will to take and do what they want. (Chaotic Evil) A: Cinnis
o They lack both a free spirit and a good heart. (Chaotic Good) A: Mentau
o They lack intentions, plans, methods and the stomach for what must be done. (Lawful Evil) A: Vol
o They lack honor and compassion. (Lawful Good) A: Doomsphere
· If after you died, you could be re-incarnated as any color dragon, which would you choose?
o black or blue (Lawful Evil) A: Vol
o gold or silver (Lawful Good) A: Doomsphere
o red or white (Chaotic Evil) A: Cinnis
o brass or bronze (Chaotic Good) A: Mentau
· What would you do, if you were me, and a party of adventurers, came seeking access to my master the black abbot?
o Destroy the adventurers without pause or consideration. (Chaotic Evil) A: Vol
o engage the adventurers in a battle of wits and if they win let them pass. (Lawful Good) A: Doomsphere
o tell the adventurers they could pass if they won the battle of wits, then destroy them all. (Lawful Evil) A: Cinnis
o let the adventurers pass then aid them in their assault of the black abbot.(Chaotic Good) A: Mentau
· Which guardian do you identify with the most?
o High priest of vol.
o Mentau the Flesh Maker.
o Cinnis the Cinderspawn.
o Cholthulzz the Doompshere.
This will finish the first part of the pre-raid. Now depending on which part you chose, you must continue down the open corridor to face the end boss. Each corridor is similar to the quest the main boss was originally found in. The cage that you drop through will now close behind you, so no re-entry or dim doors as of now.
If you have someone in the party who has completed different endings of this quest on previous trips, they will have an item unlocked on the table at the base of the dragons room. Only one item can be removed from the table for the whole party, so choose wisely. They are all trinkets with charges. The charges are one time use only, and will not refill at a shrine. The possible Items are:
Petrified Beholder Eyestalk - this is available to someone who has defeated Cholthuulz. It has 3 charges which will lower the defenses of Cinnis the Cinderspawn.
Soft Blue Flame - this is available to someone who has defeated Cinnis. It has 5 charges and will lower the defensive null-magic shields around Mentau.
Eye of the High-Priest - this is available to someone who has defeated the High Priest of Vol. It has 3 charges which will do a short duration, area-of-effect True Seeing spell.
Miniature Golem - this is available to someone who has defeated Mentau. It has 1 charge and will summon a Slightly Controllable Flesh-Golem of Lesser Vampire Slaying. His name is not Edgar, but we call him that anyways.
When you reach the end, the doors close behind you and there is no way to get back in to the main boss optional fight, so it is all or nothing. If you win, you will leave through the back door and destroy the crystals at the top of the tower you stand on. This will spawn a chest, which has the chance to drop pieces of the Tome: Binding. Different Tome Pieces have a chance of dropping from different end bosses.
End Reward: none