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  1. #1

    Default The Blade Banger (A build by request)

    From Sigtrent's Build Request Thread

    Build Name: The Blade Banger
    Author: Sigfried Trent
    Requester: George
    Last Updated: 07/14/10

    Key Words [Comedy, Fighter, Sorcerer, Battlewizard, Drow]

    Objectives
    This was more a question than a request. I was asked, “should a drow fighter sorcerer split levels evenly between the two?” The easy answer is “no.” The complete answer is, “this is what happens when you do.”

    Design
    I decided not only would I split the classes evenly, I would also split the abilities, skills, feats and enhancements evenly as well so you get a straight split class with an even blending of sorcerer and fighter.

    Thanks to the d20 system it is a playable build, however it suffers badly from developing very slowly, and not being especially good at anything. At level 20 it sort of gells as each class manages to put together 10 levels worth of ability, but it will have challenges with every aspect of play from being relevant in damage dealing to surviving sustained contact with the enemy.

    What you get is a TWF rapier specialist combined with a mid level damage caster. While its going to be a mess in epic, it probably could do fine on normal content so long as it was well geared.

    The name here is from a fake RPG I designed called Blade Banger where you had two stats... Blade and Bang for War-Heroes and Wiz-Locks respectively. The Blade Banger was a legendary mix of both classes. The blurb at the end was the introduction to the game.

    Code:
    Character Plan by DDO Character Planner Version 3.5.1
    DDO Character Planner Home Page
    
    Level 20 True Neutral Drow Male
    (10 Fighter \ 10 Sorcerer) 
    Hit Points: 252
    Spell Points: 1099 
    BAB: 15\15\20\25\25
    Fortitude: 12
    Reflex: 10
    Will: 10
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (28 Point)       (Level 1)             (Level 20)
    Strength             16                    23
    Dexterity            16                    19
    Constitution         12                    14
    Intelligence         10                    12
    Wisdom                8                    10
    Charisma             16                    23
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               3                    14
    Bluff                 3                     7
    Concentration         3                    26
    Diplomacy             3                     7
    Disable Device        n/a                   n/a
    Haggle                3                     6
    Heal                 -1                     0
    Hide                  3                     4
    Intimidate            3                     7
    Jump                  7                    16
    Listen               -1                     2
    Move Silently         3                     4
    Open Lock             n/a                   n/a
    Perform               n/a                   n/a
    Repair                0                     1
    Search                0                     3
    Spot                 -1                     2
    Swim                  3                     6
    Tumble                n/a                   6
    Use Magic Device      n/a                   n/a
    
    Level 1 (Fighter)
    Feat: (Selected) Toughness
    Feat: (Fighter Bonus) Two Weapon Fighting
    Enhancement: Fighter Haste Boost I
    Enhancement: Drow Melee Damage I
    Enhancement: Fighter Toughness I
    
    
    Level 2 (Sorcerer)
    Spell (1): Shield
    Spell (1): Hypnotism
    Enhancement: Elven Arcane Fluidity I
    Enhancement: Sorcerer Energy Manipulation I
    Enhancement: Sorcerer Elemental Manipulation I
    
    
    Level 3 (Fighter)
    Feat: (Selected) Extend Spell
    Feat: (Fighter Bonus) Oversized Two Weapon Fighting
    Enhancement: Fighter Attack Boost I
    Enhancement: Racial Toughness I
    Enhancement: Fighter Strength I
    
    
    Level 4 (Sorcerer)
    Spell (1): Ray of Enfeeblement
    Enhancement: Sorcerer Energy of the Dragonblooded I
    Enhancement: Sorcerer Charisma I
    
    
    Level 5 (Fighter)
    Enhancement: Elven Dexterity I
    Enhancement: Fighter Critical Accuracy I
    
    
    Level 6 (Sorcerer)
    Feat: (Selected) Empower Spell
    Spell (1): Jump
    Enhancement: Elven Arcane Fluidity II
    Enhancement: Sorcerer Lineage of Elements I
    
    
    Level 7 (Fighter)
    Feat: (Fighter Bonus) Weapon Focus: Piercing Weapons
    Enhancement: Fighter Attack Boost II
    Enhancement: Drow Melee Attack I
    
    
    Level 8 (Sorcerer)
    Spell (2): Blur
    Enhancement: Sorcerer Energy Manipulation II
    Enhancement: Sorcerer Elemental Manipulation II
    
    
    Level 9 (Fighter)
    Feat: (Selected) Maximize Spell
    Enhancement: Fighter Armor Mastery I
    Enhancement: Fighter Critical Accuracy II
    
    
    Level 10 (Sorcerer)
    Spell (2): Scorching Ray
    Enhancement: Sorcerer Lineage of Energy I
    Enhancement: Sorcerer Lineage of Deadly Energy I
    Enhancement: Sorcerer Lineage of Deadly Elements I
    
    
    Level 11 (Fighter)
    Feat: (Fighter Bonus) Weapon Specialization: Piercing Weapons
    Enhancement: Kensei Rapier Mastery I
    Enhancement: Fighter Kensei I
    
    
    Level 12 (Sorcerer)
    Feat: (Selected) Mental Toughness
    Spell (3): Haste
    Enhancement: Sorcerer Charisma II
    
    
    Level 13 (Fighter)
    Enhancement: Fighter Strength II
    
    
    Level 14 (Sorcerer)
    Spell (2): Invisibility
    Spell (3): Displacement
    Enhancement: Sorcerer Elemental Manipulation III
    Enhancement: Sorcerer Energy of the Dragonblooded II
    
    
    Level 15 (Fighter)
    Feat: (Selected) Greater Two Weapon Fighting
    Feat: (Fighter Bonus) Improved Two Weapon Fighting
    Enhancement: Fighter Rapier Specialization I
    Enhancement: Fighter Toughness II
    
    
    Level 16 (Sorcerer)
    Spell (4): Wall of Fire
    Enhancement: Sorcerer Lineage of Energy II
    Enhancement: Sorcerer Lineage of Elements II
    
    
    Level 17 (Fighter)
    Enhancement: Drow Melee Damage II
    
    
    Level 18 (Sorcerer)
    Feat: (Selected) Improved Mental Toughness
    Spell (4): Dimension Door
    Spell (2): Electric Loop
    Spell (3): Acid Blast
    Enhancement: Sorcerer Energy Manipulation III
    
    
    Level 19 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Piercing Weapons
    Enhancement: Fighter Strength III
    
    
    Level 20 (Sorcerer)
    Spell (5): Cone of Cold
    Enhancement: Sorcerer Lineage of Deadly Energy II
    Enhancement: Sorcerer Lineage of Deadly Elements II

    Play
    Probably best not to, but if you must: Watch your agro and play a bit like a rogue, picking a combat buddy to pull agro for you and helping take down the targets. Use your damage spells for boss fights or really hard hitting foes you need to take down fast. Get yourself suits of mithral chain shirts as that’s your preferred combat armor.

    Variations
    Its the perfect mix of sorcerer and fighter, you should change nothing!!

    Legend of the Blade Banger
    Once upon a time there was this dude who was totally kick ass! He had 10s in all his stats. He could fight like a War-Hero and cast all the Wiz-Lock spells. They called this dude the Blade Banger. Nobody could beat him and monsters ran away cause they knew he'd waste'em. And chicks thought he was totally hot!

    One day the Blade Banger found the cave of the biggest dragon ever. It had totally massive piles of treasure and was the king of monsters. Blade Banger and the dragon fought all day and all night. They fought so hard the whole mountain started erupting lava and covered up the cave.

    Since that day no one has seen the Blade Banger or his awesome sword. Monsters started taking over and eating lots of peasants and stuff. These are dark times young hero. Do you have what it takes to save the world, to become the next BLADE BANGER!!!.
    Last edited by sigtrent; 07-14-2010 at 03:17 PM.
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    You can see my many builds listed in this thread.

  2. #2
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    Quote Originally Posted by sigtrent View Post
    From Sigtrent's Build Request Thread

    THE BLADE BANGER a Chaotic Good - Drow – Fighter 7 / Sorcerer 7
    Requested By: George
    Presented By: Sigfried Trent
    Legend of the Blade Banger
    Once upon a time there was this dude who was totally kick ass! He had 10s in all his stats. He could fight like a War-Hero and cast all the Wiz-Lock spells. They called this dude the Blade Banger. Nobody could beat him and monsters ran away cause they knew he'd waste'em. And chicks thought he was totally hot!

    One day the Blade Banger found the cave of the biggest dragon ever. It had totally massive piles of treasure and was the king of monsters. Blade Banger and the dragon fought all day and all night. They fought so hard the whole mountain started erupting lava and covered up the cave.

    Since that day no one has seen the Blade Banger or his awesome sword. Monsters started taking over and eating lots of peasants and stuff. These are dark times young hero. Do you have what it takes to save the world, to become the next BLADE BANGER!!!.
    OK, Its official.. You've completely lost your mind........
    °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸A R C H A N G E L S °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸
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  3. #3
    Community Member moorewr's Avatar
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    Ha ha! That's awesome. Thanks for sharing it.

    As for the build, as you'd expect I'm having trouble seeing how he'd do in the gianthold. That's what stops me when I tinker with builds.. "OK, he's in a four man team in a POP room, what's his role?"

    Fighter/Wizard would be more viable for deep multi-classing; lots of WF around built near that. A 4th level spell, the ability to switch spells, extra feats - extended blur and haste all the time, plus fighter tactics... nothing new here, move along.

    Quote Originally Posted by sigtrent View Post
    Legend of the Blade Banger
    Once upon a time there was this dude who was totally kick ass! He had 10s in all his stats. He could fight like a War-Hero and cast all the Wiz-Lock spells. They called this dude the Blade Banger. Nobody could beat him and monsters ran away cause they knew he'd waste'em. And chicks thought he was totally hot!

    One day the Blade Banger found the cave of the biggest dragon ever. It had totally massive piles of treasure and was the king of monsters. Blade Banger and the dragon fought all day and all night. They fought so hard the whole mountain started erupting lava and covered up the cave.

    Since that day no one has seen the Blade Banger or his awesome sword. Monsters started taking over and eating lots of peasants and stuff. These are dark times young hero. Do you have what it takes to save the world, to become the next BLADE BANGER!!!.
    <|| “Lasciate ogni speranza, voi ch’entrate.” ||>
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