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  1. #1
    Community Member WolfSpirit's Avatar
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    Arrow Rogue/Paladin/Sorcerer (Yeah, its exploiting all three classes)

    Ok, I had a long Lunch at work. Here's how I spent it:

    Code:
    Character Plan by WolfSpirit
    Code:
    Repeater Rog/Pal/Sorcerer
    Level 14 Lawful Good Drow Male
    (2 Paladin \ 2 Rogue \ 10 Sorcerer) 
    Hit Points: 92
    Spell Points: 916 
    BAB: 8\8\13
    Fortitude: 15
    Reflex: 19
    Will: 15
                      Starting            Ending          Feat/Enhancement
                     Base Stats         Base Stats         Modified Stats
    Abilities        (Level 1)          (Level 14)           (Level 14)
    Strength              9                  9                    9
    Dexterity            15                 15                   18
    Constitution         10                 10                   10
    Intelligence         12                 12                   12
    Wisdom                8                  8                    8
    Charisma             20                 23                   26
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 14)          (Level 14)
    Balance               2                  4                    4
    Bluff                 5                  8                    8
    Concentration         4                 17                   18
    Diplomacy             5                 14                   14
    Disable Device        n/a               n/a                   n/a
    Haggle                5                  9                    9
    Heal                  2                  2                    2
    Hide                  2                  4                    4
    Intimidate            5                  8                    8
    Jump                 -1                  1                    1
    Listen               -1                 -1                    1
    Move Silently         2                  4                    4
    Open Lock             n/a               n/a                   n/a
    Perform               n/a               n/a                   n/a
    Repair                1                  1                    1
    Search                1                  1                    3
    Spot                 -1                 -1                    1
    Swim                 -1                 -1                   -1
    Tumble                2.5                5.5                  5.5
    Use Magic Device      7                 25                   25
    
    Level 1 (Paladin)
    Skill: Concentration (+4)
    Skill: Heal (+3)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Exotic Weapon Proficiency: Repeating Heavy Crossbow
    Level 2 (Rogue)
    Skill: Concentration (+1)
    Skill: Diplomacy (+3)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+3)
    Level 3 (Rogue)
    Skill: Concentration (+1)
    Skill: Diplomacy (+3)
    Skill: Haggle (+1)
    Skill: Jump (+2)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Precision
    Level 4 (Paladin)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Rogue Skill Boost I
    Level 5 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Use Magic Device (+1)
    Spell (1): Hypnotism
    Spell (1): Jump
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Sorcerer Elemental Manipulation I
    Enhancement: Sorcerer Energy of the Dragonblooded I
    Enhancement: Rogue Dexterity I
    Level 6 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Weapon Focus: Ranged Weapons
    Spell (1): Magic Missle
    Enhancement: Improved Drow Spell Resistence I
    Enhancement: Improved Drow Spell Resistence II
    Enhancement: Elven Arcane Fluidity I
    Enhancement: Elven Arcane Fluidity II
    Enhancement: Elven Dexterity I
    Enhancement: Sorcerer Charisma I
    Enhancement: Sorcerer Wand Mastery I
    Level 7 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Use Magic Device (+1)
    Spell (1): Charm Person
    Enhancement: Sorcerer Lineage of Elements I
    Enhancement: Sorcerer Wand Heightening I
    Level 8 (Sorcerer)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Use Magic Device (+1)
    Spell (2): Web
    Enhancement: Elven Dexterity II
    Enhancement: Sorcerer Elemental Manipulation II
    Enhancement: Sorcerer Subtle Spellcasting I
    Level 9 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Extend Spell
    Spell (2): Scorching Ray
    Enhancement: Sorcerer Lineage of Deadly Elements I
    Enhancement: Sorcerer Energy of the Dragonblooded II
    Level 10 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Use Magic Device (+1)
    Spell (3): Haste
    Enhancement: Elven Arcane Fluidity III
    Level 11 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Use Magic Device (+1)
    Spell (2): Resist Energy
    Spell (3): Heroism
    Enhancement: Sorcerer Charisma II
    Level 12 (Sorcerer)
    Ability Raise: CHA
    Skill: Concentration (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Power Critical
    Spell (4): Wall of Fire
    Enhancement: Sorcerer Elemental Manipulation III
    Level 13 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Use Magic Device (+1)
    Spell (2): Blur
    Spell (3): Fireball
    Spell (4): Stoneskin
    Enhancement: Sorcerer Lineage of Elements II
    Level 14 (Sorcerer)
    Skill: Concentration (+1)
    Skill: Use Magic Device (+1)
    Spell (5): Cone of Cold
    Enhancement: Sorcerer Concentration I
    Enhancement: Sorcerer Charisma III


    By the way, I know all about take rogue first to get all those nice skill points. But All the feats available to me that were needed for this build required +1 BaB. Then again, I'm sure it doesn't need all the feats I've chosen... Just wanted to be a good repeater user till Mid-late levels before switching to stat damaging repeater/buffer/nuker.

    Viable? Or just silliness?
    Suggestions?
    Scrap?

    ~
    If we shrank our solar system to the size of a Quarter, and lay it at your feet, the Milky Way galaxy would still be larger than North America. ~NASA Perspective anyone?

  2. #2
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    Only a couple of comments really:

    1. With how many spell points Sorcs get now do you really need to ever not just cast for the most part? If you want to use a repeater for flavor I have no problem at all with that but I am not sure you ever really need to.

    2. If you dip more than two levels out of sorc then you lose 9th level spells. You probably already know this but just pointing it out.

    Personally I might skip tri-classing and choose one or the other if you want to dip pally or rogue. Other than for flavor I don't really see the need for ranged attacks on a Sorc anymore personally. They just get so many spell points and with the new metamagic system reducing the cost (overall) of higher level spells I would think casting a scorching ray or laying down a firewall would be way more productive than plunking away with a repeater.

    Again if it is just to do something fun and different then that is fine as well.

  3. #3
    Founder Roguewiz's Avatar
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    Personally, since you are going Hvy Repeater, I'd go

    1st: Point Blank Shot
    3rd: Exotic Heavy Repeating Crossbow
    6th: Precision
    9th: Rapid Shot
    12th: Weapon Focus: Ranged Weapons

    (You can always switch Precision and Rapid Shot around)

    You'd have +2 to hit with Ranged Weapons using this setup, and shoot faster than the setup you have.

    Keep in mind, your to-hit would be:
    +7 BAB
    +4 Precision
    +2 Point Blank and Weapon Focus
    +5 Heavy Repeating Crossbow
    +7 Dex (with a +6 item to give you 24 Dex)

    +25 Hit without buffs, not too bad.
    Rangers don't die, they just teleport to their bind point.

  4. #4
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    Quote Originally Posted by Roguewiz View Post
    Personally, since you are going Hvy Repeater, I'd go

    1st: Point Blank Shot
    3rd: Exotic Heavy Repeating Crossbow
    6th: Precision
    9th: Rapid Shot
    12th: Weapon Focus: Ranged Weapons

    (You can always switch Precision and Rapid Shot around)

    You'd have +2 to hit with Ranged Weapons using this setup, and shoot faster than the setup you have.

    Keep in mind, your to-hit would be:
    +7 BAB
    +4 Precision
    +2 Point Blank and Weapon Focus
    +5 Heavy Repeating Crossbow
    +7 Dex (with a +6 item to give you 24 Dex)

    +25 Hit without buffs, not too bad.
    I thought rapid shot did not work with repeaters, at some point people complained about that anyway not sure if it was a bug or intentional?

  5. #5
    Founder Roguewiz's Avatar
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    Quote Originally Posted by EinarMal View Post
    I thought rapid shot did not work with repeaters, at some point people complained about that anyway not sure if it was a bug or intentional?
    Rapid shot does, Rapid reload doesn't (or it might be the other way around)

    either way, one of em works =p

    As far as dipping more than 2 levels out of Sorcerer goes, you can go

    12 Sorcerer
    2 Rogue
    And still have 7 BAB, and your skill points as a rogue

    Or

    12 Sorcerer
    2 Paladin
    and have an 8 BAB (But, wont be able to weasel your way into Improved Crit at 8 , and still keep Divine Grace and have more HP)
    Last edited by Roguewiz; 08-17-2007 at 01:58 PM.
    Rangers don't die, they just teleport to their bind point.

  6. #6
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    Quote Originally Posted by Roguewiz View Post
    Rapid shot does, Rapid reload doesn't (or it might be the other way around)

    either way, one of em works =p
    Yeah there used to be a thread about it with times but it probably was lost. If I remember I think the gain was slight so *maybe* not worth it? I cannot remember the exact details though.

  7. #7
    Community Member WolfSpirit's Avatar
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    Arrow ok

    Quote Originally Posted by Roguewiz View Post
    Personally, since you are going Hvy Repeater, I'd go

    1st: Point Blank Shot
    3rd: Exotic Heavy Repeating Crossbow
    6th: Precision
    9th: Rapid Shot
    12th: Weapon Focus: Ranged Weapons

    (You can always switch Precision and Rapid Shot around)

    You'd have +2 to hit with Ranged Weapons using this setup, and shoot faster than the setup you have.

    Keep in mind, your to-hit would be:
    +7 BAB
    +4 Precision
    +2 Point Blank and Weapon Focus
    +5 Heavy Repeating Crossbow
    +7 Dex (with a +6 item to give you 24 Dex)

    +25 Hit without buffs, not too bad.
    Yeah, that is a bit better of a Feat setup.
    I had also heard that the feat rapid shot was bugged, or was it rapid reload?
    Either way I totally missed the point blank shot feat.

    I wanted both Rogue and Paladin for the Evasion-UMD/Aura-Saves stuff with great SPs for buffing and such. Which reminds me, I prob could forgo most of the attack spells and pick up Flame arrow and several other buff spells.
    This build is all flavor mixed in with effectiveness.

    ~
    If we shrank our solar system to the size of a Quarter, and lay it at your feet, the Milky Way galaxy would still be larger than North America. ~NASA Perspective anyone?

  8. #8
    Founder Roguewiz's Avatar
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    Quote Originally Posted by EinarMal View Post
    Yeah there used to be a thread about it with times but it probably was lost. If I remember I think the gain was slight so *maybe* not worth it? I cannot remember the exact details though.
    It would have been taking both wouldn't be worth it. However, the difference between having Rapid Shot and not having Rapid Shot is noticeable.

    At least it was for me when I made my heavy repeater
    Rangers don't die, they just teleport to their bind point.

  9. #9
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    12 sorc/ 2 pally, get the gloves with backstabing built in.

  10. #10
    Community Member spifflove's Avatar
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    You are going to have trouble hitting and fall short on rogue skills. Probably better to drop the rogue levels considering this and move more intel points into dex.
    Last edited by spifflove; 08-18-2007 at 01:13 PM.

  11. #11
    Community Member WolfSpirit's Avatar
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    Arrow

    Quote Originally Posted by pastor dex View Post
    12 sorc/ 2 pally, get the gloves with backstabing built in.
    Won't have evasion with those great Saves

    Quote Originally Posted by spifflove View Post
    You are going to have trouble hitting and fall short on rogue skills. Probably better to drop the rogue levels considering this and move more intel points into dex.
    With precision, that should help.
    Also, thats why so much Sorcerer involved!
    Burn em! Burn em ALL!!!

    ~
    If we shrank our solar system to the size of a Quarter, and lay it at your feet, the Milky Way galaxy would still be larger than North America. ~NASA Perspective anyone?

  12. #12
    Community Member Harbinder's Avatar
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    I would drop Charisma to 19 or heck, 18 starting.
    ~A few unintelligible words and fleeting gestures carry more power than a battleaxe when they are the words and gestures of a wizard~

  13. #13
    Founder Roguewiz's Avatar
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    Quote Originally Posted by spifflove View Post
    You are going to have trouble hitting and fall short on rogue skills. Probably better to drop the rogue levels considering this and move more intel points into dex.
    He took Rogue for Evasion and UMD. All the other Rogue skills are a moot point.

    Evasion + Divine Grace = Awesome

    Taking everything into consideration, he'll do just fine (as far as hitting stuff goes). His damage will suck, but I don't think he went Heavy Repeater for DPS
    Rangers don't die, they just teleport to their bind point.

  14. #14
    Community Member WolfSpirit's Avatar
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    Arrow Got it!

    Quote Originally Posted by Roguewiz View Post
    He took Rogue for Evasion and UMD. All the other Rogue skills are a moot point.

    Evasion + Divine Grace = Awesome

    Taking everything into consideration, he'll do just fine (as far as hitting stuff goes). His damage will suck, but I don't think he went Heavy Repeater for DPS
    You've got it all Roguewiz.

    The repeater is to be useful for the first 5 or 6 levels or so, after that its all Stat/Curse type repeaters.

    Was more planning on Buffs and fire-damage then DC of CC type spells. And half damage is still better than none!
    SO,
    I did lower the Cha to 18 start to increase Dex to 17 Start and was able to bring Str up to 10 to carry more weight. But I don't want to go lower than that or I'm giving up too much in Bonus Saving Throws.

    Also included the Feats of Precision (lv 3), Point Blank Shot (lv 6), Precise Shot (lv 9), and WF:Ranged (lv 12). But the feat selection is purely for the Repeater focus, they can be swapped out from lv 6 on for a more Sorcerer DPS focus if thats your interest.

    Truly, this is just a concept build. I've not the time nor the PC slots to make this one happen. Just trying to see the viability of it as you never know what the future may hold...

    ~
    If we shrank our solar system to the size of a Quarter, and lay it at your feet, the Milky Way galaxy would still be larger than North America. ~NASA Perspective anyone?

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