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  1. #2181
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by Soraksis View Post
    I understand if played proper bards can be very fun and for solo leveling are decently sustainable. Now the only issue I am having with this one is where to split the levels for the best results and what feats and when?
    For an "Acrobard," I vote STR-based rog 5 / bard 15. Rog 5 gets you Staff Spec from Acrobat (+1 crit range & multiplier), as well as plenty of skill pts and some sneak atks; while bard 15 gets you Inspire Heroics, which in turn lets you take Inspire Excellence as one of your epic feats. The main drawback is lack of feats, but there's enough to take the must-haves (Power Atk, Cleave, GC, IC:Blunt, Inspire Excellence, Overwhelming Crit), with a few left over to round out your character.

    DEX-based doesn't make much sense on an Acrobard: you can't take Imp Sneak Atk with this level split and with so few rog lvls I don't expect the DCs on Sweeping Strikes to be worthwhile; and as a bard you'll have both Rage spell and Skaldic Rage, which gives you +6 STR almost right off the bat.
    Is cha important on bards? I have seen a lot of discussion in other threads trying to research and many of them are dumping it, why?
    All casters need base stat 10 + max spell level; so a bard 15 gets lvl 5 spells, they need CHA 15 eventually. But all bonuses to your stat from gear, tome, etc. count towards that total; so many bard builds (particularly DPS-focused ones) will dump CHA and rely on gear to make up the difference.

    Your caster stat also boosts the DCs of your spells, which is why some bard builds go for max CHA. However, a heavily MCed melee-focused bard like this is better off skipping DC-based spells entirely and focusing buffs & heals.

  2. #2182
    Build Constructionist unbongwah's Avatar
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    Default Jorasco Acrobard

    Code:
    Character Plan by DDO Character Planner Version 04.19.03
    DDO Character Planner Home Page
    
    Level 28 True Neutral Halfling Female
    (5 Rogue \ 15 Bard \ 8 Epic) 
    Hit Points: 311
    Spell Points: 525 
    BAB: 14\14\19\24
    Fortitude: 10
    Reflex: 16
    Will: 11
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (28 Point)       (Level 1)             (Level 28)
    Strength             16                    24
    Dexterity            12                    12
    Constitution         14                    14
    Intelligence         12                    12
    Wisdom                8                     8
    Charisma              8                     8
    
    Tomes Used
    +1 Tome of Strength used at level 23
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 28)
    Balance               5                    24
    Bluff                -1                     8
    Concentration         4                    33
    Diplomacy            -1                     7
    Disable Device        5                    29
    Haggle               -1                     7
    Heal                  1                    23
    Hide                  1                    13
    Intimidate           -1                     7
    Jump                  6                    23
    Listen               -1                     9
    Move Silently         1                    11
    Open Lock             5                    19
    Perform              n/a                   30
    Repair                1                     9
    Search                5                    29
    Spellcraft            1                     9
    Spot                  3                    17
    Swim                  3                    15
    Tumble                2                    13
    Use Magic Device      3                    30
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Concentration (+2)
    Skill: Disable Device (+4)
    Skill: Heal (+2)
    Skill: Jump (+3)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Power Attack
    
    
    Level 2 (Bard)
    Skill: Concentration (+1)
    Skill: Perform (+5)
    Skill: Use Magic Device (+1)
    Spell (1): Cure Light Wounds
    
    
    Level 3 (Bard)
    Skill: Concentration (+3)
    Skill: Heal (+1)
    Skill: Perform (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Cleave
    Spell (1): Expeditious Retreat
    
    
    Level 4 (Rogue)
    Ability Raise: STR
    Skill: Disable Device (+3)
    Skill: Search (+3)
    Skill: Spot (+3)
    
    
    Level 5 (Bard)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Perform (+2)
    Skill: Use Magic Device (+2)
    Spell (1): Focusing Chant
    
    
    Level 6 (Bard)
    Skill: Balance (+3)
    Skill: Concentration (+2)
    Skill: Perform (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Great Cleave
    Spell (2): Blur
    Spell (2): Rage
    
    
    Level 7 (Rogue)
    Skill: Disable Device (+3)
    Skill: Search (+3)
    Skill: Spot (+3)
    
    
    Level 8 (Bard)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Perform (+2)
    Skill: Use Magic Device (+2)
    Spell (2): Heroism
    Spell (1): Detect Secret Doors
    
    
    Level 9 (Bard)
    Skill: Balance (+1)
    Skill: Concentration (+2)
    Skill: Heal (+1)
    Skill: Perform (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Extend Spell
    
    
    Level 10 (Rogue)
    Skill: Disable Device (+3)
    Skill: Open Lock (+3)
    Skill: Search (+3)
    
    
    Level 11 (Bard)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Perform (+2)
    Skill: Use Magic Device (+2)
    Spell (3): Haste
    Spell (3): Displacement
    Spell (2): Cure Moderate Wounds
    
    
    Level 12 (Bard)
    Ability Raise: STR
    Skill: Balance (+3)
    Skill: Concentration (+2)
    Skill: Perform (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    Spell (3): Good Hope
    
    
    Level 13 (Rogue)
    Skill: Disable Device (+3)
    Skill: Open Lock (+3)
    Skill: Search (+3)
    
    
    Level 14 (Bard)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Perform (+2)
    Skill: Use Magic Device (+2)
    
    
    Level 15 (Bard)
    Skill: Concentration (+2)
    Skill: Heal (+1)
    Skill: Perform (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Least Dragonmark of Healing
    Spell (4): Freedom of Movement
    Spell (4): Dimension Door
    Spell (3): Cure Serious Wounds
    
    
    Level 16 (Bard)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Perform (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+1)
    Spell (4): Cure Critical Wounds
    
    
    Level 17 (Bard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 18 (Bard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Empower Healing Spell
    Spell (4): Break Enchantment
    Spell (5): Greater Heroism
    Spell (5): Cure Light Wounds, Mass
    
    
    Level 19 (Bard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+1)
    Skill: Perform (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+1)
    Spell (5): Shadow Walk
    
    
    Level 20 (Bard)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Perform (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+1)
    Enhancement: Halfling - Halfling Luck (Rank 1)
    Enhancement: Halfling - Jorasco Dragonmark Focus (Rank 1)
    Enhancement: Halfling - Jorasco Dragonmark Focus (Rank 2)
    Enhancement: Halfling - Jorasco Dragonmark Focus (Rank 3)
    Enhancement: Halfling - Cunning (Rank 1)
    Enhancement: Halfling - Lesser Dragonmark of Healing (Rank 1)
    Enhancement: Halfling - Break Out The Leeches (Rank 1)
    Enhancement: Halfling - Guile (Rank 1)
    Enhancement: Halfling - Greater Dragonmark of Healing (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Staff Control (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Staff Training (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Thief Acrobatics (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Thief Acrobatics (Rank 2)
    Enhancement: Thief-Acrobat (Rog) - Thief Acrobatics (Rank 3)
    Enhancement: Thief-Acrobat (Rog) - Sly Flourish (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Sly Flourish (Rank 2)
    Enhancement: Thief-Acrobat (Rog) - Sly Flourish (Rank 3)
    Enhancement: Thief-Acrobat (Rog) - Staff Training (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Quick Strike (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Quick Strike (Rank 2)
    Enhancement: Thief-Acrobat (Rog) - Quick Strike (Rank 3)
    Enhancement: Thief-Acrobat (Rog) - Haste Boost (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Haste Boost (Rank 2)
    Enhancement: Thief-Acrobat (Rog) - Haste Boost (Rank 3)
    Enhancement: Thief-Acrobat (Rog) - Staff Training (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Staff Training (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - No Mercy (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - No Mercy (Rank 2)
    Enhancement: Thief-Acrobat (Rog) - No Mercy (Rank 3)
    Enhancement: Thief-Acrobat (Rog) - Staff Specialization (Rank 1)
    Enhancement: Warchanter (Brd) - Skaldic Rage (Rank 1)
    Enhancement: Warchanter (Brd) - Fighting Spirit (Rank 1)
    Enhancement: Warchanter (Brd) - Song of Heroism (Rank 1)
    Enhancement: Warchanter (Brd) - The Poetic Edda (Rank 1)
    Enhancement: Warchanter (Brd) - The Poetic Edda (Rank 2)
    Enhancement: Warchanter (Brd) - The Poetic Edda (Rank 3)
    Enhancement: Warchanter (Brd) - Enchant Weapon (Rank 1)
    Enhancement: Warchanter (Brd) - Iced Edges (Rank 1)
    Enhancement: Warchanter (Brd) - Gathering Cold (Rank 1)
    Enhancement: Spellsinger (Brd) - Spellsinger (Rank 1)
    Enhancement: Spellsinger (Brd) - Magical Studies (Rank 1)
    Enhancement: Spellsinger (Brd) - Magical Studies (Rank 2)
    Enhancement: Spellsinger (Brd) - Magical Studies (Rank 3)
    Enhancement: Spellsinger (Brd) - Lingering Songs (Rank 1)
    Enhancement: Spellsinger (Brd) - Lingering Songs (Rank 2)
    Enhancement: Spellsinger (Brd) - Lingering Songs (Rank 3)
    Enhancement: Spellsinger (Brd) - Wand Heightening (Rank 1)
    Enhancement: Spellsinger (Brd) - Wand Heightening (Rank 2)
    Enhancement: Spellsinger (Brd) - Wand Heightening (Rank 3)
    Enhancement: Spellsinger (Brd) - Sharp Note (Rank 1)
    Enhancement: Spellsinger (Brd) - Sharp Note (Rank 2)
    Enhancement: Spellsinger (Brd) - Sharp Note (Rank 3)
    Enhancement: Spellsinger (Brd) - Wand and Scroll Mastery (Rank 1)
    Enhancement: Spellsinger (Brd) - Wand and Scroll Mastery (Rank 2)
    Enhancement: Spellsinger (Brd) - Wand and Scroll Mastery (Rank 3)
    Enhancement: Spellsinger (Brd) - Enthrallment (Rank 1)
    Enhancement: Spellsinger (Brd) - Spell Song Trance (Rank 1)
    Enhancement: Spellsinger (Brd) - Sustaining Song (Rank 1)
    Enhancement: Spellsinger (Brd) - Song of Arcane Might (Rank 1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Inspire Excellence
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Lasting Inspiration
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Epic Reflexes
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    Melee-focused, but with solid healing, trap skills, and bard buffs as well.

  3. #2183
    Community Member
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    I'm looking for a strong build that parties and/or raid parties need the most. I haven't played ddo in a few years and am thinking about coming back, but I just want to focus on 1 character. I really don't have a preference in the class, I just want a build that won't get rejected from most parties. Is a healer still usually always needed? Thanks!

  4. #2184
    Community Member elg582's Avatar
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    Aug 2010
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    Quote Originally Posted by Vernah View Post
    I'm looking for a strong build that parties and/or raid parties need the most.... Is a healer still usually always needed? Thanks!
    Heals, crowd control, trapping, dps, are all welcome in most groups. Healers are the least popular, though, so usually the easiest to find groups with.

    The new enhancements really help healers, though; get enough WIS to cast lvl 9 spells and the rest in STR and CON, take empower heal, then grab a greataxe and spend the rest of your feats on melee. Or, max WIS and nuke stuff in between healing.
    "You lie down with rats, and the rats run away."

  5. #2185
    Blogger and Hatchery Hero
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    katz's Avatar
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    Default

    Quote Originally Posted by unbongwah View Post
    Code:
    Character Plan by DDO Character Planner Version 04.19.03
    DDO Character Planner Home Page
    
    Level 28 True Neutral Halfling Female
    (5 Rogue \ 15 Bard \ 8 Epic) 
    Hit Points: 311
    Spell Points: 525 
    BAB: 14\14\19\24
    Fortitude: 10
    Reflex: 16
    Will: 11
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (28 Point)       (Level 1)             (Level 28)
    Strength             16                    24
    Dexterity            12                    12
    Constitution         14                    14
    Intelligence         12                    12
    Wisdom                8                     8
    Charisma              8                     8
    
    Tomes Used
    +1 Tome of Strength used at level 23
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 28)
    Balance               5                    24
    Bluff                -1                     8
    Concentration         4                    33
    Diplomacy            -1                     7
    Disable Device        5                    29
    Haggle               -1                     7
    Heal                  1                    23
    Hide                  1                    13
    Intimidate           -1                     7
    Jump                  6                    23
    Listen               -1                     9
    Move Silently         1                    11
    Open Lock             5                    19
    Perform              n/a                   30
    Repair                1                     9
    Search                5                    29
    Spellcraft            1                     9
    Spot                  3                    17
    Swim                  3                    15
    Tumble                2                    13
    Use Magic Device      3                    30
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Concentration (+2)
    Skill: Disable Device (+4)
    Skill: Heal (+2)
    Skill: Jump (+3)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Power Attack
    
    
    Level 2 (Bard)
    Skill: Concentration (+1)
    Skill: Perform (+5)
    Skill: Use Magic Device (+1)
    Spell (1): Cure Light Wounds
    
    
    Level 3 (Bard)
    Skill: Concentration (+3)
    Skill: Heal (+1)
    Skill: Perform (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Cleave
    Spell (1): Expeditious Retreat
    
    
    Level 4 (Rogue)
    Ability Raise: STR
    Skill: Disable Device (+3)
    Skill: Search (+3)
    Skill: Spot (+3)
    
    
    Level 5 (Bard)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Perform (+2)
    Skill: Use Magic Device (+2)
    Spell (1): Focusing Chant
    
    
    Level 6 (Bard)
    Skill: Balance (+3)
    Skill: Concentration (+2)
    Skill: Perform (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Great Cleave
    Spell (2): Blur
    Spell (2): Rage
    
    
    Level 7 (Rogue)
    Skill: Disable Device (+3)
    Skill: Search (+3)
    Skill: Spot (+3)
    
    
    Level 8 (Bard)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Perform (+2)
    Skill: Use Magic Device (+2)
    Spell (2): Heroism
    Spell (1): Detect Secret Doors
    
    
    Level 9 (Bard)
    Skill: Balance (+1)
    Skill: Concentration (+2)
    Skill: Heal (+1)
    Skill: Perform (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Extend Spell
    
    
    Level 10 (Rogue)
    Skill: Disable Device (+3)
    Skill: Open Lock (+3)
    Skill: Search (+3)
    
    
    Level 11 (Bard)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Perform (+2)
    Skill: Use Magic Device (+2)
    Spell (3): Haste
    Spell (3): Displacement
    Spell (2): Cure Moderate Wounds
    
    
    Level 12 (Bard)
    Ability Raise: STR
    Skill: Balance (+3)
    Skill: Concentration (+2)
    Skill: Perform (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    Spell (3): Good Hope
    
    
    Level 13 (Rogue)
    Skill: Disable Device (+3)
    Skill: Open Lock (+3)
    Skill: Search (+3)
    
    
    Level 14 (Bard)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Perform (+2)
    Skill: Use Magic Device (+2)
    
    
    Level 15 (Bard)
    Skill: Concentration (+2)
    Skill: Heal (+1)
    Skill: Perform (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Least Dragonmark of Healing
    Spell (4): Freedom of Movement
    Spell (4): Dimension Door
    Spell (3): Cure Serious Wounds
    
    
    Level 16 (Bard)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Perform (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+1)
    Spell (4): Cure Critical Wounds
    
    
    Level 17 (Bard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 18 (Bard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Empower Healing Spell
    Spell (4): Break Enchantment
    Spell (5): Greater Heroism
    Spell (5): Cure Light Wounds, Mass
    
    
    Level 19 (Bard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+1)
    Skill: Perform (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+1)
    Spell (5): Shadow Walk
    
    
    Level 20 (Bard)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Perform (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+1)
    Enhancement: Halfling - Halfling Luck (Rank 1)
    Enhancement: Halfling - Jorasco Dragonmark Focus (Rank 1)
    Enhancement: Halfling - Jorasco Dragonmark Focus (Rank 2)
    Enhancement: Halfling - Jorasco Dragonmark Focus (Rank 3)
    Enhancement: Halfling - Cunning (Rank 1)
    Enhancement: Halfling - Lesser Dragonmark of Healing (Rank 1)
    Enhancement: Halfling - Break Out The Leeches (Rank 1)
    Enhancement: Halfling - Guile (Rank 1)
    Enhancement: Halfling - Greater Dragonmark of Healing (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Staff Control (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Staff Training (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Thief Acrobatics (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Thief Acrobatics (Rank 2)
    Enhancement: Thief-Acrobat (Rog) - Thief Acrobatics (Rank 3)
    Enhancement: Thief-Acrobat (Rog) - Sly Flourish (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Sly Flourish (Rank 2)
    Enhancement: Thief-Acrobat (Rog) - Sly Flourish (Rank 3)
    Enhancement: Thief-Acrobat (Rog) - Staff Training (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Quick Strike (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Quick Strike (Rank 2)
    Enhancement: Thief-Acrobat (Rog) - Quick Strike (Rank 3)
    Enhancement: Thief-Acrobat (Rog) - Haste Boost (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Haste Boost (Rank 2)
    Enhancement: Thief-Acrobat (Rog) - Haste Boost (Rank 3)
    Enhancement: Thief-Acrobat (Rog) - Staff Training (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Staff Training (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - No Mercy (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - No Mercy (Rank 2)
    Enhancement: Thief-Acrobat (Rog) - No Mercy (Rank 3)
    Enhancement: Thief-Acrobat (Rog) - Staff Specialization (Rank 1)
    Enhancement: Warchanter (Brd) - Skaldic Rage (Rank 1)
    Enhancement: Warchanter (Brd) - Fighting Spirit (Rank 1)
    Enhancement: Warchanter (Brd) - Song of Heroism (Rank 1)
    Enhancement: Warchanter (Brd) - The Poetic Edda (Rank 1)
    Enhancement: Warchanter (Brd) - The Poetic Edda (Rank 2)
    Enhancement: Warchanter (Brd) - The Poetic Edda (Rank 3)
    Enhancement: Warchanter (Brd) - Enchant Weapon (Rank 1)
    Enhancement: Warchanter (Brd) - Iced Edges (Rank 1)
    Enhancement: Warchanter (Brd) - Gathering Cold (Rank 1)
    Enhancement: Spellsinger (Brd) - Spellsinger (Rank 1)
    Enhancement: Spellsinger (Brd) - Magical Studies (Rank 1)
    Enhancement: Spellsinger (Brd) - Magical Studies (Rank 2)
    Enhancement: Spellsinger (Brd) - Magical Studies (Rank 3)
    Enhancement: Spellsinger (Brd) - Lingering Songs (Rank 1)
    Enhancement: Spellsinger (Brd) - Lingering Songs (Rank 2)
    Enhancement: Spellsinger (Brd) - Lingering Songs (Rank 3)
    Enhancement: Spellsinger (Brd) - Wand Heightening (Rank 1)
    Enhancement: Spellsinger (Brd) - Wand Heightening (Rank 2)
    Enhancement: Spellsinger (Brd) - Wand Heightening (Rank 3)
    Enhancement: Spellsinger (Brd) - Sharp Note (Rank 1)
    Enhancement: Spellsinger (Brd) - Sharp Note (Rank 2)
    Enhancement: Spellsinger (Brd) - Sharp Note (Rank 3)
    Enhancement: Spellsinger (Brd) - Wand and Scroll Mastery (Rank 1)
    Enhancement: Spellsinger (Brd) - Wand and Scroll Mastery (Rank 2)
    Enhancement: Spellsinger (Brd) - Wand and Scroll Mastery (Rank 3)
    Enhancement: Spellsinger (Brd) - Enthrallment (Rank 1)
    Enhancement: Spellsinger (Brd) - Spell Song Trance (Rank 1)
    Enhancement: Spellsinger (Brd) - Sustaining Song (Rank 1)
    Enhancement: Spellsinger (Brd) - Song of Arcane Might (Rank 1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Inspire Excellence
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Lasting Inspiration
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Epic Reflexes
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    Melee-focused, but with solid healing, trap skills, and bard buffs as well.
    looks solid. 2 questions... 1. by 20 he should be able to find/buy/earn at least 1 +2 tome... why not start with 15 str instead of 16 and throw the extra points into charisma or something? and 2. why healing dragonmark so late?

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  6. #2186
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    Quote Originally Posted by unbongwah View Post
    Code:
    Character Plan by DDO Character Planner Version 04.19.03
    DDO Character Planner Home Page
    
    Level 28 True Neutral Halfling Female
    (5 Rogue \ 15 Bard \ 8 Epic) 
    Hit Points: 311
    Spell Points: 525 
    BAB: 14\14\19\24
    Fortitude: 10
    Reflex: 16
    Will: 11
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (28 Point)       (Level 1)             (Level 28)
    Strength             16                    24
    Dexterity            12                    12
    Constitution         14                    14
    Intelligence         12                    12
    Wisdom                8                     8
    Charisma              8                     8
    
    Tomes Used
    +1 Tome of Strength used at level 23
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 28)
    Balance               5                    24
    Bluff                -1                     8
    Concentration         4                    33
    Diplomacy            -1                     7
    Disable Device        5                    29
    Haggle               -1                     7
    Heal                  1                    23
    Hide                  1                    13
    Intimidate           -1                     7
    Jump                  6                    23
    Listen               -1                     9
    Move Silently         1                    11
    Open Lock             5                    19
    Perform              n/a                   30
    Repair                1                     9
    Search                5                    29
    Spellcraft            1                     9
    Spot                  3                    17
    Swim                  3                    15
    Tumble                2                    13
    Use Magic Device      3                    30
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Concentration (+2)
    Skill: Disable Device (+4)
    Skill: Heal (+2)
    Skill: Jump (+3)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Power Attack
    
    
    Level 2 (Bard)
    Skill: Concentration (+1)
    Skill: Perform (+5)
    Skill: Use Magic Device (+1)
    Spell (1): Cure Light Wounds
    
    
    Level 3 (Bard)
    Skill: Concentration (+3)
    Skill: Heal (+1)
    Skill: Perform (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Cleave
    Spell (1): Expeditious Retreat
    
    
    Level 4 (Rogue)
    Ability Raise: STR
    Skill: Disable Device (+3)
    Skill: Search (+3)
    Skill: Spot (+3)
    
    
    Level 5 (Bard)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Perform (+2)
    Skill: Use Magic Device (+2)
    Spell (1): Focusing Chant
    
    
    Level 6 (Bard)
    Skill: Balance (+3)
    Skill: Concentration (+2)
    Skill: Perform (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Great Cleave
    Spell (2): Blur
    Spell (2): Rage
    
    
    Level 7 (Rogue)
    Skill: Disable Device (+3)
    Skill: Search (+3)
    Skill: Spot (+3)
    
    
    Level 8 (Bard)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Perform (+2)
    Skill: Use Magic Device (+2)
    Spell (2): Heroism
    Spell (1): Detect Secret Doors
    
    
    Level 9 (Bard)
    Skill: Balance (+1)
    Skill: Concentration (+2)
    Skill: Heal (+1)
    Skill: Perform (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Extend Spell
    
    
    Level 10 (Rogue)
    Skill: Disable Device (+3)
    Skill: Open Lock (+3)
    Skill: Search (+3)
    
    
    Level 11 (Bard)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Perform (+2)
    Skill: Use Magic Device (+2)
    Spell (3): Haste
    Spell (3): Displacement
    Spell (2): Cure Moderate Wounds
    
    
    Level 12 (Bard)
    Ability Raise: STR
    Skill: Balance (+3)
    Skill: Concentration (+2)
    Skill: Perform (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    Spell (3): Good Hope
    
    
    Level 13 (Rogue)
    Skill: Disable Device (+3)
    Skill: Open Lock (+3)
    Skill: Search (+3)
    
    
    Level 14 (Bard)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Perform (+2)
    Skill: Use Magic Device (+2)
    
    
    Level 15 (Bard)
    Skill: Concentration (+2)
    Skill: Heal (+1)
    Skill: Perform (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Least Dragonmark of Healing
    Spell (4): Freedom of Movement
    Spell (4): Dimension Door
    Spell (3): Cure Serious Wounds
    
    
    Level 16 (Bard)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Perform (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+1)
    Spell (4): Cure Critical Wounds
    
    
    Level 17 (Bard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 18 (Bard)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Empower Healing Spell
    Spell (4): Break Enchantment
    Spell (5): Greater Heroism
    Spell (5): Cure Light Wounds, Mass
    
    
    Level 19 (Bard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+1)
    Skill: Perform (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+1)
    Spell (5): Shadow Walk
    
    
    Level 20 (Bard)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Perform (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+1)
    Enhancement: Halfling - Halfling Luck (Rank 1)
    Enhancement: Halfling - Jorasco Dragonmark Focus (Rank 1)
    Enhancement: Halfling - Jorasco Dragonmark Focus (Rank 2)
    Enhancement: Halfling - Jorasco Dragonmark Focus (Rank 3)
    Enhancement: Halfling - Cunning (Rank 1)
    Enhancement: Halfling - Lesser Dragonmark of Healing (Rank 1)
    Enhancement: Halfling - Break Out The Leeches (Rank 1)
    Enhancement: Halfling - Guile (Rank 1)
    Enhancement: Halfling - Greater Dragonmark of Healing (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Staff Control (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Staff Training (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Thief Acrobatics (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Thief Acrobatics (Rank 2)
    Enhancement: Thief-Acrobat (Rog) - Thief Acrobatics (Rank 3)
    Enhancement: Thief-Acrobat (Rog) - Sly Flourish (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Sly Flourish (Rank 2)
    Enhancement: Thief-Acrobat (Rog) - Sly Flourish (Rank 3)
    Enhancement: Thief-Acrobat (Rog) - Staff Training (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Quick Strike (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Quick Strike (Rank 2)
    Enhancement: Thief-Acrobat (Rog) - Quick Strike (Rank 3)
    Enhancement: Thief-Acrobat (Rog) - Haste Boost (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Haste Boost (Rank 2)
    Enhancement: Thief-Acrobat (Rog) - Haste Boost (Rank 3)
    Enhancement: Thief-Acrobat (Rog) - Staff Training (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Staff Training (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - No Mercy (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - No Mercy (Rank 2)
    Enhancement: Thief-Acrobat (Rog) - No Mercy (Rank 3)
    Enhancement: Thief-Acrobat (Rog) - Staff Specialization (Rank 1)
    Enhancement: Warchanter (Brd) - Skaldic Rage (Rank 1)
    Enhancement: Warchanter (Brd) - Fighting Spirit (Rank 1)
    Enhancement: Warchanter (Brd) - Song of Heroism (Rank 1)
    Enhancement: Warchanter (Brd) - The Poetic Edda (Rank 1)
    Enhancement: Warchanter (Brd) - The Poetic Edda (Rank 2)
    Enhancement: Warchanter (Brd) - The Poetic Edda (Rank 3)
    Enhancement: Warchanter (Brd) - Enchant Weapon (Rank 1)
    Enhancement: Warchanter (Brd) - Iced Edges (Rank 1)
    Enhancement: Warchanter (Brd) - Gathering Cold (Rank 1)
    Enhancement: Spellsinger (Brd) - Spellsinger (Rank 1)
    Enhancement: Spellsinger (Brd) - Magical Studies (Rank 1)
    Enhancement: Spellsinger (Brd) - Magical Studies (Rank 2)
    Enhancement: Spellsinger (Brd) - Magical Studies (Rank 3)
    Enhancement: Spellsinger (Brd) - Lingering Songs (Rank 1)
    Enhancement: Spellsinger (Brd) - Lingering Songs (Rank 2)
    Enhancement: Spellsinger (Brd) - Lingering Songs (Rank 3)
    Enhancement: Spellsinger (Brd) - Wand Heightening (Rank 1)
    Enhancement: Spellsinger (Brd) - Wand Heightening (Rank 2)
    Enhancement: Spellsinger (Brd) - Wand Heightening (Rank 3)
    Enhancement: Spellsinger (Brd) - Sharp Note (Rank 1)
    Enhancement: Spellsinger (Brd) - Sharp Note (Rank 2)
    Enhancement: Spellsinger (Brd) - Sharp Note (Rank 3)
    Enhancement: Spellsinger (Brd) - Wand and Scroll Mastery (Rank 1)
    Enhancement: Spellsinger (Brd) - Wand and Scroll Mastery (Rank 2)
    Enhancement: Spellsinger (Brd) - Wand and Scroll Mastery (Rank 3)
    Enhancement: Spellsinger (Brd) - Enthrallment (Rank 1)
    Enhancement: Spellsinger (Brd) - Spell Song Trance (Rank 1)
    Enhancement: Spellsinger (Brd) - Sustaining Song (Rank 1)
    Enhancement: Spellsinger (Brd) - Song of Arcane Might (Rank 1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Inspire Excellence
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Lasting Inspiration
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Epic Reflexes
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    Melee-focused, but with solid healing, trap skills, and bard buffs as well.
    Well I just unlocked Drow, so would this build work with Drow? And to compensate for the lack of lesser healing dragonmark maybe swap rage and cure moderate wounds at levels 6 and 11? And also with drow I could unlock nothing hidden, would help with instances where I dont know where all the traps are and helps with the lack of spot skill?
    Last edited by Soraksis; 12-01-2013 at 06:22 PM.

  7. #2187
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    Default

    Quote Originally Posted by Soraksis View Post
    Well I just unlocked Drow, so would this build work with Drow? And to compensate for the lack of lesser healing dragonmark maybe swap rage and cure moderate wounds at levels 6 and 11? And also with drow I could unlock nothing hidden, would help with instances where I dont know where all the traps are and helps with the lack of spot skill?
    Something like this... its only the first 6 levels but you get the idea..

    Code:
    Character Plan by DDO Character Planner Version 04.19.03
    DDO Character Planner Home Page
    
    Level 6 True Neutral Drow Male
    (2 Rogue \ 4 Bard) 
    Hit Points: 73
    Spell Points: 151 
    BAB: 4\4
    Fortitude: 3
    Reflex: 8
    Will: 3
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (28 Point)       (Level 1)             (Level 6)
    Strength             15                    16
    Dexterity            12                    12
    Constitution         14                    14
    Intelligence         14                    14
    Wisdom                8                     8
    Charisma             14                    14
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 6)
    Balance               5                    11
    Bluff                 6                     9
    Concentration         4                     9
    Diplomacy             2                     2
    Disable Device        6                    10
    Haggle                2                     2
    Heal                  1                     3
    Hide                  1                     1
    Intimidate            2                     2
    Jump                  5                     9
    Listen               -1                     4
    Move Silently         1                     1
    Open Lock             5                     5
    Perform               n/a                  11
    Repair                2                     2
    Search                6                    14
    Spellcraft            2                     2
    Spot                  3                    11
    Swim                  2                     3
    Tumble                2                     5
    Use Magic Device      6                    11
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Bluff (+4)
    Skill: Concentration (+2)
    Skill: Disable Device (+4)
    Skill: Heal (+2)
    Skill: Jump (+3)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Power Attack
    Enhancement: Thief-Acrobat (Rog) - Staff Control (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Thief Acrobatics (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Thief Acrobatics (Rank 2)
    Enhancement: Thief-Acrobat (Rog) - Thief Acrobatics (Rank 3)
    
    
    Level 2 (Bard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Perform (+5)
    Skill: Use Magic Device (+1)
    Spell (1): Cure Light Wounds
    Enhancement: Drow - Spell Resistance (Rank 1)
    Enhancement: Drow - Keen Senses (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Staff Training (Rank 1)
    
    
    Level 3 (Bard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+1)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Cleave
    Spell (1): Expeditious Retreat
    Enhancement: Drow - Vermin Lore (Rank 1)
    Enhancement: Drow - Vermin Lore (Rank 2)
    Enhancement: Drow - Keen Senses (Rank 2)
    Enhancement: Drow - Keen Senses (Rank 3)
    
    
    Level 4 (Rogue)
    Ability Raise: STR
    Skill: Bluff (+3)
    Skill: Disable Device (+2)
    Skill: Search (+2)
    Skill: Spot (+3)
    Enhancement: Drow - Nothing is Hidden (Rank 1)
    Enhancement: Thief-Acrobat (Rog) - Haste Boost (Rank 1)
    
    
    Level 5 (Bard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+1)
    Skill: Perform (+2)
    Skill: Use Magic Device (+2)
    Spell (1): Focusing Chant
    Enhancement: Drow - Nothing is Hidden (Rank 2)
    Enhancement: Drow - Nothing is Hidden (Rank 3)
    
    
    Level 6 (Bard)
    Skill: Balance (+3)
    Skill: Concentration (+2)
    Skill: Disable Device (+0.5)
    Skill: Perform (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Great Cleave
    Spell (2): Blur
    Spell (2): Cure Moderate Wounds
    Enhancement: Thief-Acrobat (Rog) - Haste Boost (Rank 2)
    Enhancement: Thief-Acrobat (Rog) - Haste Boost (Rank 3)

  8. #2188
    Community Member WuChildNZ's Avatar
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    Default Need Build!

    Hey guys, I've been looking on the forums for quite a while and I think I'm ready to come back to DDO. Seems like a lot has changed after 3 years. I was thinking about making a drow character. So guys what makes a great DPS solo-able Drow build? Making builds have always been confusing to me. It would be greatly appreciated if you helped out this noob,
    Here are the requirements:
    - 28pt build
    - Not Druid or Monk as I haven't bought them
    - I dont mind getting tomes but not too much please
    - I dont mind getting VIP for the levels of class that I need

    I was looking at this: https://www.ddo.com/forums/showthrea...er-Build-Cetus which looks great. But im not too sure what the class progression is like.

    EDIt: Im not great with builds and my knowledge of this game is poor. If someone can give me a up-to level 20 map design of the build would be great.
    Last edited by WuChildNZ; 12-02-2013 at 09:35 PM.
    LEPHISTO - PALADIN - LEVEL 0x

  9. #2189
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    Hello guys,
    I'm almost a newbie and I would start a new char .. I've a F2P account .. Only Drow race unlocked .. No tomes .. I'm looking for a self-sufficient build with maxed trapping, evasion and some healing .. no preference in dps type .. melee, ranged, magic or a mix .. tell me what fit better with that build.
    Thank you in advance.

  10. #2190
    Community Member elg582's Avatar
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    Default

    Quote Originally Posted by WuChildNZ View Post
    Hey guys, I've been looking on the forums for quite a while and I think I'm ready to come back to DDO. Seems like a lot has changed after 3 years. I was thinking about making a drow character. So guys what makes a great DPS solo-able Drow build? Making builds have always been confusing to me. It would be greatly appreciated if you helped out this noob,
    Here are the requirements:
    - 28pt build
    - Not Druid or Monk as I haven't bought them
    - I dont mind getting tomes but not too much please
    - I dont mind getting VIP for the levels of class that I need

    I was looking at this: https://www.ddo.com/forums/showthrea...er-Build-Cetus which looks great. But im not too sure what the class progression is like.

    EDIt: Im not great with builds and my knowledge of this game is poor. If someone can give me a up-to level 20 map design of the build would be great.

    Yea, Cetus is an end-game completionist build; it requires just an insane amount of gear, which by the time you get it, the game will have changed and that build won't be good, anymore. It certainly will not work from a 28-point build.

    I always suggest that cleric is a good place to start; excellent soloability, either by melee + heals or as an offensive caster, and always easy to find a group.

    If you want drow, their high DEX, INT, and CHA tend to make them good rogues, wizards, sorcerers, and bards; bard and rogue go particularly well together, for evasion + lots of skill points.

    The Exploiter is a good, if older, build; 18 ranger/1 rogue/1 fighter, take rogue at level 1, keep search and disable device up for trap skills, ranger for dps (TWF mostly and swap to bow for manyshot), fighter for an extra feat and some enhancement goodies.

    Remember that if you use VIP to splash levels from a class you don't own, you won't be able to play that character if you stop being VIP, until you buy the class.
    "You lie down with rats, and the rats run away."

  11. #2191
    Community Member elg582's Avatar
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    Quote Originally Posted by Dearen View Post
    Hello guys,
    I'm almost a newbie and I would start a new char .. I've a F2P account .. Only Drow race unlocked .. No tomes .. I'm looking for a self-sufficient build with maxed trapping, evasion and some healing .. no preference in dps type .. melee, ranged, magic or a mix .. tell me what fit better with that build.
    Thank you in advance.



    "Things designed to do everything rarely do anything well."

    Trapping and heals are particularly difficult to put together, except perhaps in a rogue-splashed bard.
    Last edited by elg582; 12-03-2013 at 07:16 AM.
    "You lie down with rats, and the rats run away."

  12. #2192
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by katz View Post
    solid. 2 questions... 1. by 20 he should be able to find/buy/earn at least 1 +2 tome... why not start with 15 str instead of 16 and throw the extra points into charisma or something? and 2. why healing dragonmark so late?
    1. That would be fine, although I don't consider extra CHA necessary in the long run, but it would make things a bit easier at the beginning.
    2. Question of priorities: since bards get Cure spells, I didn't see the need to take the DM that early; which lets me focus on melee feats first. I took Extend most for Haste & Displacement, which you get at bard lvl 7. The real advantage to the DM is getting Heal, which bards lose access to by MCing.

  13. #2193
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by WuChildNZ View Post
    I was thinking about making a drow character. So guys what makes a great DPS solo-able Drow build?
    Quote Originally Posted by Dearen View Post
    I'm almost a newbie and I would start a new char .. I've a F2P account .. Only Drow race unlocked .. No tomes .. I'm looking for a self-sufficient build with maxed trapping, evasion and some healing .. no preference in dps type .. melee, ranged, magic or a mix .. tell me what fit better with that build.
    Honestly, you can make pretty much any race / class combo work out, but probably the best option for drow is a Pale Trapper-style build: i.e., wiz 18 / rog 2 Pale Master. A drow version starts INT 20 CON 14 with last two pts into CHA (+1 UMD) or STR. The earliest levels are the toughest: you'll have low DPS, low HPs, low SPs, and no self-healing until wiz lvl 3 (zombie form). Fortunately, the earliest levels also go by the quickest; once you make it lvl 6 or 7, things get much smoother.
    Quote Originally Posted by WuChildNZ View Post
    I was looking at this: https://www.ddo.com/forums/showthrea...er-Build-Cetus which looks great. But im not too sure what the class progression is like.
    W/out monk, Cetus doesn't work as described; w/out tomes & extra stat pts from TRing, it's much harder to pull off due to feat pre-reqs; and w/out your EDs lined up, it isn't fully functional - in particular, you need Bane of Undeath to use Divine Might.

    In short, I suggest you keep build-shopping; Cetus is not what I would call "newbie-friendly." Shameless plug: see my Faithsworn Hunter thread for something sorta-similar but newbie-friendlier; no Evasion and self-heals are quite limited (until you pick up Rejuvenation Cocoon), but good DPS (both melee & ranged) and good saves.

  14. #2194
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    so bard + rogue splash or wiz + rogue splash ? .. both interesting .. i'll roll a die to choose
    tnx for answers

  15. #2195
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    Quote Originally Posted by unbongwah View Post
    1. That would be fine, although I don't consider extra CHA necessary in the long run, but it would make things a bit easier at the beginning.
    2. Question of priorities: since bards get Cure spells, I didn't see the need to take the DM that early; which lets me focus on melee feats first. I took Extend most for Haste & Displacement, which you get at bard lvl 7. The real advantage to the DM is getting Heal, which bards lose access to by MCing.
    1. easier at the beginning in this case is important. player we're building for is new. he can always LR later... we get freebies

    2. fair enough

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  16. #2196
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by Soraksis View Post
    Well I just unlocked Drow, so would this build work with Drow?
    The beauty of the Acrobard is it works fine with any race or # of build pts; though I would probably say human is better than drow for all the usual reasons (+1 feat, extra skill pts, heal amp, Versatility, etc.). For a drow I'd be tempted to switch to TWF and go for Knife Spec instead, using daggers.
    Quote Originally Posted by katz View Post
    1. easier at the beginning in this case is important. player we're building for is new. he can always LR later... we get freebies
    Eagle's Splendor wands are cheap-ish and will meet his spellcasting requirement for the first several levels until he acquires some decent +CHA gear. That said, the difference between STR 16 CHA 8 and STR 15 CHA 11 is largely negligible; what matters is hitting base STR 23 by lvl 24 to take Overwhelming Crit.

  17. #2197
    Community Member WuChildNZ's Avatar
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    Quote Originally Posted by unbongwah View Post
    Honestly, you can make pretty much any race / class combo work out, but probably the best option for drow is a Pale Trapper-style build: i.e., wiz 18 / rog 2 Pale Master. A drow version starts INT 20 CON 14 with last two pts into CHA (+1 UMD) or STR. The earliest levels are the toughest: you'll have low DPS, low HPs, low SPs, and no self-healing until wiz lvl 3 (zombie form). Fortunately, the earliest levels also go by the quickest; once you make it lvl 6 or 7, things get much smoother.

    W/out monk, Cetus doesn't work as described; w/out tomes & extra stat pts from TRing, it's much harder to pull off due to feat pre-reqs; and w/out your EDs lined up, it isn't fully functional - in particular, you need Bane of Undeath to use Divine Might.

    In short, I suggest you keep build-shopping; Cetus is not what I would call "newbie-friendly." Shameless plug: see my Faithsworn Hunter thread for something sorta-similar but newbie-friendlier; no Evasion and self-heals are quite limited (until you pick up Rejuvenation Cocoon), but good DPS (both melee & ranged) and good saves.
    Sweet. thanks for the tip. for the faithsworn build how is the dps? also, what shoukd the enchancements be if i went drow? sorry um quite new to this and it deems confusing to me plus what are the gears you recommend? - I might figure this out as I play along
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  18. #2198
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by WuChildNZ View Post
    for the faithsworn build how is the dps? also, what shoukd the enchancements be if i went drow? sorry um quite new to this and it deems confusing to me plus what are the gears you recommend?
    The DPS should be pretty good, at least by F2P standards. On the melee side, it has 90% offhand procs, Keen Edge (+1 crit range), Power Surge (+8 STR), all the Kensei static dmg bonuses (inc. Weap Spec and GWS feats), Ram's Might, and Divine Might. On the ranged side, it's got Manyshot and Improved Precise Shot; plus all the various STR bonuses apply to archery thanks to Bow Strength feat.

    When I posted that build, the builder hadn't been updated for U19, so I wasn't able to show Enhancements. But the first post shows a summary of how the APs should be spent by lvl 20. I tend to reset my Enhancements periodically to optimize them for a specific level / gear layout anyway, so a lvl-by-lvl breakout isn't that useful to me.

    As for gear: well, that depends on what content you can access, but in general you want anything which boosts your DPS (+STR, Speed, Deadly, Seeker, Manslayer) and anything which boosts your survivability (Resistance item, +CON/DEX/CHA items, False Life, Blurry / Ghostly, etc.). Of course, only so many gear slots to go around, so invariably you have to make tradeoffs & sacrifices.

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    Can someone point a build for a bard, i was thinking on bard 18/1 cleric/1 rogue OR 18/1 cleric/1 fighter.
    Is there a big advantage of going 18 bard instead of, say, 15? Also it would be a thf and i have 36pt.

  20. #2200
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by LeonAureo View Post
    Can someone point a build for a bard, i was thinking on bard 18/1 cleric/1 rogue OR 18/1 cleric/1 fighter.
    https://www.ddo.com/forums/showthrea...layer-Friendly
    Is there a big advantage of going 18 bard instead of, say, 15?
    Bard 16 gets you lvl 6 spells (e.g., MCMW and Otto's Irresistible); lvl 18 gets you an extra tier of core enhs (I like Virtuoso for song regen).

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