Well, I have seen my share of bad pugs both before and after the server merge. Groups with inexperienced players have their difficulties. Groups with experienced players do as well. In this latter case, it often comes down to play style. When doing things with a party, I tend to be very party oriented - complete the quest, but keep an eye on your other party members and let everyone fill their role.
I have grouped with a few parties since the merge where we had elitists from who knows where. This is the person that wants to go ahead and start clearing before anyone gets to the quest (Our "elitist" died a few times during his efforts). Now, here's the rub. I joined the party because I wanted to experience all the quest with the party. Getting to a quest and finding it 50% done is not what I had in mind. What is the point? Getting loot? That's nice, but I also wanted to play through the quest with the group. I can loot much more effectively with my friends in a non-pug group.
I am constantly confused by players that want to join a party and then work as if they are solo. Why not just go alone or with a short party? I have one main character that I play. He is a third generation multi-class (power gaming since DDO was released) that was designed with the goal of being useful. Some things he has been asked to do include:
- Pick locks and find/disable traps, but if a capable rogue in the party, he or she gets the job.
- Frontline a bit (for those that know ;-)), but I work crowd control and keep an eye on the casters if there are enough capable front liners in the party.
- Use UMD for wands and casting scrolls, but I wont step on the caster with my casting or wand use.
I try to work to complement or augment other party members, not overshadow them in their main role or underutilize their abilities.
What does it all mean?
It means that just because someone is capable of doing something doesn't mean he or she always should. This is particularly true when grouping. Each person in a party has a role to play. By doing all the things we can, we can often step on the role of another party member.
Is this important?
IMO it is, because if I am going to perform the same role as another party member to the point that the party member isn't needed, I'm going short party. Why would I invite a rogue to a party to have him or her watch me pick all the locks? The thing is: I won't. The rogue is a wasted resource.
You're soooo uber!
Some of the worst players to group with in the game have uber characters. It isnt because they aren't capable of wiping out mobs or defeating quests. It's because they dont know how to play with a group. I know some genuine killers, but they will take off at the beginning of a quest and run through it killing everything in sight while the rest of the party struggles to keep up. Where is the fun for the rest of the party?
Why do they do it?
My best guess is for recognition and to feed an ego. The players of these uber toons feel the need to show 5 other people that they are so great they can vaporize everything; Wow! Look at that kill count! Maybe they actually accomplish the goal, and some will add them to their friend list. I will add them to my "do not group" list with the comment "great skills, but can't play with group."
You're not included if...
All of the above comments are about PUGS; this completely DOES NOT APPLY to groups that form for the exact purpose of running through a quest as fast as possible. That, as the saying goes, is a dragon of a different color...
Cya in game...