Heres a level 4 character with 20 str or +5 to saves vs trip/improved trip
in combat i was fighting a worg thats cr 5
this is what happened:
(Combat): You are hit by worg's improved trip.
(Combat): You have been tripped and have a -4 penalty to your AC while on the ground.
(Combat): You attempt to save versus improved trip. You roll a 10 (+5): strength failure!
-------several lines of beat down killing me.
(Combat): Worg's improved trip has been removed.
(Combat): You attempt to save versus improved trip. You roll a 6 (+9): balance success!
Few Things here
why do we take the damage or failure and then then get the save roll text.
is that lag?
How come trip is so powerful even at such low level monsters.
i mean rolling a 10 +5 thats 15 geez!
I guess my question is, was trip supposed to work like this, even at high levels its very powerful, dont let me get into 'broken' pvp.