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  1. Fencing is a safe sport enjoyed by over a million...

    Fencing is a safe sport enjoyed by over a million people each year. If you'd like more information, there are several websites you can try.

    It doesn't require any unusual level of expertise to...
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    Although examples like Coup De Grace and Shadow...

    Although examples like Coup De Grace and Shadow Guardian are indeed clear errors, it's not the case that an online computer game should be following the same restrictions as a tabletop D&D. For one...
  3. If the devs want Wizard hirelings to be useful,...

    If the devs want Wizard hirelings to be useful, they simply need to give them icons for Shroud Of The Lich and Greater Death Aura. Easy!
  4. The reason khopesh is the best sword is because...

    The reason khopesh is the best sword is because it costs a feat to use, so it was given +1 crit mult (compared to the D&D rules).

    The person who decided that was David Eckelberry.
  5. The point is that DPS or tanking from a hireling...

    The point is that DPS or tanking from a hireling is almost negligible, while a Dimension Door effect is extremely useful in some places.
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    A melee pet would only run somewhere when it...

    A melee pet would only run somewhere when it aggros a monster. If there was a monster walking on the tiles in the last Droam room, then the monster is already messing up the puzzle by itself, and...
  7. Deathnip is a fine weapon for Paladins,...

    Deathnip is a fine weapon for Paladins, Barbarians, or anyone with an increased crit range.
    Razorend is acceptable for Swashbuckler Bards3, especially if they don't have Imp Crit yet.
    Twinblade is...
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    Passive effects that depend on the target's...

    Passive effects that depend on the target's health% are fine. But active attacks that don't work on enemies above X% hp are bad, and at minimim need one of these improvements: A tick-mark on the...
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    Why in the world would you want your PRR nerfed?

    Why in the world would you want your PRR nerfed?
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    Too bad you can't make them work the way they did...

    Too bad you can't make them work the way they did at the start of last year. According to the new plan, if I leave a wolf/dog guarding a room by itself, it'll be helpless against any archer/caster...
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    Every other casting tree don't have a column of...

    Every other casting tree don't have a column of enhancements that specifically provide you with spellpower.



    The only reason to get 0 USP from Divine Disciple is if you don't value USP much. ...
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    It's not "designed" that way, because the word...

    It's not "designed" that way, because the word "design" means there was an intention by the person who did it. The Kensei Monk dependency was caused by assorted people changing things without paying...
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    Nope. If the designer is good enough, he can...

    Nope. If the designer is good enough, he can make a game that's balanced for average, great, and bad players all at once.

    Most designers aren't that good, and even if they are it would probably...
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    Adding a bonus that doesn't work in Heavy Armor...

    Adding a bonus that doesn't work in Heavy Armor is a good change to improve balance, but that exact number and stat are probably ineffective.

    1. It doesn't make logical sense in the world.......
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    That's not what we're looking at, though. ...

    That's not what we're looking at, though.

    Compare how various heroic healing sources scale: Cleric Heal spell: Healing amp, positive spellpower, class level.
    Wizard Death Aura: Negative amp,...
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    What about giving those self-healing effects an...

    What about giving those self-healing effects an amount of scaling with class level (or character level), like Ravager's Blood Strength does? That would make it easier for the ability to be useful in...
  17. Oh people have talked about Henshin, but it's...

    Oh people have talked about Henshin, but it's been bad for years so those problems are yesterday's news.

    Unfortunately, the enhancement designer has stated that they don't want to make large...
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    That's an old design problem, but still an...

    That's an old design problem, but still an important one they need to solve:


    Paladins add 2 stats to their saving throws, while other classes add only 1 stat. Thus it is impossible to balance...
  19. The current approach gave clearly bad results...

    The current approach gave clearly bad results throughout 2014, didn't it?


    The key error with those conclusions is mischaracterizing the alternative approach.

    It's not a question of "One At A...
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    That's an important problem, but one the devs...

    That's an important problem, but one the devs might not fully understand because it doesn't happen in other games of this type.

    In most MMORPG things, players simply aren't in situations where...
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    Even if you don't have Harper, a TWF Rogue should...

    Even if you don't have Harper, a TWF Rogue should still be using Dagger or Kukri for weapons, so Weapon Finesse is pretty much pointless. Maybe you want it for some help with Light Maces to kill...
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    It's totally fine that newer items are better...

    It's totally fine that newer items are better than older items, especially when the level cap goes up. But there's one major thing the developers skipped doing: fix the difficulty to...
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    I can probably think of 6+ Quarterstaffs that are...

    I can probably think of 6+ Quarterstaffs that are better Greatclubs than that Greatclub... sure they don't technically match the definition, but they'd be superior replacements for the item.

    The...
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    No, the player has immunity but the monster...

    No, the player has immunity but the monster ignores that immunity (just like regular Rogue monsters do too)
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    More accurately, after MOTU (or after Cannith...

    More accurately, after MOTU (or after Cannith Challenges?) they decided to scale up the number of monsters spawning to match the number of party members in the instance.

    That was a big mistake,...
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