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  1. I largely agree with this opinion. I too do not...

    I largely agree with this opinion. I too do not approve of what's being proposed. Here's why:

    You (SSG) have developed over the past 9-10 years, content that has been specifically taylored for...
  2. The major point with regards to this new version,...

    The major point with regards to this new version, is that the charges denote what the ability will do as well. Some Spender abilities right now also do nothing if you have no charges, some will use...
  3. As someone who's able to manage many hotbar...

    As someone who's able to manage many hotbar buttons for FvS, Palemasters, and intense Monk or Monk type toons, adding a few more buttons is nothing to me.

    But the real issue, is that because it's...
  4. That's not true. 100% and then 95% Dodge with...

    That's not true. 100% and then 95% Dodge with 100% Up time has been a thing for years already. This is 100% NOT new. Just a delayed change.

    J1NG
  5. Usually this means one thing; Dodge is about...

    Usually this means one thing;

    Dodge is about to get nerfed.

    J1NG
  6. Anyone concerned about the "Stuns" inside GMoF,...

    Anyone concerned about the "Stuns" inside GMoF, it appears that they are not your usual stuns, and thus, work on Undead and Golems/Constructs too.

    Assuming the Devs don't decide to pull the rug...
  7. It basically got moved into a T5 over in GMoF. ...

    It basically got moved into a T5 over in GMoF.

    J1NG
  8. On a Vistani TWF, the stack chances were fairly...

    On a Vistani TWF, the stack chances were fairly acceptable. Not great, but viable.

    J1NG
  9. Indeed you are correct. You can only (for now)...

    Indeed you are correct.

    You can only (for now) increase your Charge cap through grabbing the cap increases in other Destiny. This means if you want 6 Charge, you need ALL THREE Destiny to be from...
  10. Not sure as I haven't finished testing in GMoF...

    Not sure as I haven't finished testing in GMoF and SD yet, but that reads like it's TRIPLE the Primal Stat Bonus, so instead of +1 All Physical Stats Primal Bonus, it's now +3 All Aphysical Stats...
  11. Bugs Two Weapon Defense and the Improved MRR...

    Bugs

    Two Weapon Defense and the Improved MRR Cap increase don't stack. This means if you take one (The Feat) you have little to no reason for the T5 Destiny, because at most you get is +5 more at...
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    OK, I had to do a LOT of repeat testing to even...

    OK, I had to do a LOT of repeat testing to even get it to trigger, and in my case around 300 instances before I managed to get it to happen. So it's not a frequent occuring thing in my experience.
    ...
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    D'oh! Copied and pasted and edited them as I went...

    D'oh! Copied and pasted and edited them as I went down list, but missed that pesky 1 out from that "10". Sorting that one out now (editing) as it's more recent entry. Thanks for pointing out. :)
    ...
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    Reading this post by Eladrin back in 2008,...

    Reading this post by Eladrin back in 2008, suggests to me they:

    1. Already knew that this doesn't stop Instakill effects, and told players to keep them on because it would look weird and precisely...
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    If I were to hazard a guess, I would imagine it's...

    If I were to hazard a guess, I would imagine it's basically treated as a (less than) 360 Degree long range Cleave attack, and thus that procs normal attacks. So actually, instead of a chain that...
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    I'm not SSG, but my guess (usually mostly on the...

    I'm not SSG, but my guess (usually mostly on the nose), is that it's WAI. Because a while back it also protected you against dying going from Part 4 to Part 5 Shroud. They had to do something very...
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    2,454

    I think you're looking for a problem where there...

    I think you're looking for a problem where there isn't one. Or, the people on the other site as you are saying.

    Here in DDO, each character has a different number that tells you when a character...
  18. Unfortunately, the current process to clear a...

    Unfortunately, the current process to clear a Weapon Aura is to use an actual Glamered Weapon Aura (obtained from store or from daily dice) to remove it. The BTA permanent Glamered Weapon Auras...
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    Tests conducted in R1 shows that a Blur spell is...

    Tests conducted in R1 shows that a Blur spell is replaced by a clouds Concealment when one is placed onto the enemies.

    This would suggest the following progression of usefulness for Concealment...
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    R4 Return to Cabal for One Preliminary tests...

    R4 Return to Cabal for One

    Preliminary tests on external sources (not provided by yourself, whether by item, spell or effect) of Concealment, suggest that it is reduced by the same proposed amount...
  21. I would imagine that would remain the case...

    I would imagine that would remain the case forever more now. :-/

    It might fall under the same issue as the Epic Spider Mask all the way from MotU, where players would like to get it now, but SSG...
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    Sounds like it's similar to what happened to Ki...

    Sounds like it's similar to what happened to Ki Shout (but even slightly more complex since it's using two different stuff together; a stat and skill that don't have any relation to each other in...
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    Those are the max debuff numbers noticed. But yes...

    Those are the max debuff numbers noticed. But yes the reduction values are different for both Concealment and Incorporeal. As for why they are different, who knows for sure outside the Dev(s) that...
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    Sorry, good catch, was a typo, it was R2 not R3....

    Sorry, good catch, was a typo, it was R2 not R3.

    :: edit ::

    Had to trawl through hours of footage again to confirm that. Not fun. :p

    J1NG
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    Just to confirm: 1. You're using the onboard...

    Just to confirm:

    1. You're using the onboard GPU right? Not a discrete one? - This wasn't fully clear in what's been posted so far.

    2. What cooler have you got on that CPU? If you're using the...
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