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  1. Replies
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    try turning off Post Video Effects (or Video Post...

    try turning off Post Video Effects (or Video Post Effects, i forget which it's called) in Advanced Graphics Options. That's the option that controls death screen blur.
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    6,354

    i'm not sure i really understand the distinction...

    i'm not sure i really understand the distinction between "hobby" and "just a game", but i get the argument you're aiming for. Anything you do repeatedly for enjoyment probably classifies as a hobby....
  3. Replies
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    5,514

    apparently they didn't think to look at LotRO...

    apparently they didn't think to look at LotRO housing.

    the games have borrowed lots of ideas & resources from each other.
  4. Replies
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    5,514

    i thought most people just used 20 Epic Dungeon...

    i thought most people just used 20 Epic Dungeon Tokens to TR.

    Cuz as far as grinds go, that's nothing. Even if you hate epic, it's well worth saving the $$ and you might get something nice.
  5. Replies
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    5,514

    DDO hasn't really reached the point where one has...

    DDO hasn't really reached the point where one has to earn Tier I gear before you can participate in Tier II content, then rinse and repeat until you run out of tiers (ie: loot-gated content).
    ...
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    firstly, DR doesn't apply to magic (ie: spells)....

    firstly, DR doesn't apply to magic (ie: spells).

    When it says "magic" ignores the DR, it means "magic weapons" as in +1 or better. Attacks from magical creatures (mephits, etc) also count as...
  7. Replies
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    3,360

    Ultimately, i think the OP is asking for the...

    Ultimately, i think the OP is asking for the "must rest here" portion of the mechanic to go away.

    A mechanic could be set up that allows X rests per dungeon* in anywhere not flagged as an...
  8. Replies
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    3,864

    seeing as i agree that the thought is probably...

    seeing as i agree that the thought is probably sickeningly over optimistic, i felt it fitting to waste it in this thread. basically saying "i can make wild speculation too!"


    besides, i already...
  9. Replies
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    3,864

    it could also be step 1 in a long process of...

    it could also be step 1 in a long process of reigning in the game and making some sense of it all. then again, i'm probably overly optimistic and you're... not.

    i believe that lag is a major...
  10. Replies
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    364,134

    nm, lorien beat me to it

    nm, lorien beat me to it
  11. Replies
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    364,134

    there's a difference between a "check" and a...

    there's a difference between a "check" and a "roll". the physics check is determining "is there an enemy in the way of my weapon". To perform that check, they probably compare coordinates of both...
  12. Replies
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    12,677

    you don't click on the inscribe materials, you...

    you don't click on the inscribe materials, you click on the Inscribe FEAT.

    it's in your feats list. drag that to your hotbar.
  13. Replies
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    attaching racial specializations to class...

    attaching racial specializations to class specializations makes little sense for the reasons you all pointed out. i always thought that the only logical choices were:

    1. make them completely...
  14. Replies
    56
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    3,554

    heh, well the thing is kobolds jump when even 1...

    heh, well the thing is kobolds jump when even 1 person is in melee range. i can't think of a single enemy behavior that is obviously triggered by the presence of multiple players (or even multiple...
  15. Replies
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    if you're proposing that the addition of AI...

    if you're proposing that the addition of AI difficulty should result in monsters with less hit point "difficulty", then i concur.

    edits: in fact, if we are to ever get away from massively inflated...
  16. Replies
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    3,554

    sorry, i added in a late edit earlier: in most...

    sorry, i added in a late edit earlier:

    in most situations the answer seems to be "make the ai better", not "nerf a small sub-set of spells"

    the fact that we can pin down enemies of any size by...
  17. Replies
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    3,554

    of course, this isn't how shroud IV was run when...

    of course, this isn't how shroud IV was run when it first came out. we only do it this way now because it's faster and we're over-geared and/or over-leveled.

    basically, this argument reads to me...
  18. Replies
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    2,385

    eh, not really IMO. It replaces me shouting "my...

    eh, not really IMO. It replaces me shouting "my BB" or "not my BB" every time they pop up, and emulate my character doing it instead.
  19. Replies
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    learn to trade

    learn to trade
  20. Replies
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    not really amusing IMO, but potentially full of...

    not really amusing IMO, but potentially full of interesting character depth.

    On an individual level, it's very easy to explain how rogue might be lawful good (especially if they weren't ALWAYS...
  21. Replies
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    1,196

    characters (along with stats and equipment) will...

    characters (along with stats and equipment) will still be displayed in MyDDO if anonymous is selected. All anonymous does is remove the ability to go from that character to the player profile (or...
  22. Replies
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    2,317

    for a more melee-focused build, go FvS... use...

    for a more melee-focused build, go FvS... use cleric if you want some extra focus on casting.

    A FvS will miss out on a few important high-level spells if they take a splash (pure FvS, however,...
  23. Replies
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    26,352

    nope, they get full caster level. if they got...

    nope, they get full caster level. if they got half, many of their buffs would be virtually useless (resist 20 until level22, for instance).
  24. Replies
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    even then, it's only unique to anyone with 1...

    even then, it's only unique to anyone with 1 level of rogue.

    IMO, people need to stop defining classes by abilities they get in the first 2-3 levels. Any ability granted early on can easily be...
  25. Replies
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    3,716

    personally, i think secret door detection should...

    personally, i think secret door detection should just be sped up for rogues... or even made passive at high levels (passivity or search time could depend on rogue search/spot skill vs. door DC).
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