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  1. Replies
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    Biases or not, you nailed it for me and a few...

    Biases or not, you nailed it for me and a few others.
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    This is not true. I have run it on a few chars...

    This is not true. I have run it on a few chars and some not well geared at all and succeeded.

    Also, different challenge levels could have different spawn rates and/or frequency. L21-23 something...
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    Think you got it, thanks for the attention and...

    Think you got it, thanks for the attention and summary.

    The addition of a challenge and some variants on it as an aside to an adventure pack/chain is a fine idea. I'd much prefer that over an all...
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    I would enjoy that, but think more Hard/Elite...

    I would enjoy that, but think more Hard/Elite (new) Weapons Shipment finalé for me. The intensity of that quest post-change is bloody amazing and one of the best experiences you can have in DDO right...
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    I'm in the cohort of having had their fair amount...

    I'm in the cohort of having had their fair amount of crappy luck but a) I have occasionally had a good piece of luck that was so much more rewarding for it and b) I think there is an intermediate...
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    I think the approach Turbine have with a chain...

    I think the approach Turbine have with a chain having BTA end rewards and named loot in chests in the chain is almost the perfect balance. Something for you, something for me. Chance to get it early,...
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    Also a great idea. This would alleviate the...

    Also a great idea. This would alleviate the loot-is-too-far-off element I described for some, if they felt the drop in loot quality worth the fewer runs.

    What I was getting at earlier in the...
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    Oh wow, YES! This would be amazing. There must be...

    Oh wow, YES! This would be amazing. There must be ways to make it continue to pay by granting access based on bag purchase on a char or something (perhaps number of withdrawals/deposits per day...
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    Or a no timer mode that offers no reward, so you...

    Or a no timer mode that offers no reward, so you can explore at leisure.
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    Ahh, I see! Thanks, I get it now. Could've been...

    Ahh, I see! Thanks, I get it now. Could've been the work day killing braincells at fault there, feel a bit dense now, heh.

    No worries, felt it was a bit negative so am glad it was useful!
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    I don't see why you have made the distinction...

    I don't see why you have made the distinction around gameplay so many times - every element of the game involves gameplay. Or do you mean "the combat system" or "quest design" or both? Or something...
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