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  1. Replies
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    MokHoldLoose - Kensai Repeater

    Back after a bit of a break and am trying to come up with a path for a build I had completely lost track of (2/2/1 Fighter/Arti/Rogue at the moment).

    I know the usual split is (or was) 10/6/4 for...
  2. Yep, I found them a little lacking at reaper in...

    Yep, I found them a little lacking at reaper in Grim & Barrett, Subversion, Curse The Sky etc.
  3. I didnt want to have to swap in a bow for...

    I didnt want to have to swap in a bow for Manyshot if possible, and the problem I have with my current mech build is that he is a bit squishy. Imp Evasion helps with that.
  4. Yep, another possibility. Core3 DWS is nice, and...

    Yep, another possibility. Core3 DWS is nice, and could drop a Favored Defense to get it. (OP updated)
    I do like Imp Evasion though.
  5. Non-Bob - Mech build (w/o Expert Builder)

    I'm a big fan of Mech Repeater builds, but never liked how much Assassin tree you have to take just to get Killer.
    I prefer to get Killer from Deepwood Stalker, but that means 4 Ranger levels, and...
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    There is also the much higher base damage, but...

    There is also the much higher base damage, but point taken.
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    Yeah, Killer is something I was going to re-jig...

    Yeah, Killer is something I was going to re-jig my enhancements for.
    I didn't know about the IPS/throwing axe issue. That's a huge problem alright.

    Ill probably keep this on file and play around...
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    Dwarven Bard Thrower - Ultimate Bad Axe

    Been playing around with a dwarven bard/ranger/rogue throwing axe build.

    I like bard stuff like Displace/FoM/DD/Haste, decent heals, Inspire Excellence & Swashbuckler.
    Dwarf for Throw Your Weight...
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    Yeah, having a look at it now, without the...

    Yeah, having a look at it now, without the cleaves, the extra fighter feats aren't that useful, unless I was going heavy into Kensai and took the weapon focus/specialisation feats, rather than...
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    Tried it, loved it. Only criticism is that it...

    Tried it, loved it.

    Only criticism is that it doesnt display a description of feats & enhancements as you select them.
    For someone starting out on building, this makes feat/enhancement selection...
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    Cool...Ill give it a go! Cheers

    Cool...Ill give it a go!

    Cheers
  12. Replies
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    Ah yes, didn't see it earlier, nearly identical...

    Ah yes, didn't see it earlier, nearly identical build with a couple of feat/enhancement differences and different weps (and a lot more thought put into it!).
    To get the godlike pally saves, you have...
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    Another Int-based ranger

    Following on from CThruTheEgo's fun Totally Bass Ackwards Ranger, and some excellent input from CThruTheEgo and Unbongwah, I thought I would try to use the same principle but with a slightly...
  14. TBH I hadn't really considered Dance Of Death as...

    TBH I hadn't really considered Dance Of Death as a major desirable.
    Now that I look at it more closely, it does seem pretty good, even though it is fewer targets and presumably a narrower arc than...
  15. Ah yes, forgot about the extra +10% offhand. ...

    Ah yes, forgot about the extra +10% offhand.

    My build is Dwarven Axe based, so I would be taking Headman's Chop and not Pulverizer (if in Leg Dread).

    I like the extra feats from fighter. I get...
  16. Love the idea behind this build (but then again,...

    Love the idea behind this build (but then again, I am a skills junkie).

    I'm not convinced that ranger levels above 11 give you very much over and above a few extra spell slots (FoM and Cure...
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    Missive 24 is very close, and SW of the entrance....

    Missive 24 is very close, and SW of the entrance. It is hidden under a ramp up to the rooftops.

    I havent found 8 yet either, I suspect you may be right about the manor.
  18. As is your grammar.

    As is your grammar.
  19. Brand new Breaking Bad on Netflix. Once thats...

    Brand new Breaking Bad on Netflix. Once thats done, hopefully servers will be back up and running.

    Win/Win
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    Seems to me that the effects will just have a...

    Seems to me that the effects will just have a single name, rather than lesser/bane/greater and that the same effect has different levels of power, depending on the item level and power of other...
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