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  1. Replies
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    Something to try

    We found a bug today in the initalization for a newly summoned hireling. If you use your hirelings on defensive, try switching to aggressive or passive first, then back to defensive. That should...
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    Does the delay depend at all on the number of UMD...

    Does the delay depend at all on the number of UMD items a toon has? For toon swapping, does it matter if you swap back and forth between 2 or 3 characters as opposed to swapping between 4 or 5?
  3. That was in the mid-80s, when I had season...

    That was in the mid-80s, when I had season tickets. A few years before that there were actual metal bleachers in the back. You could sit there for $2. Plenty of room to spread out, too, 'cause the...
  4. Hey Major, I think what you mean is, Go Tigers! ...

    Hey Major, I think what you mean is, Go Tigers! Really, it just never gets old watching the Yankees lose. Especially on a couple of A-Rod strikeouts.

    BTW, for those of you who didn't grow up...
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    I'd rather not talk about that... :rolleyes:

    I'd rather not talk about that... :rolleyes:
  6. Replies
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    14,878

    Thank you!

    Sorry for being a bit behind the times; I had not seen this thread until today. Grace_ana and Okianus, sheer genius! +1 to each of you. It's not often that the forums make me laugh. :eek:
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    Yup, that's pretty much it

    No big mystery. The rune-arm implementation was easier if we moved all bows and crossbows to the main hand (except for the one we missed :(, fixed in the next update). It wasn't worth the time,...
  8. Thread: Post-U9 lag

    by Codeshaper
    Replies
    322
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    66,484

    I didn't think I actually needed to say that when...

    I didn't think I actually needed to say that when we're hunting down lag issues, we're not doing it by running everything on a single machine...
  9. Pratchett, FTW! On topic: "I'm not a dev. ...

    Pratchett, FTW!

    On topic: "I'm not a dev. Really."

    :)
  10. Thread: Post-U9 lag

    by Codeshaper
    Replies
    322
    Views
    66,484

    OK, I'll bite. Our dev boxes are plenty beefy...

    OK, I'll bite. Our dev boxes are plenty beefy enough to handle a server and a few clients. "Dev box in the server" is just plain demented. I'm pretty sure we don't emulate all of Windows in our...
  11. Sometimes a real gem pops out at you while...

    Sometimes a real gem pops out at you while skimming... I'll have to talk to the artists tomorrow. :D
  12. Replies
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    My pleasure.

    My pleasure.
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    This change should help that case. I'm not...

    This change should help that case.



    I'm not sure I understand the issue you're talking about here.



    We already do as much client-side as we can, but it can't hurt to double-check that I'm...
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    HAH! If only I were so powerful... Still, we do...

    HAH! If only I were so powerful... Still, we do what we can, even if it doesn't always show.
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    There was a client-server communication...

    There was a client-server communication inefficiency that we have addressed for Update 11. Once that goes live, the biggest delay will happen only the first time you open any particular type of...
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    OK, thanks. That's exactly what I meant.

    OK, thanks. That's exactly what I meant.
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    This is a known issue. IIRC, we have already...

    This is a known issue. IIRC, we have already fixed it for Update 11.
  18. Replies
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    Yes, if it's a contract for the same hireling.

    Yes, if it's a contract for the same hireling.
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    Thanks for the info. Is this in the new U11...

    Thanks for the info. Is this in the new U11 content or is it happening generally?

    The toolbar icon behavior is intended. From the release notes:

    Shortcut bars will now remember items placed...
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    I'd have to check source control (which I'm not...

    I'd have to check source control (which I'm not going to do right now because I'm at home), but I believe the fix for this went in after the last Lamannia update, so it should be better with the next...
  21. Thread: Post-U9 lag

    by Codeshaper
    Replies
    322
    Views
    66,484

    We have recently found two sections of code with...

    We have recently found two sections of code with bugs that were likely responsible for some of the zoning freezes. These are both fixed with the next update. Hitting either bug is rare and mostly...
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    We are looking into this. Unfortunately, that's...

    We are looking into this. Unfortunately, that's all I have for you at this point.
  23. Thread: Post-U9 lag

    by Codeshaper
    Replies
    322
    Views
    66,484

    Still here

    Sorry for the long silence. I am still here, and I'm catching up on the thread.

    As has been suggested several times by others, I suspect that crafting is an important piece of this particular lag...
  24. Thread: Post-U9 lag

    by Codeshaper
    Replies
    322
    Views
    66,484

    Continuing to investigate

    Since the hotfix fixes didn't have the effect we had hoped (other than fixing the bugs they were primarily intended to fix, that is), we will obviously be continuing our investigation into the lag.
    ...
  25. Thread: Post-U9 lag

    by Codeshaper
    Replies
    322
    Views
    66,484

    Just because I post on a Sunday night (or a...

    Just because I post on a Sunday night (or a Monday holiday morning,) it doesn't mean I'm at work. :D

    And, we had BBQ chicken yesterday, so that's covered, too.
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