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Type: Posts; User: Chai

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  1. Replies
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    We all know how this word play game works. :p ...

    We all know how this word play game works. :p

    When I point them out, the word lawyering begins, because they didn't use the specific words "cocoon isn't OP" they will claim to never have said it....
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    People can burst away from melee range pretty...

    People can burst away from melee range pretty much at will however.

    ~3 years of it being in the game and its impact on DDO shows the viability of cocoon isn't being overestimated at all.
  3. Most of my friends I tried to recruit over the...

    Most of my friends I tried to recruit over the years are of a similar mindset.

    Probably the single most common negative feedback was "hamster-wheel-in-lieu-of-endgame".

    Probably the single...
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    I used to get ~2 tomes per TR on average. That...

    I used to get ~2 tomes per TR on average. That number has been zero for a while now.

    This discussion regarding higher loot chances when stuff first comes out has been a conversation since ~2007...
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    it would make it way easier, because it would...

    it would make it way easier, because it would stack with the sources of healing already available. new sources of healing are in addition to, and not a replacement for, existing sources of healing. ...
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    with 4 difficulty settings that's not hard to do....

    with 4 difficulty settings that's not hard to do. the issue is when the highest difficulty succumbs to the "must be able to solo" mentality, theres no reason to group.
  7. word lawyering and waffles. instead of the...

    word lawyering and waffles.

    instead of the personal comments address what you quoted.

    bolded: video or it didn't happen
  8. waffles. groups of ranged combatants? ...

    waffles.

    groups of ranged combatants? GROUPS? we're now saying GROUPS are OP? I can get a group of ANY 6 CLASSES together and dominate EE quests.

    instakills aren't OP in high end EE...
  9. Its not made up. I quoted you saying it. ...

    Its not made up. I quoted you saying it.

    Flip flopping feedback causes flip flopping character power.

    If you truly want the most people to have fun, youd stop demanding their characters to...
  10. Nope. its the "melee doesn't get a chance to do...

    Nope. its the "melee doesn't get a chance to do anything because X is OP" claims which are assumed here, and completely false.

    you've not only claimed casters and ranged are OP, you've demanded...
  11. The assumption made in that sentence is yours. ...

    The assumption made in that sentence is yours. you even said it in this thread. :p



    yeap.

    Now the flip flopping goes from thread to thread, to same thread.

    Its when that see sawing...
  12. In threads suggesting something nice for ranged...

    In threads suggesting something nice for ranged its the same two people declaring ranged so OP that melee never gets to hit the mob.

    In threads suggesting something nice for casters its the same...
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    Much of the older content in this game is the...

    Much of the older content in this game is the best designed content. I can see people saying the loot is lackluster due to being passed up by power creep, but the content itself is still some of the...
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    The reason is we can CC stuff with earthquake DC...

    The reason is we can CC stuff with earthquake DC of 50 easier than a mass hold DC of 70 CCs the same mobs in many cases. The reason is because earthquake is a persistent effect, and the mobs need to...
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    Right - given to druids only to keep them...

    Right - given to druids only to keep them different, unique, special,

    then handed to everyone as a clicly....

    druids not feeling so special now. That's why im saying if they wanted to allow...
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    Wont give it to cleric or fvs even when its on...

    Wont give it to cleric or fvs even when its on their D&D spell list.

    Puts it on a clicky anyone can get instead.
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    yet when most melee run in LD for 3+ years now...

    yet when most melee run in LD for 3+ years now due to an epic moment which can be kept running most or all of the time, and no one bats an eye.....

    A lot of the game balance feedback on the forums...
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    1. Game uses similar formula currently, and...

    1. Game uses similar formula currently, and "minor tweaks" haven't really solved the balance issue. Picking a value didn't solve that problem.

    2. Cant wait to see those patch notes every update...
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    None of those problems are solved, because in...

    None of those problems are solved, because in order to bring balance back, much more than "Minor tweaks to the system would be needed"

    Adding 150 MRR to a tank would be a huge issue. An...
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    I understand it completely. 95% of my reply was...

    I understand it completely. 95% of my reply was glossed over however, because it points out how the proposal widens the gap in survivability between people who go the PRR route versus those who...
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    It adds power people can earn by doing the exact...

    It adds power people can earn by doing the exact same thing they were doing before, in a game where the vast majority of the content will not change to accommodate that addition in power.

    It is...
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    Only once you figure the dodge difference, the...

    Only once you figure the dodge difference, the evasion -vs- non evasion, etc...youre not taking 37% more damage. You are also only taking 100% more damage if you play the lower PRR class the same...
  23. Thread: About Parties

    by Chai
    Replies
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    962

    Correct, because bravery bonus and streak bonus...

    Correct, because bravery bonus and streak bonus went from being viewed as a bonus in the past to being viewed as the standard norm now, with people arguing that removing it would "penalize" people...
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    Everything you just brought up are due to...

    Everything you just brought up are due to "generic MMO mechanics" being used in a D&D game, or "monte haul game" - which some might call a high magic campaign if it were tabletop.

    Think about...
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    This might balance high level EE quests.... ...

    This might balance high level EE quests....

    ...at the cost of trivializing every single other part of the game.

    One of the dangers in having equal linear increases for all classes/archetypes...
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