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Type: Posts; User: Lorianna

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  1. Replies
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    The definition of a "bait and switch" (which is a...

    The definition of a "bait and switch" (which is a term gamers LOVE throwing around, without understanding what it actually IS) is as follows:

    "The action (generally illegal) of advertising goods...
  2. What makes it "a serious matter?' So rangers,...

    What makes it "a serious matter?'

    So rangers, who are geared more towards dual wielding (and always have been) are better at dual wielding than a class who gets no inherent bonuses in that regard....
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    Same here. I remember those ads from the back of...

    Same here. I remember those ads from the back of Dragon Magazine way back when. I still have a stack of like 50 of them, from 60-something to 100-something.
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    Both the AA and DS trees are built around the...

    Both the AA and DS trees are built around the "one shot, one kill" aspect, as they both have effectively sniper shots. That's why I was disagreeing that AA should be "all about speed and not power"....
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    "Power" doesn't really fit the DS theme, though....

    "Power" doesn't really fit the DS theme, though. At least the way they've portrayed it. I don't know why you think the AA tree should be speed over power. Tempest, definitely, is about speed and...
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    They should definitely give some sort of passive...

    They should definitely give some sort of passive benefit, since you can't use them all at once -- or just allow them to stack, perhaps? Get all four and your weapon would do +1d6 fire, frost, acid...
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    I'm really looking forward to the Ranger pass. My...

    I'm really looking forward to the Ranger pass. My archer has been gathering dust for so long, since bow-archery is such a pale, distant second to crossbow builds. Especially if you're not going to...
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    http://animationsa2z.com/attachments/Image/elderly...

    http://animationsa2z.com/attachments/Image/elderly/elderly10.gif
    Back in the day, eh? *puts on her reminiscing cap*

    Back when Bestow Curse and Cause Blindness were permanent. Stumbling out of a...
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    And similarly, I think you're drastically...

    And similarly, I think you're drastically underestimating how much of a difference they make. I played back before guild ships/buffs too, back when the level cap was 10. The moment they introduced...
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    Character power got a bump up with the new...

    Character power got a bump up with the new enhancement system, definitely. But at low-level heroics, elite dungeons will still kick peoples' butts if they're not buffed up, twinked, and TR'd. Running...
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    Ship buffs, imo, are the main source of the issue...

    Ship buffs, imo, are the main source of the issue when it comes to heroic levels. They're just so stupidly overpowered compared to what you're up against that they destroy any semblance of challenge....
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    Bear in mind that "back in the day", you didn't...

    Bear in mind that "back in the day", you didn't have ship buffs, past life bonuses, or anything else that completely neutered heroic content. Heroic levels are made stupidly easy to just yawn your...
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    You're mistaking "flexibility" for "variety"....

    You're mistaking "flexibility" for "variety". Mages in DDO are VASTLY more flexible than they are in D&D, and yes it's because of using spell points instead of fixed slots. Of course there are a lot...
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    Heavy Draw is working okay for me on my archer. I...

    Heavy Draw is working okay for me on my archer. I just wish archery in general were more viable -- every time I ponder about reworking my ranger/fighter/rogue to make her a bit better archer, I keep...
  15. I just wish we weren't forced to play on the lame...

    I just wish we weren't forced to play on the lame "permadeath" server for RL. I'd pay a few hundred bucks or more to transfer to a normal one!
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    My "favorite" are the stacks of poison spines...

    My "favorite" are the stacks of poison spines that some of those things will lay onto you if you get mobbed by them, and the stacks last for 60 seconds, doing damage every 2 seconds. I had one fight...
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    Out of curiosity, why would you carry remove...

    Out of curiosity, why would you carry remove paralysis potions? You can't drink them when you're paralyzed. :) Unless you're carrying them to cure others, then I suppose that works.
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    Fell's Bells, What the Fell, Come Fell or High...

    Fell's Bells, What the Fell, Come Fell or High Water, Holy Fell, Go to Fell, For the Fell of It, Fell Hath no Fury Like a Woman Scorned (okay, that last one was a bit long).
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    I second this. Artificers (and Druids) are still...

    I second this. Artificers (and Druids) are still stuck with only two enhancement trees. They are in DIRE need of a pass, if for no other reason than to bring them up to the level where the other...
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    I didn't ask around when I built mine, either....

    I didn't ask around when I built mine, either. All I saw was "int-based class", "int to damage", "int to hit", and thought "hey, maxed out int is probably a good idea!" :) My arti's currently sitting...
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    You should definitely be hitting a LOT harder...

    You should definitely be hitting a LOT harder than that at 15th.

    A non-drow/sunelf artificer at 15th should be looking at around 30-34 int (18 base, 3 level-ups, 4-6 from enhancements, +6 item),...
  22. It's likely a combination of your computer and...

    It's likely a combination of your computer and some latency between your isp and DDO. I have a 4-year-old computer that, when I got it, was bleeding edge, so it holds up pretty well even after...
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    Nobody's posted this one yet? Okay! Stephen...

    Nobody's posted this one yet? Okay!

    Stephen Lynch, "D&D": https://www.youtube.com/watch?v=haOys7E2Zbo
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    http://3.bp.blogspot.com/-e6rAXGZqdyM/U85_EObkgyI/...

    http://3.bp.blogspot.com/-e6rAXGZqdyM/U85_EObkgyI/AAAAAAAAUO8/Vf0ltmlaUG4/s1600/oh+wait+you%27re+serious+let+me+laugh+even+harder.jpg
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    Yes, a game where you kill things. And disable...

    Yes, a game where you kill things. And disable traps. And solve puzzles. And get phat lewt.

    But from what you've been ranting about, you want it to be a game where YOU kill things, and everyone...
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