In addition, they have higher level versions that can be found- Improved Banishing/Disruption/Smiting, Greater Banishing/Disruption/Smiting, and Superior Banishing/Disruption/Smiting.
The higher level versions can instantly kill monsters with a greater number of hit points, and on monsters who exceed that hit point cap or are immune to instant death effects, deal increased damage on vorpal.
Also, Ghostbane should be a prefix like its predecessor was, because Ghost Touch of Disruption was an awesome weapon :)
pure good/greater good or any other damage suffix than rapid shot/doublestrike/riposte/ghostbane at low levels
anything besides resis or asorb prefix on armor at low lvls
bane - greater giant bane etc.
buttressing, etc mot armor effects
wounding/puncturing, etc stat damagers
cosmic and other 3d damage prefix
any bursts? holy burst, acid burst, etc...
i've seen invulneribility on the ah and store but none have dropped for me so they maybe could be all old bagpack sales?
pandamonium, desert sand, and all the other double effects
clickies on items (invis, rage, detect doors, etc) maybe i'm just unlucky? but i haven't seen any
i did see improved banishing, so i assume the others are there, but haven't seen the lower level ones.
freezing gale and all the other roll 20 do aoe damage (not that i cared much for them but haven't seen).
wouldn't be easier for someone to tell us what was removed? then we would now what to report is missing?
I also miss the weapons that were different in some way.
Sure Lightning Strike was better than Shock III and worse than Shock IV from a numbers standpoint, but the effect was unique, visible and cool.
And names like Cosmic, Phlebotomizing, of Obscenity and Meteoric are so much more evocative than 'Eldritch IV, Flaming VII and Unholy IX'.
Of course a lot of old accessories are just unmatchable now - bracers with healing amp being one that are best in slot for many builds and no longer drop.
The min level 10 weapons that were +1 with one +5 effect (like Banishing) were always very rare. First you needed to roll a +6 total weapon, then you needed to roll "+1 with +5 prefix" which was rare, and then it needed to be Banishing and not a more common prefix.
Under the new system though, once you get to the point that +4 effects (what Banishing and the like are valued at now), you will see them drop like crazy.
But yes, I too want to know about the actually missing effects.
Oh, and 'Masterful Craftsmanship' seems to appear quite a bit.
Given that 99% of players run around with ShipBuffs giving resist 30, I really hope this is a low priority fix. There are far more important bugs that need attention please.Quote:
Originally Posted by Feather_of_Sun
Seriously, a tiny bug like this that affects junk-loot and you are all over it?
Yes, Yes. So has been said elsewhere. What we want is MANGLING, MAULING and the other cool stuff from MOTU which currently seems to be missing.Quote:
Originally Posted by Feather_of_Sun;
And we want it ***UNTOUCHED***
Thank you in advance. I very much hope to pull a +6 Keen III Flametouched Iron Khopesh of Mangling after the next patch/update.
With Canith crafting available to lowly tooms as well, this would be a major improvement if we could get the new suffixes and prefixes working on items...
Feather - a few weeks ago you meantioned red-slots with special weapon effects. I think this could be the greatest idea ever if it comes to light.
- Lightning strike
- Various Vorpals
- Superior Parrying
You get the drift.
This is the kinda thing that would just be awesome and a welcome edition to the game. Turn the heat up on this burner.