Stupid question (sorry) - monk/arti/fighter...
Hello, expert builders.
First up, I've discovered that my true love in DDO is Artificers. I just love em. They're too cool for school, the bee's kness, the wasp's ankles, the dog's...personality...and many more animal based similes that I am sure you can think of for yourself.
I've been trying to meld Art with Monk, and damn it's hard. I've never played a monk, so I'm crippled by newbility (newbosity? newberation? newblessness?) every step of the way.
What I want from Arti: Repeater damage. Nothing else. Don't care about the runearm, don't care about bastard sword, just repeater.
What I want from Monk: Saves, movement, immunities, stances, faster move and all of the other monk goodies.
What I want from a third class: Dunno. Doesn't really necessarily have to be one. But the Kensei centered thing looks nice, if it only worked with non-melee weapons... :/
Is it possible to actually put these together? I believe I want to be centered using a repeater, but I do NOT have a good understanding of centered, and what it does for a monk. Is it necessary? Can I still get monk goodness without centering?
I also don't really know where to put my stats. I'm planning to go Elf for next TR (for a couple of reasons, including flavour), and my inclination is to go all-out Int, which works nicely with Insightful damage. But that's not exactly a monk stat...
Can anyone advise me before I have to either struggle through 20 levels of nastiness?