Remove repeat quest penalties
I have maxed out all my EDs for the fate points and to test for broken abilities (which there still quite a few) through over 847 house of rusted blades quests. Just take that in for a second ok? Over 800 runs of a quests (20k per run, 1,884,000xp to cap, 7 destinies to cap as i capped the other 2 while leveling to 25).
That was with a greater epic tome of learning and being a VIP.
Now I am not going to use caps and yell at you, but you tell me what is fun about running the same quest 847 times? Could I have run other quests to level? No, the xp rewards from other quests aren't worth it, not for a grind of this magnitude. And that's what you have made this TR system, a GRIND. It's not fun, not fun at all. It WOULD be fun if TR actually gave you BONUS xp making leveling from 1-20 a second, third, etc. time faster then normal. But instead you made it cost extra xp with quest repeat penalties, turning leveling up from fun to a well planned and strategized grind that new players are. Excluded from because they will slow you down and thus increase the GRIND.
I keep using caps on the word GRIND to emphasize the point that there is nothing "fun" about a GRIND. Running 1 quest over 847 times seems insane, and yet you are setting up yet another TR system that expects me to do it all over again. I earned over 20,000,000 XP for all my GRINDING, and I want it all back.
Give us a "stone of 100,000"XP for every 100,000xp we have in our other EDs when we TR, that can be used to either level up in heroic levels, or in epic levels. Give these stones even after the update so people don't say: "well I capped th ED I want, better Epic TR now or any and all my efforts leveling are a waste of time"
Lastly, allow epic xp to be earned in a "pool" that can be SPENT on ANY ED. I am so tire of seeing fighters etc. in a magister ED just to level it. Make the game more fun, let us level EDs less painfully than live.