All guilds shooting up to 100 is a myth that isn't supported by math
I don't agree that decay should stay in.
Comparing to the old system, the reduction of decay mainly helps large guilds level fast not small guilds. Large guilds have much larger renown earning potential and a 400 person guild already received over 95% reduction in decay so decay was effectively removed as issue for the mega guilds.
As for small guilds, how fast they get to 100 depends largely on what level they are stuck at which is also based on much renown they earning.
Under the current system a level 55 guild stuck at 55 would gain 2 levels in one year if decay was removed entirely.
A level 60 guild stuck at level 60 would gain 2-3 levels in one year if decay was removed entirely.
A level 70 guild stuck at level 70 would gain 5-6 levels in one year if decay was removed entirely.
A level 80 guild stuck at level 80 would gain 7 levels in one year if decay was removed entirely.
For comparative purposes, a 400 person guild stuck at level 60 under the old system would gain over 30 levels under the new system and the entire reduction of decay would allow them to gain only 1 more level. They are going to get to 100 relatively quickly regardless of whether decay is removed or not. All the removal of decay is allow all guilds to get to 100.
The removal of decay primarily benefits large guilds, but they've already realized most of that benefit from the change in October. The current system balance problems are making it difficult for smaller guilds to recruit and keep their members happy. It punishes guilds for running at a slower pace because renown is based on drops but decay is a fixed daily amount.
About half a month into the thread...
Time for a little round-up.
We started here in order to get some official reaction from Turbine. Renown decay is a controversial topic. Therefore a big thank you for all contributors to stick to the topic and not to start flame wars here. This kept the thread alive so far.
We could argue than meanwhile Turbine had some limited form of reaction by MajPal starting to ask for input here. There had been a lot of discussion going on in that thread, but of course this slowed down the official guild renown thread here.
While asking for input certainly is a good start, we are still missing some official Turbine output on these questions:
1.) What is the purpose of renown decay after the autumn 2012 change?
2.) What is planned to do with guild renown / renown decay in the future?
We really would love to see something more than a placebo question by admitted one of Turbines most profound and communicative team members. Therefore, I hope this thread will be kept alive until we get answers.
Edit: I know that there are some Topics more urgent than guild renown. I am well aware that ETR and the Enchancement Pass are burning hot and we have to do our best to stop Turbine ruining the game for many a player. But we are waiting for answers from Turbine for about half a year now on guild renown. They already spelled their doom on the small guilds. And at least one suggested solution for the problem just needs the change of one single variable (set decay=0) so would be easy to implement. Therefore, with all the looming doom for players in the future, we are not allowed to forget about the daily doom for our vast majority of players in small guilds. Let´s keep the preassure on Turbine alive, for a better DDO.