Augment Summoning: Sorcerer or Wizard?
Hello I am currently playing a Sorcerer that is currently lvl 2. Before I make any more progress with this character, I wanted to know if I should keep augment summoning for my sorcerer. My build that I made uses Summon Creature spells to help with the solo leveling process. Should I keep augment summoning on my sorcerer or go Wizard Pale Master since from what I've researched about them, it seems like summoning is their forte?
Good advice for cutting edge but..
From your join date and posts, I'll offer the view of a more casual player. When you are starting out or in a group that does not play at the upper limit, the summons are useful. A very fast moving group won't always give the time a summons needs. Augment summon does toughen up your monsters and hirelings. The Pale Master(wizard) skeleton is the most powerful summon that I have used and can hold its own at level, not elite at level. You can summon it and a monster at the same time. Throw Ball of Fire and you have 3 things attacking. Once you can get the lantern archon, it is very effective against undead and the ray it fires points out their location. It also illuminates the area around it. The only downside is it doesn't follow you closely and takes a little practice to be able to position it in front of a closed door. It waits till you are some distance away and then pops to your position. The summons also are good at grabbing first agro and will help shield you from hard to spot foes that are sneaking up on you. Later summons get to be pretty big and can be a pain to see around.
Augmented Summoning is very powerful.
When grouped, it is not uncommon for your hireling/pets/summons buffed by toughness feats, augmented summoning, past druid lives, and spells and abilities to be the only thing capable of standing toe to toe with elite BB bosses and elite BB extreme challenge bosses.