What we have here... is a failiya ta communicate...
And I paid for my mistake, two actually, wait for ALL buffs, and don't run down a tunnel, wait for them to come to you.
Originally Posted by Fedora1
I started as a ranger but when our rouge couldn't make Sundays, I switched roles. I already have a half ass(assin) rogue, so I thought I'd try to reprise the ranger role by taking bow feats. The bow doesn't do as much damage as I'd like but I'm off the front line (as much as possible, I switch to sword if they get too close.
How many licks does it take...?
You would think that I would have learned how to pull back from battle by now when the going gets tough, hunh?
Well like old sayin' goes, when the going gets tough, the tough should get go... wait that's not right. What?
Oh I know, it's not the size of the dog in the fight it's the size of the fight in the dog. Uh, ya.
In Vinnie's defense, her first death was as a result of not realizing that her WILL save was still under par for ELITE caster's HOLD. I think a WILL save needs to be 15 or better to save against a HOLD PERSON, which is what got her. She is specced for caster slaying but her saves still need a little unmph. She was at the top of a ladder going for the hobby cleric and HOLD froze her. That's all she wrote.
The second death came from the final battle of the 2nd? chapter of StK. The room full of clerics. The battle got intense, the frame rate dropped, the lag monster started nipping at her heels and before she could remember she had LOH, ding.
I wish I could say that I will try to be more careful in the future, but... it's my nature to go all in and keep swinging. Past experience in gaming has shown that it's often the "too early attempt" to ditch in the fight that costs the most in damage. I tend to put faith in my endurance, both real and virtual.
Well, I think it just adds character. Vinnie, Cal, and Blood - to the death! From Hells maw, I strike at thee. Or something.