Friends and support.. Thank you!
@Fedora (and all the others!)- Thank you for your time, and efforts to help resolve issues we face, and for your ideas and comments that have served us so well in developing this wonderfully entertaining experiment. May Olladra Bless you all with +4 Supreme Tomes!
Originally Posted by Fedora
In a real PnP game, the DM would probably see that a party was not sent into an impossible situation to start with. In my old game, there was always a solution, even if not always obvious, and it was always possible to complete what was started. All adventures were pieces in a chain that was designed (in a world of my own creation, which helped!) to take the party from level one, across mountians, rivers, continents, and wide seas, to eventually become Heros in the halls of power in a distant future.
Alas! Our "DM" in the game is not so accomodating. Fedora's idea has merit, and should be discussed at our next tavern funeral wake... er... adventure.