A quest designed with Kargon faceamabash in mind! :D
Ahhh.....what deviousness bored minds can dream up.
I think we're on to something here.
I love the Atari 2600. Four player warlords (with paddles) is still one of the best party games ever.
The Stormreaver has been captured by a Dracolich and requires rescue! The party must collect various keys, fruits, and vegetables to free him while avoiding the sahaugin climbing up and down on the ropes.
Well, it's bedtime, but keep 'em comin'! I'll be back in the morning to see what kind of wild wacky stuff you crazy cats can dream up! Speakin' of dreamin', maybe I'll dream up a few more too. :)
The Hound of Xoriat has switched sides and is helping the party weed out the last remaining horned devils. Shoot them down before they get away! Two raids for the price of one!
:D Thread of the week!
The Party travels from adventure zone to adventure zone until all the bases are covered. You have your normal land (to left), your desert land (top middle), your water land (top right), your 'land where everything is giant' (middle left), your travel through the pipes underground land (middle right), your above the clouds land (bottom left), your dark land (bottom middle), and your shouldn't exist land (bottom right). The only one that's missing is the cold land (middle). Next mod: COLD LAND!
Ok, so mod 9 or 10 is susposed to let us take the battle to Shavarath. Well, just how and the heck are we going to get there? And why is it taking so long? Easy.....
They are finalizing the mechanics for......FLY!
As we take the battle to the Lords of Shavarath, we must cross the Astral plane to Shavarath. Introducing our traveling companion: the Hippogriff! As in many of our "pre-quest" arcs, our intrepid party will mount our mighty steeds and set sail across the Astral plane. But after defeating Harry and Sally, the Lords know we're a comin'. Having made a pact with various merc Gith, they send their devilish minions to prevent us from making the journey. The party must battle their way thru the Astral plane to establish a foothold on Shavarath for our invasion. Careful, don't let a Githyanki rider cut your silver thread!
(3D flight! Super-uberness!)
Nice screen shots of what the game will look like with DX10!
Haha, awesome guys :D
Or just reuse old dungeons, but characters have been afflicted with a permanent Blindness and must feel their way thru the dungeon:
Holy Starblazers, this is a funny thread!!
Keep up the good work!!
Turbine plans to mail every subscriber a Fighting Fantasy book, with raid loot on the last page.
Endless discussion will ensue on the forums as to whether putting a finger in the page you've just left is considered exploiting or not.
Now of course we don't want the solo'ers to feel left out, so introducing Barbarian Berzerker Rage solo quest. Yes, it's a solo kill as much as you can for xp quest (similar to slayer in adventure areas), but here's the pickle. YOU pick the starting level of difficultly of your opponents! Say you're level 1, choose level one. Level 16, choose level 16! A super uber time killer with xp and prizes!
Make your way from level to level killing various baddies of level appropriate CR until either.....you get killed, or you get bored. But don't take too long on any level, other wise a Tarrasque shows up and toasts you!
(Super "new content" time sink during mid-mod blues! :D)
Bring your underwater action items!
The Stormreaver has developed a taste for Sahaugin and has gone fishing to catch, and eat, the biggest and fattest Sahaugin. Protect the Sahaugin from the Stormreavers nets and fishing pole, being careful to kill less than 5 Sahaugin in the process. NEW: Awesome underwater combat and tactics!!!
Take off those spiked boots!
Strap on your skis and make your way down the icy mountain. Careful! Those *NEW* Frost Giants will try to knock you off the path with their rocks. Don't pay them any mind though as you navigate your way. Don't miss going between too many flags though or its 'back up to the top and start over again'!