View Full Version : Rogue Build - Comments Requested

03-29-2007, 03:42 PM
Here's a draft of my first rogue build. I'd appreciate any constructive feedback.

Character Plan by DDO Character Planner Version 2.35
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 12 Chaotic Good Drow Male
(2 Fighter \ 10 Rogue)
Hit Points: 100
Spell Points: 0
BAB: 9\9\14
Fortitude: 6
Reflex: 13
Will: 4

Starting Ending Feat/Enhancement
Base Stats Base Stats Modified Stats
Abilities (Level 1) (Level 12) (Level 12)
Strength 10 10 10
Dexterity 18 18 22
Constitution 10 10 10
Intelligence 17 20 20
Wisdom 12 12 12
Charisma 10 10 10

Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 12) (Level 12)
Balance 8 19 19
Bluff 0 0 0
Concentration 0 0 0
Diplomacy 0 0 0
Disable Device 7 20 28
Haggle 4 15 15
Heal 1 1 1
Hide 8 21 21
Intimidate 0 0 0
Jump 4 12 12
Listen 1 1 3
Move Silently 8 21 21
Open Lock 8 21 25
Perform n/a n/a n/a
Repair 3 5 5
Search 7 20 28
Spot 5 16 23
Swim 0 0 0
Tumble 8 19 19
Use Magic Device 4 15 18

Notable Equipment

Level 1 (Rogue)
Feat: (Selected) Nimble Fingers
Feat: (Automatic) Attack
Feat: (Automatic) Drow Spell Resistance
Feat: (Automatic) Elven Keen Senses
Feat: (Automatic) Enchantment Save Bonus
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency (ALL)
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Spell Save Bonus (Drow)
Feat: (Automatic) Trapfinding
Feat: (Automatic) Trip
Enhancement: Elven Perception I
Enhancement: Elven Keen Eyes I
Enhancement: Rogue Disable Device I
Enhancement: Rogue Open Lock I

Level 2 (Fighter)
Feat: (Fighter Bonus) Weapon Finesse
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Sunder
Feat: (Automatic) Tower Shield Proficiency
Enhancement: Rogue Skill Boost I
Enhancement: Rogue Search I
Enhancement: Rogue Spot I

Level 3 (Fighter)
Feat: (Selected) Point Blank Shot
Feat: (Fighter Bonus) Rapid Shot
Enhancement: Elven Dexterity I

Level 4 (Rogue)
Ability Raise: INT
Feat: (Automatic) Evasion (Rogue)
Enhancement: Elven Perception II
Enhancement: Elven Keen Eyes II
Enhancement: Rogue Dexterity I

Level 5 (Rogue)
Feat: (Automatic) Trap Sense

Level 6 (Rogue)
Feat: (Selected) Skill Focus: Use Magic Device
Feat: (Automatic) Uncanny Dodge
Enhancement: Rogue Skill Boost II
Enhancement: Rogue Disable Device II
Enhancement: Rogue Open Lock II
Enhancement: Rogue Search II

Level 7 (Rogue)
Enhancement: Rogue Spot II

Level 8 (Rogue)
Ability Raise: INT
Enhancement: Elven Dexterity II

Level 9 (Rogue)
Feat: (Selected) Skill Focus: Disable Device
Enhancement: Rogue Skill Boost III
Enhancement: Rogue Dexterity II

Level 10 (Rogue)
Feat: (Automatic) Improved Uncanny Dodge
Enhancement: Rogue Disable Device III

Level 11 (Rogue)
Enhancement: Elven Perception III

Level 12 (Rogue)
Ability Raise: INT
Feat: (Selected) Precise Shot
Feat: (Automatic) Improved Evasion
Enhancement: Elven Keen Eyes III
Enhancement: Rogue Search III

I know a couple of the rogue skills fall just a hair below the high water marks. I'm hoping and expecting that with the level cap increase, Skill+13 items will start showing up a little more.

I got pretty sloppy with enhancement sequence. I'll make those decisions based on level by level performance.

By taking two levels of fighter instead of pure rogue, I lose a few points from balance, jump, and tumble, but gain shield proficiency, armor and weapon proficiencies, point blank shot, rapid shot, and possibly precision shot. I looked at taking two levels of ranger which would have gained me TWF and a favored enemy, but would have cost point blank shot and the possibility of precision shot. I've already got a paralyzer bow waiting for this character and I expect to be doing more with ranged combat than melee. When I do melee, I expect to use a shield, so TWF wouldn't be all that useful.

03-29-2007, 03:47 PM
If you drop a +1 INT tome on him at character generation, that'd put you at 18 INT. 18 INT + any int item you find is PLENTY for ALL traps on high-end elite content. I would not spend your feat stat points in intelligence.

I would spend my stat points as I leveled up into dexterity, for the extra to-hit with weapon finesse.

Everything else I see looks great.

The reason I say the above is my rogue has 18 base INT, and uses a +4 INT ring for my item, and she has no problems with any traps on elite content, and I never use action boost.

Good luck man!

03-29-2007, 04:02 PM
Dex Dex Dex..... Weapon FInesse and Bow useage both rely on Dex....

16 INT is Plenty.. Especially for a Drow that has Racial Search enhancements available. Drop INT down to 16, Put those 2 points into Wisdom for Spot, Chr for UMD or CON for HP
By Taking the fighter levels early, You'l be able to catch up on all your prime skill no problem. ROgues get plenty of Skill Points.

2 Drow Dex
2 Rogue Dex
3 Levels
+5 Item
30 Dex
= +10 to Hit with Bows and Finessable Weapons.(And the ability to exceed +5 Full Plate AC withthe use of common +4 Armored Bracers)

03-29-2007, 04:42 PM
I agree about the intell, go with 16 and use a +4 item for 20 or eat a +1 Tome and find a not so rare +5 Int Item and you have a 22 Int. Personally, I'd drop nimble fingers for SF-Disable and worry more about your disable than your OL. Remeber, there is no penalty for failing an OL check, just keep rolling until you hit it. OL is based upon dex and since you'll be maxing dex you'll end up with a pretty high OL anyways. I'd also take just one level of fighter instead of two so that you can max your class skills or take one level of fighter for the free feat and take another level of ranger for all their free bonuses including free use of cure wands.

That's my two cp worth.

07-30-2007, 07:05 PM
If you drop a +1 INT tome on him at character generation, that'd put you at 18 INT. 18 INT + any int item you find is PLENTY for ALL traps on high-end elite content. I would not spend your feat stat points in intelligence.

Wholeheartedly concur w/ Aspenor. Also, think hard about the second level of fighter; I went 2/8 originally on Xanna for feats, so I was later 2/10, now 2/12. At every step, I find myself missing out on the highest end Rogue ability. I'd take the level off if I could.