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View Full Version : Gingerspyce's Night Revels 2018 First Look and Review



Nachomammashouse
10-06-2018, 10:42 AM
I love Night Revels!

Night Revels is a model special event. Every year since its debut in 2015 new dungeons and new items have been added, making this fun for veteran players to revisit and a great place for new players to pick up some unique items. 2018 brings us 2 new challenges and some nice looking goodies to farm for, including a new green set of cosmetic Reaper Platemail and helmet, which is now wearable by Worforged! There is also a Reaper cloak that comes in all three colors to match the platmail and helmet sets. There are 2 new cosmetic headgear, including one with flapping vargouille wings! Artificers are excited about the new rune arm Astral Projector (http://ddowiki.com/page/Item:The_Astral_Projector), which has Disrupting Weapons. The Spectre Deflector (http://ddowiki.com/page/Item:Spectre_Deflector) is a new buckler which has Ghostly, Protection from Evil and negative energy absorption among other things. I was also very happy to see that old BTC items like Spectral Dagger (http://ddowiki.com/page/Item:Spectral_Dagger) are now BTA, which applies retroactively to version purchased last year.

New Key Farming
Key farming has changed in 2018. Instead of the old public area with raid groups running amok that would lag out and crash, we now have private 6-person instances to farm for keys. These are private instances of Delera's graveyard that are set up like a challenge, clearing waves of mobs to a mini-boss, then clearing even more mobs to spawn the boss with xp on completion! Considering the time spent per instance, amassing keys is probably a little faster overall compared to old Night Revels. Key drop rates are still random, however, which means some of us will have bad luck. I think what this new key farming instance needs is a guaranteed key on completion. As much as I miss the old public area with massive spawns and being raid grouped with guildies and friends, I am quite happy to be gaining xp while key farming now, and will be using Night Revels to knock out my last couple epic lives on Voodu!

Here is our first look video from the night of release


https://www.youtube.com/watch?v=9-ciGKTheI8

[edit]: Click here (https://www.youtube.com/watch?v=IoLARCcfeKE) to see my 2:36 key farming speed run!


Grave Work
We have 2 new challenges in 2018. The first is a beautifully redesigned iteration of Frame Work. As you approach the fortress, it feels like you're walking through Sleepy Hollow, waiting for the headless horseman to ride through. Once you get to the fortress, you are barraged by the raised army of minotaurs slain in Frame Work. With a cool looking "Supreme Pumpkin" optional lurking in the pumpkin patch and an eerie end fight, I found this one both interesting and fun. You can watch our first run through below...


https://www.youtube.com/watch?v=UkBeNZHr2to


Eternity Unleashed
Veterans of the old Mabar days will be happy to see the return of Eternity, the spectral dragon from the old Mabar raid. Eternity Unleashed is a 6-person challenge that invokes memories of the Mabar raid. It's a good looking dungeon but the irony is that while it was redesigned to reduce lag, the new version has one of the most lag-inducing mobs in the game, namely Living Nightmares... avoid them as much as possible! I was thrilled to see Eternity return to DDO and had fun figuring out the challenge for the first time, which you can check out below...


https://www.youtube.com/watch?v=iEyFe7HI9GM


There's lots of great items to farm for everyone. Even if you don't want any of the cosmetics, weapons or gear, make sure you at least get your Darkswirl Caramel Bite (http://ddowiki.com/page/Item:Darkswirl_Caramel_Bite), Almond-Coated Shadow Apple (http://ddowiki.com/page/Item:Almond-Coated_Shadow_Apple) and Sweet Cinnamon Cloud (http://ddowiki.com/page/Item:Sweet_Cinnamon_Cloud), which all provide some very nice stacking bonuses to melee and ranged power, spell power, PRR, MRR and dodge. Despite what their text says, they will probably last until next year's Night Revels, as they have done in the past. If you have not used these items in the past, I want to make a special note that these are not consumables. These are re-usable clickies that give a 1 hour buff and can be used every 2 hours and have no minimum level.

DC casters and others looking to max out their intelligence and wisdom will want to pick up the stacking Diamonds of Festive Intelligence and Wisdom augments. Night Revels is also a great time to stock up on Deathward and Restoration potions, which are cheap to buy with chocolates. Farming chocolates is quick if you drink a Draught of Midnight, which you can purchase in the DDO Store or with challenge ingredients from the Night Revels trader. And there's so much more!

As much as I love Night Revels, it's not without its flaws. Things that could've been improved are some of the older items that have outdated stats like the level 16 version of Cloak of Night only having 2% dodge or the level 16 and 20 versions of Shadow Robe only have +1 and +2 Necromancy, making it rather silly by today's standards. Also let's get a guaranteed key for completing the key farming dungeon, I think that would go a long ways in allaying everyone's key farming woes. In any event, don't let this year's event pass you by. Even if you're soured by the changes to key farming, there's still fun times and great loot to be had in Night Revels 2018!

auntjobiska
10-06-2018, 12:05 PM
After 48 runs, duoing with a guildie across all the levels, at or under quest level, approximately 19% of the runs ended in no keys for my character.
AJ

MacSterling83
10-06-2018, 01:49 PM
Well, this is my first year of seriously running Night Revels. The first time I went to the graveyard I got 12 keys. At first I though that was the standard per run everytime I'd go to Delera's graveyard.

Today I realize it was pure beginner's luck xD

P.S. Still love this event as much as I love Halloween ;D

AngryTiger
10-09-2018, 09:45 AM
Thanks for posting the part about the Carmel Bites, Shadow Apples, and Cinnamon Cloud. I definitely would have overlooked them thinking they'd expire in the near future.

Nachomammashouse
10-09-2018, 11:51 AM
Thanks for posting the part about the Carmel Bites, Shadow Apples, and Cinnamon Cloud. I definitely would have overlooked them thinking they'd expire in the near future.

woot, I'm glad you found that bit helpful. ty for saying :)

C-Dog
10-09-2018, 01:56 PM
@ Devs -

... Also let's get a guaranteed key for completing the key farming dungeon, I think that would go a long ways in allaying everyone's key farming woes...
THIS!

A "quest" without any end-reward is just... it just feels wrong, imo. Many players report clearing the first waves of mobs and resetting, done.

Have 1 key + a few chocolate, and (~maybe~) + some gold/plat (as a gift for newer players) - nothing to clog up packs, just "something" to encourage/reward the completion.

Otherwise - and as is - if the XP isn['t important (and it often isn't), why bother w/ the end boss?

thx for your consideration in this matter. :cool:

LeslieWest_GuitarGod
10-09-2018, 04:14 PM
One key guarantee. Everything else stays the same.

Make "quest giver" NPC give the key at the end of quest.