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Ellihor
02-12-2018, 08:36 AM
*Updated build to cope with R10 DC. Now making the thread title worth it. On post #33 I have the first version where I was mixing more DPS at cost of DC, and the reasons why I did it.*

The idea here is to be a DC caster, like a wizard but with the sorcerer advatanges. Sorcerer is tight on feats and have a bit of trouble with spellpen, but I think it's better than wizard currently. Also in my previous experience playing pale master for years, sorcerer is less durable. But without the undead form, that is pratically inviable for reaper unless you have easy time to get a good healers to harm you (not the case for most people), this difference doesn't exist anymore (what is left is the reflex save difference that wizards get).

Asimar is the best race overall if you have the racial points to spend on it. It will loose 1 point of CHA, but will have the ability to boost it higher than any other race for limited time thanks to divine resolve, it has the lays and 10% hp, and gets more spellpen. Dragonborn is solid because it gets more CHA and the same spellpen. My build is a drow because it looks better and I don't have racial past lives.


Starting stats - Max CHA rest CON.

Feats:
This is not what I used to lv up. See the lv up info below.

normal: 1 sf necro - 3 wiz pl - 6 quicken - 9 heighten - 12 spellpen - 15 completionist - 18 greater spellpen
epic: 21 epic spellpen - 24 embolden - 27 gsf necro - 30 esf necro.
destiny: 26 toughness - 28 elusive target - 29 frog
scion: 30 shadowfell

*I don't have pl wiz and epic spell focus necro. Currently I'm runnning with ruin and Greater Ruin to farm Amber temple so these feats are very useful to kill deathwarded stuff and reapers if you are soloing. When I ever get my wings, and that will take at least one year depending on my real life, I'll change ruins to max DC again.

Destiny: EA
Max CHA and spellpen. Rest do wathever. Twist Necromancy Specialist (requires buying it in a previous life), Meld Into Darkness (seriously, twist it. Can't stress enough how this is better than more CHA that would give half a DC. You're a better caster with Meld to play more agressive than with half more DC), 3 CHA.

I do twsit Piercing spellcraft because I am a drow so I don't have spellpenetration coming from arcanum in the racial tree. I make it up with the twist. If you are wondering why I am a drow, that is because I needed the past life.

Action Points:
41 Vistani
24 EK - medium armor + CHA + arcane barrier
6 Racial - 2 CHA
9 Falconry - 1 CHA, 6 PRR, sprint boost. Use harper if you don't have falconry.

GEAR
Commentarys on red for those who don't have the harder to get raid gear.

head I use Epic Deific Diadem for the proc. I'm not sure this is helping much. If you have a reaper helm, it's the best option of course. If you don't have, I'd go with LGS hp set, closing it with either goggles, gloves or cloak
neck slaver1: con 17 - resist 14 - quality con 4 - spellcraft 22
cloak cc: Wisdom 15 - dodge 15 - insightful prr 18
belt slaver2: sheltering 45 - magnetism 185 - quality CHA 4
ring1 Legendary Spinneret: Spell Lore 15 - Quality Potency 32 - Quality Spell Focus Mastery 2 - Spell Penetration 7 - Green Augment Slot
ring2 Legendary Skulled Ring: Necromancy 8 - Wizardry 412 - Green Augment Slot
gloves Bluescale Guides: Efficient Embolden II - Magical Efficiency 10 - Profane Well Rounded 2 - Green Slot - Yellow Slot. I don't have this yet. So I use Legendary Gauntlets of Innate Arcanum instead.
boots Legendary Softsole Slippers: Ghostly - Perform 22 - Insightful Charisma 9 - Green Augment Slot
trinket Symbol of the Slave Lords: True Seeing - Inightful con 8 - Lesser Displacement - Green Slot - Blue Slot
bracers slaver3 false life 68 - devotion 185 - quality PRR 11 - quality fortificaiton 45
body shadowscale armor. Because i don't have the Bluscale Guides, I use Legendary Coat of the Traveler
goggles Legendary Symphonic Lenses - charisma 19 - mobility - Blue Augment Slot. Again, because I use the arcanum gloves instead of the Bluescale, here I use LGS.
Hand 1 Nightmother scepter: focus 7 - insight focus 4 - spellpen 7 - insight spellpen 4 - sentient bonuses
Hand 2 LGS 30 amp - 50 amp - exceptional cha 2 - Legendary Affirmation



CHA breakdown
27 + 8 tome + 2 race + 2 EK + 4 vistani + 1 Falconry/Harper + 2 completionist + 2 ship + 2 yugo + 19 item + 9 insight item + 2 exceptional item + 2 profane item + 4 quality item + 2 artifact item (set) + 8 angel + 3 twist + 2 remnant + 2 sentient + 5 reaper = 108 CHA.

Necromancy DC
10 + 9 lv + 49 cha + 8 item + 4 insight item + 1 profane item + 2 quality item + 2 augment + 1 wiz pl + 4 scion + 3 angel + 3 magister + 4 sentient set + 2 embolden + 1 ship + 4 slaver set + 3 focus feats + 4 reaper = 114 necromancy + 2 sacred (varies, but usually at least one stack is up) = 116.

Racial completionist would get +5 cha (4 inherent and 1 from harper), for 116 necro standing/118 with deific procs. You can drop epic spell pen for 117/119 or adjust the gear to fit +20 item. Max with reaper helm is 118 standing I belive.


Spellpen
20 + 8 feat + 9 pl + 8 item + 4 insight item + 3 EA + 1 ship + 1 filigree + 5 reaper = 59. If you are aasimar or dragonborn you get +3 from racial tree = 62. This is good for most content. I personally run around with a spellpen twist that costs me 1 CHA, so to make it even I don't buy all the CHA in EA, I get reborn in Light Instead, so cost 1 DC at the end of the day. Again that is because I run a lot of amber and failing spellpen check on slaad is annoying. And because I am a drow. By the way, it seems otto's sphere of dancing is not subject to spell resistance currently, so I abused it when I was doing tethy.

Other Schools DC
10 + 9 lv + 49 cha + 7 item + 4 inisght item + 1 profane item + 2 quality item + 2 augment + 1 pl + 2 scion + 3 angel + 4 slaver set + 2 embolden + 1 ship + 4 sentient set + 4 reaper = 105 enchantment. Apply +3 for evo and conjuration, but I didn't even bother to slot augment for them. I don't have room for PK, so illusion is irrelevant.

Some defense info

So if you want to know how the defenses will be, well it is not as good as a warlock of course. I am with 1400 HP, 12 dodge, 171 PRR and 117 MRR outside of reaper, and I don't have the 4th core in Grim Barricade yet. So except about 1800 HP and 190 PRR inside reaper with investiment with this gear, with 1k more temporary from affirmation every min. You can also try to fit LGS set, that would cost DC somewhere, and that is what I was going to do because I don't have the bluescale guides yet, so this means gloves, goggles and hat are places that I could try to fit the 2 LGS pieces, and the other would go to 19 CHA item. But since the build is working allright without it, I prefered to wait the expansion before I spend codex runes, or if I ever pull a bluescale. The saves are garbage, but I don't feel they're something that is very important or are getting me killed. Currently 67/52/65 fort/ref/will with just GH.

After all, you best defenses are wings. Abuse wings. And jeweled cloak - always equip before an encounter where it will be useful or that you don't know what's going to happen. Also meld, and mist stalker, and CC. So the correct use of these things make you a better caster than someone with higher numbers in the sheet. A really big advantage that sorc has over wiz is that it casts faster, and that improves your capacity to do stuff without getting killed.

Spells

This looks like the optimal spell selection for the build's purpose. I don't feel like missing anything. Of course, this was not what I used to lv up, but it's the high reaper endgame setup. All these spells are used, except hipno, probably the most useful thing at lv 1 you could slot there would be merfolk's blessing, but I wouldn't change any other, maybe fireball, soundblast or the eletric dot, but there is no point because there isn't better options really.

https://i.imgur.com/048jL0b.png

How do you level up this

I did level up with this feat order:
1 maximize - 3 empower - 6 quicken - 9 heighten - 12 spellpen - 15 completionist - 18 greater spellpen - 21 epic spellpen - 24 embolden. Before taking level 27 I change maximize for sf necro. So at level 27 I take gsf necro. Then esf necro at 30. Then another feat swap is done, changing empower for past life wizard.

You get a free feat swap by completing the Hall of The Mark (https://ddowiki.com/page/Hall_of_the_Mark) quest in the market. So you can use this to change maximize to spell focus necromancy. The other feat swap is done by using a Flawless Siberys Dragonshard or Astral Shards. You can also swap it out before level 17, so that it will cost you an Exceptional Siberys Dragonshards instead. You can also just skip empower and take the past life feat earlier, so that only 1 feat swap is done, without cost.

The metamagics are used fully only for SLAs. For the other spells I run with all but empower. For this reason if you want to save your Flawless Siberys, swapping empower out before lv 17 is interesting because at this level the SLAs are becoming weak and not that useful anymore, while your sp pool is larger and larger allowing more use of high lv nukes (basically chain and DBF). I go with fire as main tree all the way from 1 to 29. For lvs 1 to 9 I use earth as second tree. When at 10 Ball Lightning kicks in, I change the secondary tree for air, keeping main as fire. I continue to do that until cap, when I change to fully DC zero DPS build.

I do use a Blood of Dragons when I hit 30 and change to DC. You can slowly change the spells for free as well. If you have Mass Hold that is what is needed to alreay be useful on high skulls endgame, so there isn't hurry to swap the nukes out.

In any case, sorc is godly at heroics, I went literally on running speed. I just added this section to the post to clarify about the feats.

count_spicoli
02-12-2018, 09:36 AM
Looks pretty strong. What level are you now? Hows your boss dmg? Was thinking of trying something like this. I got a deep gnome illusionist that im getting the last life deep gnome right now and trash clean up is ridonculous but trying to kill a boss will make you want to claw your eyes out. Thinking sorc would be bettwr with bigger sp pool and more spell power and good slas.

Wipey
02-12-2018, 10:39 AM
Solid, sorc is great DC caster / controller.

You can't get 4 charisma from Harper.
I'd get Enlarge, even ditched Maximize for that and don't care for Ruins.
Twisted Meld is a must for tough pulls.

For "nuking" there's belt from Sunrise.
And yeah, I went 4 piece Otto + 3 x whatever charisma eventually.

Ellihor
02-12-2018, 05:22 PM
Looks pretty strong. What level are you now? Hows your boss dmg? Was thinking of trying something like this. I got a deep gnome illusionist that im getting the last life deep gnome right now and trash clean up is ridonculous but trying to kill a boss will make you want to claw your eyes out. Thinking sorc would be bettwr with bigger sp pool and more spell power and good slas.

I didn't cap yet. This is theory. I am curious how much more DC wizards are getting. Maybe will run the numbers later, and for warlock too.


You can't get 4 charisma from Harper.

Why not?


I'd get Enlarge, even ditched Maximize for that and don't care for Ruins.
Twisted Meld is a must for tough pulls.

For "nuking" there's belt from Sunrise.
And yeah, I went 4 piece Otto + 3 x whatever charisma eventually.

Well, yeah, but I still wish to be useful to DPS at mid/low skulls. I was thinking it's worth getting energy burst and meld at the cost of 1 DC, or try to even that point out somehow if energy burst doesn't look useful. I don't have the RSO gloves anyways and it can take a while to get, so while that will use Litany + Arcanum gloves, that looses 1 CHA so perfect to balance dropping one CHA twist to get meld.

asdfghhjkl
02-12-2018, 07:09 PM
Why not?
Charisma is available in the cores, but the ability selectors up in the tree are Dex/Int only.

Ellihor
02-13-2018, 07:52 AM
Charisma is available in the cores, but the ability selectors up in the tree are Dex/Int only.

Oh right. Too used to playing a wizard didn't even think about that.

slarden
02-13-2018, 12:02 PM
It looks great. You appear to be double dipping with the reaper cha boosting both your cha and dc. Still a great dc even without it. My issue with sorc is the low mrr combined with low reflex save without armor. It means taking a lot of magic damage in a robe, but some people like Sergod manage to deal with it where I can’t.

Tilomere
02-13-2018, 01:47 PM
Thinking sorc would be bettwr with bigger sp pool and more spell power and good slas.

Archmage SLAs are better due to being force, having no caster level cap, and being AoE at T5. It's why wizards outnumber sorcs 3:1 or so.

Ellihor
02-13-2018, 07:26 PM
It looks great. You appear to be double dipping with the reaper cha boosting both your cha and dc. Still a great dc even without it. My issue with sorc is the low mrr combined with low reflex save without armor. It means taking a lot of magic damage in a robe, but some people like Sergod manage to deal with it where I can’t.

Yeah I was running the math and it seems warlock gets more DC. From enhancements it's 2 more from capstone, 1 from SE and 3 from TS. So 5, less 3 from spells capping at 6, they can get 2 DC more then sorc, and 1 spellpen. Combined with the capstone I'm thinking it's overall better to be a warlock. I should try this for a while and see how it feels. Btw on this build I'll be using medium armor, proficiency from EK tree. It's also possible to use heavy with 0% ASF, but without proficiency so I'm not sure if after all it's better than using medium with proficiency.

About the reaper bonus, I'm taking the CHA number of public area to make the DC math, that's why at end I add it twice.

slarden
02-13-2018, 10:22 PM
Yeah I was running the math and it seems warlock gets more DC. From enhancements it's 2 more from capstone, 1 from SE and 3 from TS. So 5, less 3 from spells capping at 6, they can get 2 DC more then sorc, and 1 spellpen. Combined with the capstone I'm thinking it's overall better to be a warlock. I should try this for a while and see how it feels. Btw on this build I'll be using medium armor, proficiency from EK tree. It's also possible to use heavy with 0% ASF, but without proficiency so I'm not sure if after all it's better than using medium with proficiency.

About the reaper bonus, I'm taking the CHA number of public area to make the DC math, that's why at end I add it twice.

I think both are good. The biggest benefit warlock gets which hardly ever gets mentioned is the devour the soul capstone which is an instakill that goes against will save and works on undead. I find that so useful. The finger SLA isn't too shabby either.

The tier 5 TS school focus doesn't offer necromancy so it's only +1 from TS unless you are counting the temporary +2 from tainted spellcasting which is 20 seconds with a 60 second cooldown. But I can't see taking tier 5 TS over SE for just 1 DC.

The big advantage of sorc is the big spell point pool and the ability to fit in both energy drain and enervation along with a few other spells warlock can't get or can't fit in. Medium armor makes sense. They changed the way PRR works at some point and under the new rules you get no PRR bonus if you aren't proficient. With the low BAB of sorc there is very little difference anyhow and you get full MRR with medium armor.

Ellihor
02-14-2018, 08:14 AM
I think both are good. The biggest benefit warlock gets which hardly ever gets mentioned is the devour the soul capstone which is an instakill that goes against will save and works on undead. I find that so useful. The finger SLA isn't too shabby either.

The tier 5 TS school focus doesn't offer necromancy so it's only +1 from TS unless you are counting the temporary +2 from tainted spellcasting which is 20 seconds with a 60 second cooldown. But I can't see taking tier 5 TS over SE for just 1 DC.

Yeah that capstone is reeeally good. That's the biggest drive towards warlock, speacilly in the new content. Evards is great cc too. Nice catch on the TS. I haven't ever made a DC warlock past 20, except a few tests in Lamma, so I totally rushed when reading the wiki. So the DC is equal if you take tier 5 in TS, or 1 less than sorc if you take in SE. And finger/circle is probably not going to be heightened on a warlock build, so those are more 1 DC less. Also can't fit in circle, finger and undeath to death, and have to choose between otto's irresistible + disco or pwk + mass charm. Do you find yourself having issue with spellpoints on reaper?

HungarianRhapsody
02-14-2018, 09:00 AM
Dragonborn seems to be the best race overall because it gets more CHA and spellpen. Asimar will loose 1 point of CHA, but will have the ability to boost it higher than any other race for limited time thanks to divine resolve. If you happen to be a racial completionist, I belive Aasimar is the best choice because of ascendent bond (not sure if it conflicts with EA stances tought) - I don't think the 10% spell point cost makes worth using the elemental form in reaper anyways because you're not doing any DPS and it looks ugly.

Warforged misses out on a fair amount of CHA, but it has Reconstruct. Bladeforged has two Reconstructs and you can LR out of that Paladin level. Yes, the DC will be lower, but that's a lot of self healing that no other race's arcane casters get to have. Any thoughts on the massive boost in survivability compared to the higher DCs?

Ellihor
02-14-2018, 11:41 AM
Warforged misses out on a fair amount of CHA, but it has Reconstruct. Bladeforged has two Reconstructs and you can LR out of that Paladin level. Yes, the DC will be lower, but that's a lot of self healing that no other race's arcane casters get to have. Any thoughts on the massive boost in survivability compared to the higher DCs?

The penality on self heals is so high I can hardly consider this a "massive boost" in survivability. I don't think it's worth building for mid/high skulls reaper. You loose the DC, wich is the #1 role of caster in reaper, spellpen, possibly a feat (adamantine body) and you get penality to heal with positive. This all suck. Specially considering you'll be playing on EA.

slarden
02-14-2018, 12:15 PM
Yeah that capstone is reeeally good. That's the biggest drive towards warlock, speacilly in the new content. Evards is great cc too. Nice catch on the TS. I haven't ever made a DC warlock past 20, except a few tests in Lamma, so I totally rushed when reading the wiki. So the DC is equal if you take tier 5 in TS, or 1 less than sorc if you take in SE. And finger/circle is probably not going to be heightened on a warlock build, so those are more 1 DC less. Also can't fit in circle, finger and undeath to death, and have to choose between otto's irresistible + disco or pwk + mass charm. Do you find yourself having issue with spellpoints on reaper?

I don't find spell point to be an issue in reaper when soloing, but there are times I will have to chug a pot due to bad luck with lost soul drops. In groups there are some people that view grabbing lost souls as a competition and take them even when at full, so in some groups I find it to be an issue. When grouping with friends I don't have that issue because it is usually obvious who needs it.

Yes I don't take heighten. I take finger + undeath to death for my level 5 spells. Wail and Mass Hold for level 6 spells. The spell I miss most is energy drain for orange names and secondly would be dancing sphere, but I wouldn't switch capstones to take energy drain over devour. There are many times where I would prefer dancing sphere over mass hold - it would be great to have both.l

Evard's is good, but web seems a little better for straight cc so at higher skull levels it's not a huge advantage. It's great for low skulls.

I go goo for power word kill + phanstasmal killer + create thrall + mass suggestion. Phantasmal Killer is great for heroic leveling, at level 30 in high skulls it's not really going to get much use.

slarden
02-14-2018, 12:20 PM
The penality on self heals is so high I can hardly consider this a "massive boost" in survivability. I don't think it's worth building for mid/high skulls reaper. You loose the DC, wich is the #1 role of caster in reaper, spellpen, possibly a feat (adamantine body) and you get penality to heal with positive. This all suck. Specially considering you'll be playing on EA.

It's great on 3 skull. 800 self healing at 30 with 1800 or so crits with a 6 second cooldown. And you can wear the memory of fine regalia for the 10% lore with adamantine plating. For 10 skull you would need the right party - but for me it's enough dc at 30 on 3 skull, better dps, better survivability so it's great for soloing and pugs up to about 5 skull.

Ellihor
02-14-2018, 06:01 PM
It's great on 3 skull. 800 self healing at 30 with 1800 or so crits with a 6 second cooldown. And you can wear the memory of fine regalia for the 10% lore with adamantine plating. For 10 skull you would need the right party - but for me it's enough dc at 30 on 3 skull, better dps, better survivability so it's great for soloing and pugs up to about 5 skull.

There's also the dramatic problem of being a warforged. Can't play a toast machine.

HuneyMunster
02-16-2018, 04:14 AM
The idea here is to be a DC caster, like a wizard but with the sorcerer advatanges. Sorcerer is tight on feats and have a bit of trouble with spellpen, but I think it's better than wizard currently. Also in my previous experience playing pale master for years, sorcerer is less durable. But without the undead form, that is pratically inviable for reaper unless you have easy time to get a good healers to harm you (not the case for most people), this difference doesn't exist anymore (what is left is the reflex save difference that wizards get).

Dragonborn seems to be the best race overall because it gets more CHA and spellpen. Asimar will loose 1 point of CHA, but will have the ability to boost it higher than any other race for limited time thanks to divine resolve. If you happen to be a racial completionist, I belive Aasimar is the best choice because of ascendent bond (not sure if it conflicts with EA stances tought) - I don't think the 10% spell point cost makes worth using the elemental form in reaper anyways because you're not doing any DPS and it looks ugly.



My personal opinion is Aasimar over Dragonborn for reaper due to Healing Hands which offers a lot more to party than the +1 cha you get. EA Ascendance does work with Aasimar Ascendent Bond adding more synergy.





Archmage SLAs are better due to being force, having no caster level cap, and being AoE at T5. It's why wizards outnumber sorcs 3:1 or so.

This might be part of the reason why a recent post by a dev mentioned that Sorc will be getting a pass before wizard. Also, there is too much junk in the trees and taking a second savant limits your already limited spell selection choices. Still i prefer Sorc over wizard as too use to Sorc casting speed to change.

Ellihor
02-16-2018, 11:06 AM
My personal opinion is Aasimar over Dragonborn for reaper due to Healing Hands which offers a lot more to party than the +1 cha you get. EA Ascendance does work with Aasimar Ascendent Bond adding more synergy.

This might be part of the reason why a recent post by a dev mentioned that Sorc will be getting a pass before wizard. Also, there is too much junk in the trees and taking a second savant limits your already limited spell selection choices. Still i prefer Sorc over wizard as too use to Sorc casting speed to change.

Yeah I agree it's better, mostly for the looks. That's quite an issue for me. Dragonborn suffers about the same problem as wf but a bit less. I mean, while they haven't done race mirror's of glamering yet. But at the end it's about personal choice. The SLA's do so few damage it would be nonsense to consider them as a thing. The biggest drive to wirzard is the DC, but I don't know how much DC they get more than sorc in current endgame. If I always had someone with harm and good reaction to use it on me, I'd totally be a wizard, but that's not realistic for most people.

count_spicoli
02-16-2018, 02:24 PM
Archmage SLAs are better due to being force, having no caster level cap, and being AoE at T5. It's why wizards outnumber sorcs 3:1 or so.

Not sure what your saying here. Why would you take the evocation line in AM on a dc caster? If going necro you lose a dc and the free 6 second cooldown enervation sla and if illusion the free 6 seco d cooldown pk, free displacement and +1 illusion dc. I would only do the evo line on a shirardi castsr which is not what this thread is about.

Ellihor
02-16-2018, 04:09 PM
Not sure what your saying here. Why would you take the evocation line in AM on a dc caster? If going necro you lose a dc and the free 6 second cooldown enervation sla and if illusion the free 6 seco d cooldown pk, free displacement and +1 illusion dc. I would only do the evo line on a shirardi castsr which is not what this thread is about.

I think he means arcane bolt and blast. Both suck anyways

count_spicoli
02-16-2018, 07:18 PM
I think he means arcane bolt and blast. Both suck anyways

Jeez thats almost worse

slarden
02-18-2018, 06:40 AM
Not sure what your saying here. Why would you take the evocation line in AM on a dc caster? If going necro you lose a dc and the free 6 second cooldown enervation sla and if illusion the free 6 seco d cooldown pk, free displacement and +1 illusion dc. I would only do the evo line on a shirardi castsr which is not what this thread is about.

As far as soloing goes, I've actually taken the evocation line and full archmage line on a DC caster specializing in another school. Wizards can run out of spell points so having the 4 fully meta'd slas plus some unmeta'd force spells along with 2 favored soul levels for just reward makes spell point management much much easier. a few duplicate DC slas and 1 DC is not a big deal for most content.

The OP is looking at a higher skull build so I totally agree it doesn't make sense, but if you want to solo r3 for example, it's not a bad idea if you are splashing 2-3 fvs for just reward. If you want to build exclusively for R10 as the OP appears to be doing it's a different discussion entirely.

The main advantage of wizard in my opinion is all the extra feats and insightful reflexes for magic mitigation, but sorc will have alot more spell points and exalted angel for the 4 bonus DC and self healing.

I like where the OP is headed with this build.

Ellihor
02-19-2018, 05:38 PM
Actually I play low skulls most of the time. Being a sorc has made me happy, specially because usually what you're doing is carrying underlv people, then you have to do damage. I don't think that would be possible as wizard. But sometimes I think warlock is more intresting instead, because free dps and is useful in the new raids.

BadDoc
02-20-2018, 08:42 PM
Would the op or anyone else have advice on if this build would work on a 30 pt Drow? If it would how would you adjust everything?I am trying to figure out what to do with my 2nd Life Sorc. Thanks for your help.

Ellihor
02-21-2018, 05:51 AM
Would the op or anyone else have advice on if this build would work on a 30 pt Drow? If it would how would you adjust everything?I am trying to figure out what to do with my 2nd Life Sorc. Thanks for your help.

Actually I am playing a drow because when I TRed I didn't have Aasimar and I still don't have dragonborn. Max CHA and CON, rest in INT if there are points. Where I take completionist you take extra spell focus on enchantment. Change the build to enchantment, ED twist, focus feat, etc. Necro DCs will be problematic for a 2nd lifer. I went fire savant at heroics until 20, but you can go until 30. Abuse the SLAs, take empower at lv 3 to use on the SLAs then swap it out at epics.

multipro
02-21-2018, 08:55 AM
there isn't enough AP to get cha from Dborn, capstone from sorc, all 4 cha from harper, and 2 cha from eldritch knight. That all combined is near 100 AP and you said no racial completionist so you do not have all 12 racial AP to even attempt to get this amount of charisma.

HuneyMunster
02-21-2018, 10:00 AM
there isn't enough AP to get cha from Dborn, capstone from sorc, all 4 cha from harper, and 2 cha from eldritch knight. That all combined is near 100 AP and you said no racial completionist so you do not have all 12 racial AP to even attempt to get this amount of charisma.


Harper only provides +2 Cha from the cores which cost 22 ap to get. The other enhancements only give choice of Int or Dex.


Technically this doesn't make sense as most members are bards and rangers. So cha and dex should have been the choice with cha and/or dex being used for Know the Angles and Strategic Combat. War Wizards should have been the int variant with universal Battlemage tree. This could be something from the missing PDk favor reward or from a new pack.

BadDoc
02-21-2018, 01:48 PM
Actually I am playing a drow because when I TRed I didn't have Aasimar and I still don't have dragonborn. Max CHA and CON, rest in INT if there are points. Where I take completionist you take extra spell focus on enchantment. Change the build to enchantment, ED twist, focus feat, etc. Necro DCs will be problematic for a 2nd lifer. I went fire savant at heroics until 20, but you can go until 30. Abuse the SLAs, take empower at lv 3 to use on the SLAs then swap it out at epics.

Will do, leaves me with an 11 int but at least its a workable build. Appreciate the reply.

Ellihor
02-21-2018, 08:28 PM
there isn't enough AP to get cha from Dborn, capstone from sorc, all 4 cha from harper, and 2 cha from eldritch knight. That all combined is near 100 AP and you said no racial completionist so you do not have all 12 racial AP to even attempt to get this amount of charisma.

But I'm not spending any point in harper.

Ellihor
02-28-2018, 04:57 AM
I'm going to include a low skull gear for extra DPS at cost of DC. This is probably the setup I should be using most of the time.

Goggles: GS eletric crit damage
Helm: Pansophic
Neck: Kindred Pendant - Charisma 19, Enchantment Focus 8, Insightful Enchantment Focus +4, Yellow, Mists1
Trinket: Slave crafted - Sheltering +45, heal 27%, Quality Charisma 4
Cloak: Mantle of Fury - Constitution 19, Raging Resilience, Dodge +19%, Green, Mists2
Belt: Thrummingspark Cord - Enhanced Magnetism +202, Lightning Lore 29, Green, Beacon1
Gloves: Blurfingered - Quick Draw, Lesser Displacement, Efficient Metamagic – Maximize II, Mystic Diversion 31, Blue, Beacon2
Ring1: Spinneret - Spell Lore 15, Quality Potency 32, Quality Spell Focus Mastery 2, Spell Pen 7, Green
Ring2: Skulled - Necromancy Focus 8, Quality Necromancy Focus 1, Wizardry 412, Green Augment Slot, Mists3
Boots: Softsole - Ghostly, Perform 22, Insightful Charisma 9, Green, Mists4
Bracers: Fallen Hero - Strength 19, Insightful Constitution 9, Quality Physical Sheltering 12, Green, Mists5
Armor: Barovian Regalia - Exceptional Spell Lore 10, Exceptional Potency 20, Fortification 202%, Shield +19, Green, Beacon3
Hand1: Nightmother's
Hand2: Spiral

Net gain of a lot of spellpower: +65 from pansophic, +59 from belt, +20 mists, +45 beacon (50 - 5 slavers), +20 regalia (assuming all exceptional stacks according to reports) + 24 spiral = 233 more magnestism
Net loss of DC: 1 profane + 1 due to loss of 20 cha item and 2 exceptional cha item + 3 from slavers + 1 loss of profane cha 2 - 1 now using 8 item for necro (ring) = 5 DC loss. That will be 102 necro and 96 (drop 6) enchantment, enough for low/mid skulls.

HuneyMunster
03-05-2018, 11:13 AM
Not much of a fan of Spiral due to it only providing an additional 10% exceptional crit chance and 20 exc spell power over Barovian robe for only 25% of the time to my main element. I think Echo of the Tome of Strahd or Golden Orb of Death for the permanent 5% insight crit chance is better. Also, the +5 Caster Levels do nothing as spells are already at their cap unless it also provides +5 MCL. I craft +185 spell power on slave lord item which is a loss of 23 spell power over Spiral.

Ellihor
03-05-2018, 06:00 PM
Not much of a fan of Spiral due to it only providing an additional 10% exceptional crit chance and 20 exc spell power over Barovian robe for only 25% of the time to my main element. I think Echo of the Tome of Strahd or Golden Orb of Death for the permanent 5% insight crit chance is better. Also, the +5 Caster Levels do nothing as spells are already at their cap unless it also provides +5 MCL. I craft +185 spell power on slave lord item which is a loss of 23 spell power over Spiral.

Edit: tested, it doesn't boost energy burst of mcl. So you use it for the spellpower only. If you are doing a dps build, that I don't recommend anymore.

Ellihor
03-08-2018, 09:09 PM
So I am not satisfied with my DC for high skulls, and the performance of sorcerer in low skulls isn't that great if you have the build for DC. I do have a warlock alt, and because doing low skulls with it is just more efficient I saw myself logging my warlock more to do this kind of stuff, instead of my sorc even thought it is my main. These 2 facts togheter, I am going fully on DCs with my sorc. This will include feats and gear changes.

First of all, will drop the ruins. They were REALLY useful for me while doing a lot of things. Specially if you are farming amber r10 solo, Hold + drain + enervation + ruin + gruin are my bread and butter to kill reapers and get those kills required to get rxp. But it's 2 feats, potentially 2 DC. So I am dropping them, and maximize, to get full necro focus line. That's going to be 3 more necro DC. Also changing epic spellpen for arcane insight, for more DC when it's needed. I am not having spellpen problems even without running around with the twist I listed in first post, and that's because I am a drow too (looses 3 from enh). Okay, some stuff fails on low rolls, but it's so limited content that I am not going to build around it. If I need more spellpen I can just twist more spellpen at cost of half a DC, and can also use the DoJ gloves for +2 spellpen (from extra caster lv).

On gear I was testing using the abbot helm with death aura. It's not that great specially because I usually forget to cast it, but it can give you DC. Since I am no longer going to do any damage with this build, I will dump the LGS items (not having spellpoint problems anyways, with close to 6k sp without set). So I'll put the abbot helm and have this open slot on goggles to do something. This open many possibities, from either using the ring with 8 necro to slotting more HP or just leaving it there with SP.

And just another thing: I ended up putting 30 amp on the LGS stick instead of 150 magnetism, so I could get affirmation on it. I can't stress enough how this was important and saved my life many times in R10. This goes togheter with the tendency I was having of dumping DPS in favor of a more DC/survive build.

The OP will be updated with thiese changes, and I'll move to this post what is written there atm.


Feats:
normal: 1 max - 3 quicken - 6 completionist - 9 heighten - 12 spellpen - 15 pl wiz - 18 greater spellpen
epic: 21 epic spellpen - 24 embolden - 27 ruin - 30 greater ruin. Take more CHA and dump ruins if playing only high skulls
scion: shadowfell
destiny: arcane pulse and wathever

GEAR
head: LGS SP
neack slaver1: con 17 - resist 14 - quality con 4 - spellcraft 22
trinket Bell of Warding: Resonance 208 - Sonic Lore 30 - Magical Sheltering 52 - Charisma 20 - Yellow Augment Slot - Green Augment Slot
cloak cc: Wisdom 15 - dodge 15 - insightful prr 18
belt slaver2: sheltering 45 - magnetism 185 - quality CHA 4
ring1 Legendary Spinneret: Spell Lore 15 - Quality Potency 32 - Quality Spell Focus Mastery 2 - Spell Penetration 7 - Green Augment Slot
gloves Bluescale Guides: Efficient Metamagic - Embolden II - Magical Efficiency 10 - Profane Well Rounded 2 - Green Slot - Yellow Slot
boots Legendary Softsole Slippers: Ghostly - Perform 22 - Insightful Charisma 9 - Green Augment Slot
ring2 slaver3: wizadry 375 - devotion 185 - quality PRR 11 - heal 22
bracers slaver4: false life 68 or dex 17 - lore (not sure wich) 27 - quality fortificaiton 45
body: shadowhide armor for DC/swap noble's regalia to nuke
goggles: LGS SP
Hand 1 Nightmother scepter: focus 7 - insight focus 4 - spellpen 7 - insight spellpen 4 - sentient bonuses
Hand 2 LGS 150 magnetism - insight con 7 - exceptional cha 2
Hand Swap for Ruin: Nocturne -- Quality Impulse 51, Kinetic Lore 30, Impulse 208, Insightful Impulse 104

Zeklijan
08-13-2018, 07:29 PM
CHA breakdown
20 + 7 tome + 2 race + 2 EK + 4 savant + 1 Falconry + 2 completionist + 1 epic feat + 2 ship + 2 yugo + 19 item + 9 insight item + 2 exceptional item + 2 profane item + 4 quality item + 2 artifact item + 8 angel + 3 twist + 2 remnant + 2 sentient = 103 standing public + 5 reaper = 108 CHA

Necromancy DC
10 + 9 lv + 46 cha + 8 item + 4 insight item + 1 profane item + 2 quality item + 2 augment + 1 pl + 4 scion + 3 angel + 3 magister + 4 set + 2 embolden + 1 ship + 4 sentient set + 3 focus feats = 107 in public
+ 4 reaper + 3 cha reaper = 114 necromancy + 2 sacred (varies, but usually at least one stack is up) = 116. Racial completionist would get +5 cha (4 inherent and 1 from harper), for 117 necro standing/119 with deific procs.


There's a few bonuses here I don't understand where they come from, do you mind specifying?

For charisma
+2 remnant

For DC
+2 augment

thanks!

SirValentine
08-14-2018, 05:35 AM
For charisma
+2 remnant


Potions that give lasting +2 to a stat, purchasable from the Mysterious Remant vendor in Hall of Heroes.



For DC
+2 augment


ML 24 yellow augments that give stacking +2 to the DC of a single school. Purchasable for relics in Gianthold.

slarden
08-15-2018, 06:57 AM
Harper only provides +2 Cha from the cores which cost 22 ap to get. The other enhancements only give choice of Int or Dex.


Technically this doesn't make sense as most members are bards and rangers. So cha and dex should have been the choice with cha and/or dex being used for Know the Angles and Strategic Combat. War Wizards should have been the int variant with universal Battlemage tree. This could be something from the missing PDk favor reward or from a new pack.

You can get +1 cha for 7ap from harper and +1 char for 7ap from falconry


So I am not satisfied with my DC for high skulls, and the performance of sorcerer in low skulls isn't that great if you have the build for DC. I do have a warlock alt, and because doing low skulls with it is just more efficient I saw myself logging my warlock more to do this kind of stuff, instead of my sorc even thought it is my main. These 2 facts togheter, I am going fully on DCs with my sorc. This will include feats and gear changes.

First of all, will drop the ruins. They were REALLY useful for me while doing a lot of things. Specially if you are farming amber r10 solo, Hold + drain + enervation + ruin + gruin are my bread and butter to kill reapers and get those kills required to get rxp. But it's 2 feats, potentially 2 DC. So I am dropping them, and maximize, to get full necro focus line. That's going to be 3 more necro DC. Also changing epic spellpen for arcane insight, for more DC when it's needed. I am not having spellpen problems even without running around with the twist I listed in first post, and that's because I am a drow too (looses 3 from enh). Okay, some stuff fails on low rolls, but it's so limited content that I am not going to build around it. If I need more spellpen I can just twist more spellpen at cost of half a DC, and can also use the DoJ gloves for +2 spellpen (from extra caster lv). Yeah unfortunately R3 and R10 are two different games entirely and would call for different choices. Sorc makes a good R10 specialist due to spell point pool and dc potential in exalted angel and the ability to swap destinies if needed. There just isn't much in the way of R10s on Sarlona except for charming fests so I end up building for R4-R8 range which I run solo or in groups and quite honestly is more fun than the R10s I've run.

If things ever change and I find myself in an R10 static group I would do the same with my builds and max out DC a little more giving up dps entirely.

Sydril
09-16-2018, 05:25 PM
Action Points:
41 Savant
24 EK - medium armor + CHA + arcane barrier
6 Racial - 2 CHA
9 Falconry - 1 CHA, 6 PRR, sprint boost


This build is very similar to one I've been working with to solo mid range reapers and party high end reapers. One notable difference is I fully abandoned savant for Vistani.

Going Vistani gave:

Higher potential charisma (+2 enhancement, +2 capstone and 25% of the time +2 from vistani fortune stars - level 18 core)
Deflect arrows
Fear immunity
Level drain immunity
+22 PRR, +22 MRR
Mist Stalker V: Activate to gain +20% Dodge and Maximum Dodge, +30 PRR, and +30 MRR for 20 seconds. Cooldown: 60 seconds.
+2 to all other stats so +1 will, reflex, fort, bonus hp etc

Food for thought.

Ellihor
12-12-2018, 01:44 PM
This build is very similar to one I've been working with to solo mid range reapers and party high end reapers. One notable difference is I fully abandoned savant for Vistani.

Going Vistani gave:

Higher potential charisma (+2 enhancement, +2 capstone and 25% of the time +2 from vistani fortune stars - level 18 core)
Deflect arrows
Fear immunity
Level drain immunity
+22 PRR, +22 MRR
Mist Stalker V: Activate to gain +20% Dodge and Maximum Dodge, +30 PRR, and +30 MRR for 20 seconds. Cooldown: 60 seconds.
+2 to all other stats so +1 will, reflex, fort, bonus hp etc

Food for thought.

you loose the prr from sorc capstone so you actually loose no 2 PRR and the MRR.

I just logged in the game these days (haven't played in a while), and I'll test with EK/vistani. The best part is not having the elemental looks, I already suggested them to make something to deactivate the flavor because noone likes to look like that.

So it comes down to, in tier 5s:

deflect arrows + radiant forcefield 30 secs every 3 minutes = 25% damage reduction 30 secs every 3 minutes
vs
12 PRR/MRR + mist stalker 20 seconds every minute = +20% dodge + 30 PRR + 30 MRR for 20 secs every 1 minute
vs
20 PRR + 1 spellpen + wings (means you save 2 points in EA), wich is equal to either 1 CHA or reborn in light, costing 10% sp
vs
-half a DC in general, but haper clickie for +10 DC for 10 secs every 5 minutes

I think the vistani and savant are more useful overall

Ellihor
02-08-2019, 07:47 PM
Updated for what I'm currently running with vistani, and checked some math tips. Vistani is a no brainer for a sorc that is DPS dump. To start with, you look better (no elemental form yay). Mist stalker is really good clickie. Vistani fortune is not bad either. And you get a bunch of PRR and MRR.

HuneyMunster
02-13-2019, 10:05 AM
Updated for what I'm currently running with vistani, and checked some math tips. Vistani is a no brainer for a sorc that is DPS dump. To start with, you look better (no elemental form yay). Mist stalker is really good clickie. Vistani fortune is not bad either. And you get a bunch of PRR and MRR.


Interesting idea on Vistani, but I prefer immunity to most knockdowns which in some situations can be lethal without. I have Air Savant capstone but rarely activate it. I also have taken Enlarge so the Efficient Quicken, Enlarge and Heighten are useful spell point savers. I also take 1 Charisma from both Harper and Falconry. Vistani is a net gain of +1 Charisma and +2 to all other abilities and some nice defences and clickies as you mentioned.

Maybe when Sorcerer gets a pass there will be no debate about putting points into Vistani as opposed to Savant or any possible third prestige tree.

Ellihor
02-17-2019, 07:59 PM
Interesting idea on Vistani, but I prefer immunity to most knockdowns which in some situations can be lethal without. I have Air Savant capstone but rarely activate it. I also have taken Enlarge so the Efficient Quicken, Enlarge and Heighten are useful spell point savers. I also take 1 Charisma from both Harper and Falconry. Vistani is a net gain of +1 Charisma and +2 to all other abilities and some nice defences and clickies as you mentioned.

Maybe when Sorcerer gets a pass there will be no debate about putting points into Vistani as opposed to Savant or any possible third prestige tree.

Well for endgame content I found savant to be useful for two single things: immunity to burning blood and poison. None are big deals. I don't remember last time I was knocked actually, when that happens it's usually with those things that immunity to knowckdown actually doesn't apply.

I have no hope for a sorc pass, seems the "pass" was the change to the nukes they did. Even if they do, it's unlikely anything related to ench/necro is going to happen for sorcs.

Zretch
02-20-2019, 02:59 PM
Updated for what I'm currently running with vistani, and checked some math tips. Vistani is a no brainer for a sorc that is DPS dump. To start with, you look better (no elemental form yay). Mist stalker is really good clickie. Vistani fortune is not bad either. And you get a bunch of PRR and MRR.

Maybe I'm crazy, but did you double up on the +4 Sentient DC bonus in your Necromancy calculation on the original post?


Necromancy DC
10 + 9 lv + 49 cha + 8 item + 4 insight item + 1 profane item + 2 quality item + 2 augment + 1 wiz pl + 4 scion + 3 angel + 3 magister + 4 sentient set + 2 embolden + 1 ship + 4 sentient set + 3 focus feats + 4 reaper = 114 necromancy

Ellihor
02-24-2019, 08:28 PM
Maybe I'm crazy, but did you double up on the +4 Sentient DC bonus in your Necromancy calculation on the original post?


Necromancy DC
10 + 9 lv + 49 cha + 8 item + 4 insight item + 1 profane item + 2 quality item + 2 augment + 1 wiz pl + 4 scion + 3 angel + 3 magister + 4 sentient set + 2 embolden + 1 ship + 4 sentient set + 3 focus feats + 4 reaper = 114 necromancy

Thanks for pointing this out! This is a typo, one is slaver set bonus the other is the sentient set. Should be correct now