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View Full Version : Empty TR Cache



Zafaron
11-16-2017, 08:58 AM
Since an overhaul of the TR cache doesn't seem to be coming anytime soon.. perhaps an empty TR cache button. You click the button, go afk, and when you come back it has filled your inventory with stuff until you run out of space, and then it stops. You make some room and finish clearing out the cache. This way it does the sloooooooow process of removing the items from the cache while you are using your time more productively.

cdbd3rd
11-16-2017, 09:01 AM
Sounds like a good way to introduce another chance to lose items.

Chacka_DDO
11-18-2017, 03:23 AM
The TR cache as a whole is just a bad idea and needs to be removed from the game!

archerforever
11-18-2017, 07:08 PM
TR cache, bank and shared bank are dreadfull...

We need more clarity, search options for items type, levels, effects....
A good thing should be to be able to create "folders" to classify items, we have so many things to keep with all our TR, actually i need like 5 or 6 bank toon to keep my stuff and it s REALLY annoying...
We really need MORE SPACE in our bank for BTC stuff and even with a shared bank with 160 slots, it s not enough...

Lokeal_The_Flame
11-23-2017, 10:25 PM
Since an overhaul of the TR cache doesn't seem to be coming anytime soon.. perhaps an empty TR cache button. You click the button, go afk, and when you come back it has filled your inventory with stuff until you run out of space, and then it stops. You make some room and finish clearing out the cache. This way it does the sloooooooow process of removing the items from the cache while you are using your time more productively.

The way I see it, the TR Cache needs to instead box all of it's contents up in crates by level.

Level 1 crate (Contains all of your minimum level 1 gear)

30 crates max

Etc.

Crates are temporary, opening a crate empties all of the contents into your inventory and the crate vanishes.

If you mouse over the crate and right click it, it will tell you how many item slots it would require to empty into your inventory.

If you find that a single level crate has 25 or more items in it.... you may purchase a reusable one of said level from the DDO store and even give it a name.

TitusOvid
11-24-2017, 03:58 AM
The way I see it, the TR Cache needs to instead box all of it's contents up in crates by level.

Level 1 crate (Contains all of your minimum level 1 gear)

30 crates max

Etc.

Crates are temporary, opening a crate empties all of the contents into your inventory and the crate vanishes.

If you mouse over the crate and right click it, it will tell you how many item slots it would require to empty into your inventory.

If you find that a single level crate has 25 or more items in it.... you may purchase a reusable one of said level from the DDO store and even give it a name.


no ty, that would be an all or nothing approach.

where are the crates stored? bank?

i don't want my gear sorted in lvl, what now?

Sry, but this is impractical at best.

Offer a make btc --> bta option like stone of change ritual or some deity has to pee on your stick, i dunno. that way you can rid people off with bying extra character slots for mules. I got plenty already. One or two more won't break the halforcs back.

If it is to difficult to overhaul the now-bank implement a new bank system parallel to the old one. Let the peeps transfer their goodies all by themself. And after all their goods are transfered into a more roomy, more organized, categorized bank, they can't open the old bank anymore. they have to do that once, i think that is manageable.

Juts my thoughts before coffee.

Lokeal_The_Flame
11-24-2017, 10:20 AM
no ty, that would be an all or nothing approach.

where are the crates stored? bank?

i don't want my gear sorted in lvl, what now?

Sry, but this is impractical at best.

Offer a make btc --> bta option like stone of change ritual or some deity has to pee on your stick, i dunno. that way you can rid people off with bying extra character slots for mules. I got plenty already. One or two more won't break the halforcs back.

If it is to difficult to overhaul the now-bank implement a new bank system parallel to the old one. Let the peeps transfer their goodies all by themself. And after all their goods are transfered into a more roomy, more organized, categorized bank, they can't open the old bank anymore. they have to do that once, i think that is manageable.

Juts my thoughts before coffee.


The crates would be stored in the TR cache, but hey at least it would be a lot quicker to extract intended gear!