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View Full Version : Planning to get a FvS PL and a divine EPL, could use some input.



Sunnie
08-18-2015, 02:27 PM
And here's what I came up with.

The original idea is to use Scimitars, but I'm also considering dropping Force of Personality, moving Quicken and Empower to later feat slots, and taking Khopesh proficiency instead. If I do that, is Oversized Weapon Fighting worth the slot or is the bonus from it negligible at this time?

I'm thinking to leverage charisma for Divine Might, with a good +str item I shouldn't end up far behind what's reachable if I focus on strength, and the higher saves are a good thing to have.

I've selected TWDefense for the additional PRR, but am open to suggestions for what I could take instead.

Lastly, would Sense Weakness be a better twist than Symmetric Strikes? Balanced Attacks will provide me with helpless enemies on vorpals, but 5% additional damage overall also seems good.



8/6/6 Favored Soul/Paladin/Ranger
Lawful Good Half-Elf


Level Order

1. Ranger . . . . .6. Paladin . . . .11. Ranger . . . . 16. Paladin
2. Favored Soul . .7. Paladin . . . .12. Ranger . . . . 17. Favored Soul
3. Favored Soul . .8. Paladin . . . .13. Ranger . . . . 18. Favored Soul
4. Favored Soul . .9. Paladin . . . .14. Ranger . . . . 19. Favored Soul
5. Favored Soul . 10. Paladin . . . .15. Ranger . . . . 20. Favored Soul


Stats
. . . . . . . .36pt . . Tome. . .Level Up
. . . . . . . .---- . . ----. . .--------
Strength. . . . 15. . . .+4 . . . 4: CHA
Dexterity . . . 13. . . .+5 . . . 8: CHA
Constitution. . 14. . . .+4 . . .12: CHA
Intelligence. . .9. . . .+5 . . .16: CHA
Wisdom. . . . . .8. . . .+5 . . .20: CHA
Charisma. . . . 18. . . .+4 . . .24: CHA
. . . . . . . . . . . . . . . . .28: CHA

Skills
. . . . . R .F. F .F. F .P. P .P. P .P. R .R. R .R. R .P. F .F. F .F
. . . . . 1 .2. 3 .4. 5 .6. 7 .8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Heal. . . 4 . . 1 .1. 1 .1. 2 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 23
Spellcr . 2 .1. 1 .1. 1 . . . . . . . . 2½ 2. 2 .2. 2 .½. 1 .1. 2 .2. 23
Balance . 2 . . . . . . .½. . .½. ½ .½. ½ .1. 1 .1. 1 .½. ½ .½. ½ .½. 11
Jump. . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Tumble. . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
. . . . .------------------------------------------------------------
. . . . .20 .1. 2 .2. 2 .2. 2 .2. 2 .2. 7 .7. 7 .7. 7 .3. 3 .3. 4 .4


Feats

.1. . . . : Precision
.1 HalfElf: Half-Elf Dilettante: Rogue
.1 Ranger : Favored Enemy: Undead
.2 Deity. : Follower of: Undying Court
.3. . . . : Empower Healing Spell
.4 Deity. : Child of: Undying Court
.6. . . . : Quicken Spell
.9. . . . : Improved Critical: Slashing
12. . . . : Two Weapon Defense
14 Ranger : Favored Enemy: Evil Outsider
15. . . . : Greater Two Weapon Fighting
16 Deity. : Undying Call
17 FavSoul: Energy Resistance: Electricity
18. . . . : Force of Personality
21 Epic . : Overwhelming Critical
24 Epic . : Bulwark of Defense
26 Destiny: Perfect Two Weapon Fighting
27 Epic . : Epic Damage Reduction
28 Destiny: Holy Strike


Spells

Favored Soul
. .1. Nightshield, Remove Fear, Shield of Faith, Obscuring Mist
. .2. Aid, Resist Energy, Cure Moderate Wounds
. .3. Dispel Magic, Cure Serious Wounds
. .4. Restoration
Ranger
. .1. Jump, Ram's Might
Paladin
. .1. Divine Favor, Protection from Evil

Destiny (24 AP)

Divine Crusader
. .1. Endless Turning III, Purge the Wicked
. .2. Confront Any Foe, Consecration III, Flames of Purity I
. .3. Sacred Ground, Blessed Blades
. .4. Crusade
. .5. Castigation, Heavenly Presence, Celestial Champion
. .6. Strike Down

Twists of Fate (22 fate points)
. .1. Symetric Strikes (Tier 4 Primal)
. .2. Balanced Attacks (Tier 3 Primal)
. .3. Rejuvenation Cocoon (Tier 1 Primal)

LavidDynch
08-18-2015, 02:46 PM
Just go 6 Wizard instead of ranger.

For heroics you want to level paladin ASAP: Paladins are one of the stronger heroics melee out there. 6 levels of Paladin is all you need to dominate heroics (melee wise).

Once you turn to epics you go shiradi-spammer; here is where your wizard levels kicks in.

Sunnie
08-18-2015, 02:52 PM
Just go 6 Wizard instead of ranger.

epics you go shiradi-spammer

I did mention I want a divine epic past life.

Lonnbeimnech
08-18-2015, 03:18 PM
If I was doing this I would start with 15 dex so I could pick up improved precise shot at level 15. I know you are making a melee but it just seems a waste to not pick it up since you have manyshot already. And with just 3 points in AA you don't have to worry about running out of arrows.

Force of personality also seems like overkill on a build that has access to fom, and probably 60+ will save anyway.

LavidDynch
08-18-2015, 03:27 PM
I did mention I want a divine epic past life.

TBH it doesnt matter what you do with your optional 6 levels, it's how you spend your AP that matters -- and if I went melee, I'd spend 60-70 points into the Pal trees which in return doesn't give much in terms of leeway,

Lonnbeimnech
08-18-2015, 03:29 PM
TBH it doesnt matter what you do with your optional 6 levels, it's how you spend your AP that matters -- and if I went melee, I'd spend 60-70 points into the Pal trees which in return doesn't give much in terms of leeway,

You underestimate dance of death.

Hobgoblin
08-18-2015, 03:38 PM
I did mention I want a divine epic past life.

nvm reading comp ftl!

Sunnie
08-21-2015, 04:59 PM
If I was doing this I would start with 15 dex so I could pick up improved precise shot at level 15. I know you are making a melee but it just seems a waste to not pick it up since you have manyshot already. And with just 3 points in AA you don't have to worry about running out of arrows.
I've considered it, and I don't think I'd get much use out of it. This life was pure artificer with lots of pewpew, before that was a caster. I need a small break from ranged combat.


Force of personality also seems like overkill on a build that has access to fom, and probably 60+ will save anyway.
You're probably right about this, though, FoP seems like overkill. I'll fit in Khopesh proficiency instead, and if I don't like it or can't get my hands on any useful khopeshes, I can still switch it at Fred again.


Since noone's pointed out and glaring weaknesses I'll just assume that overall it's an ok build to play.



EDIT: It was an ok build to play, healed a Chronoscope raid with just Sacred Ground (everyone else was in some other destiny), dps was good, and I crafted my first TF weapon. Good times were had.